Warscared

Well-Known Member
Jan 26, 2021
1,967
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except they are all slaves when they reach your household!
and unless you help her father Amin there is no reason to do so!
there is that poor girl in to top left corner of the map,
she is noble, the last of her line once we discover her brother succumbed to the drugs!
she comes with an island estate in need of some renovations
and that townhouse in the cyker part of town that should profit a nice sum!

only problem is that she is a degenerate who enjoys being spitroasted and gangbanged
so the kids might not be yours if you did not pick massive dick with extra large cumming power!

me i always pick the Valkyrie as my wife, extraordinarily beautiful a bad ass in combat
and you can raise her intelligence to genius levels by taking her out for coffee everynight!
since the game only allows you 2 kids with a wife,
if you could have 1 per slave and you had to keep her no matter what would probably be a better trade off!

Another trade off could be the shopkeeper, she is not a slave...
probably as an apology for selling off her little sister into slavery!

altough once the new update comes i am never selling any of my smart slaves or the talented ones!
100 to 150 per day by making them university teachers or performers, they are a better source of income then investments!
not to mention that you can strike a deal with them where they keep their tips and tutoring money and you garner their wages!

biggest problem so far is that you have a limited amount of slave pens, while that perv in preachers pond gets to keep 49...
i had assumed they could keep on working from the retirement place, boy was i wrong and spend a butload of useless money on that one!
 
Last edited:

tsap

Member
Apr 19, 2019
289
291
248
The Church of the Two Moons believes Earth was destroyed, Grimdark hasn't made that official, as you note it's still a mystery as far as we know, but if you read the little boxes regarding the CTM at some point it's said they think Earth was destroyed.
Ah, okay! I should've known you based the idea on the firm grounds of religion - praise the Two Moons!
I must confess being momentarily a bit afraid you had caught some highly dangerous info deriving from science or something as suspicious as that! Luckily you totally dissolved my ridiculous fears about such things. My sincere thanks. Phew!
 

Fauno36

Active Member
May 26, 2023
851
1,049
276
except they are all slaves when they reach your household!
and unless you help her father Amin there is no reason to do so!
there is that poor girl in to top left corner of the map,
she is noble, the last of her line once we discover her brother succumbed to the drugs!
she comes with an island estate in need of some renovations
and that townhouse in the cyker part of town that should profit a nice sum!

only problem is that she is a degenerate who enjoys being spitroasted and gangbanged
so the kids might not be yours if you did not pick massive dick with extra large cumming power!

me i always pick the Valkyrie as my wife, extraordinarily beautiful a bad ass in combat
and you can raise her intelligence to genius levels by taking her out for coffee everynight!
since the game only allows you 2 kids with a wife,
if you could have 1 per slave and you had to keep her no matter what would probably be a better trade off!

Another trade off could be the shopkeeper, she is not a slave...
probably as an apology for selling off her little sister into slavery!

altough once the new update comes i am never selling any of my smart slaves or the talented ones!
100 to 150 per day by making them university teachers or performers, they are a better source of income then investments!
not to mention that you can strike a deal with them where they keep their tips and tutoring money and you garner their wages!

biggest problem so far is that you have a limited amount of slave pens, while that perv in preachers pond gets to keep 49...
i had assumed they could keep on working from the retirement place, boy was i wrong and spend a butload of useless money on that one!

Everything you say is very accurate! Or at least I think very similarly to you. (y) ;)
I also love Valkyrya hehehe

The positive, everything that has bothered us until today is surpassed at 8.3, in fact Retiro no longer exists.

So be patient guys, this big change in the game is coming.
 
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Fauno36

Active Member
May 26, 2023
851
1,049
276
Ah, okay! I should've known you based the idea on the firm grounds of religion - praise the Two Moons!
I must confess being momentarily a bit afraid you had caught some highly dangerous info deriving from science or something as suspicious as that! Luckily you totally dissolved my ridiculous fears about such things. My sincere thanks. Phew!
I think the ironic tone is unnecessary... The colleague, like many others, tried to clarify the doubts you raised; If the answer doesn't satisfy you, fine, but...

One of the reasons that made this game my favorite was that the teammates are very willing to answer questions. And given the time I've been playing I realize that my questions were quite stupid.

And despite that, no one told me to read the thread or not to ask stupid questions, on the contrary, someone, even the developer, is always available to help or clarify doubts.
 

Lurker452

Member
Jun 13, 2022
244
337
186
What I don't understand, why should a slaver marry his merchandise. That he is fond of some slaves and wants to keep them, ok. That he wants to have children with them, fine. But a marriage? Maybe it is the historynerd inside me, but in my imagination a marriage for political reason makes much more sense. You want to make your own house strong, why not marry a young woman from a "noble" but poor house, that could give you a social boost. As an academic marry a daughter of some academic hotshot. But a slave? Don't get me wrong, I don't believe it should not in the game, but I thing the other options would make more sense from an ingameperspective.
Just because you're a slaver, bounty hunter, gladiator, gambler, etc doesn't mean you can't fall in love. :)
I like that the option exists, glad there will be more flexibility in the future.
 
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tsap

Member
Apr 19, 2019
289
291
248
I think the ironic tone is unnecessary... The colleague, like many others, tried to clarify the doubts you raised; If the answer doesn't satisfy you, fine, but...

One of the reasons that made this game my favorite was that the teammates are very willing to answer questions. And given the time I've been playing I realize that my questions were quite stupid.

And despite that, no one told me to read the thread or not to ask stupid questions, on the contrary, someone, even the developer, is always available to help or clarify doubts.
You are absolutely correct. There is no need of irony. At times, however, I might make an effort to amuse good folks with some sick humor - and fail miserably. I respect Gunner Ray highly and hope he saw trough my clumsy way to express myself.

You mention about stupid questions. I never noticed any such thing coming from you.

About destroying the Earth, without too much sarcasm this time:

It is possible to truly destroy a planet like the Earth, but the need of energy would be staggering. Tellus, the Earth as we call it, despite of being classified as a water planet, consists mostly of iron (88.8%), with smaller amounts of nickel (5.8%), sulfur (4.5%), and less than 1% trace elements. It is practically a dirty ball of iron, weighing 5.97×1024 , kinda made to take serious asteroid bombardment and endure really heavy hits without disintegrating.
To destroy life - especially sensitive human life - from the surface of Earth wouldn't take nearly so much effort, but even that might need some careful planning to be a complete success with our current resources.
 

Dysphorika

Well-Known Member
May 5, 2019
1,281
1,442
280
Just because you're a slaver, bounty hunter, gladiator, gambler, etc doesn't mean you can't fall in love. :)
I like that the option exists, glad there will be more flexibility in the future.
Also, I am pretty sure its not the first time a slaver frees one of their slaves and marries them.
 
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Fauno36

Active Member
May 26, 2023
851
1,049
276
You are absolutely correct. There is no need of irony. At times, however, I might make an effort to amuse good folks with some sick humor - and fail miserably. I respect Gunner Ray highly and hope he saw trough my clumsy way to express myself.

You mention about stupid questions. I never noticed any such thing coming from you.

About destroying the Earth, without too much sarcasm this time:

It is possible to truly destroy a planet like the Earth, but the need of energy would be staggering. Tellus, the Earth as we call it, despite of being classified as a water planet, consists mostly of iron (88.8%), with smaller amounts of nickel (5.8%), sulfur (4.5%), and less than 1% trace elements. It is practically a dirty ball of iron, weighing 5.97×1024 , kinda made to take serious asteroid bombardment and endure really heavy hits without disintegrating.
To destroy life - especially sensitive human life - from the surface of Earth wouldn't take nearly so much effort, but even that might need some careful planning to be a complete success with our current resources.

(y) (y) (y) (y) (y) (y)

********

The stupid thing is that the vast majority of my doubts were very well clarified in the game's Wiki! User sin, not reading before asking.
 
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Quickpawmaud

Active Member
Jul 4, 2019
537
278
164
To be honest, every creed other than Christianity would be fit for polygyny. And "not Christianity" only because Grim distinctly mentions Catholicism as being predominant influence.

Aesir and Islam in particular should probably encourage it. Personally, I'd make Church of the Elder/Davidians (the "I, for one, welcome our alien overlords" faith) promote polyandry just for the flavor. Could be justified in that settling in more dangerous parts of Raana would likely make such arrangements more appealing with it's, more resillient to native fauna, ratio of "protectors" to "nurturers."
That (polyandry) is interesting but not sure how it would work game mechanics wise. Seems like it would not really come up much since the only part about marriage that matters so far is that it gives your wife a different role in your household. So gameplay wise it would be the same as Christianity where you just have one. Could be an interesting bit of lore and story possibly but idk how it would work in regards to like the player's household.
 
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Quickpawmaud

Active Member
Jul 4, 2019
537
278
164
What I don't understand, why should a slaver marry his merchandise. That he is fond of some slaves and wants to keep them, ok. That he wants to have children with them, fine. But a marriage? Maybe it is the historynerd inside me, but in my imagination a marriage for political reason makes much more sense. You want to make your own house strong, why not marry a young woman from a "noble" but poor house, that could give you a social boost. As an academic marry a daughter of some academic hotshot. But a slave? Don't get me wrong, I don't believe it should not in the game, but I thing the other options would make more sense from an ingameperspective.
I mean tbf you tend to make every girl you meet into your slave so who is to say you don't make a noblewoman your slave then marry her? I chose my wife in game based on her qualifications as far as managing my household. Being a wife is more a position or job in this game than anything else seems like. Marry the most qualified I say. Whether that is Rebecca for her unique trait being able to make you even more money as your wife or a young genius like Averil to manage your investments and finances. Also seems to me cash money is all that matters in Raana and a poor house is dirt to these people and noble has nothing to do with it.
 

SpikyHair

Member
Nov 13, 2019
363
662
123
What I don't understand, why should a slaver marry his merchandise.
I'd argue that considering this is a setting where genetics and "nature versus nurture" are actually understood to at least some degree, why wouldn't you want to tie someone exhibiting outstanding physiological or mental acuity to your bloodline? At least as an alternative to getting into political marriage with some inbred weak-chinned candidate >.>

Especially with polygynous marriages in play since at that point it doesn't cost you anything but some household headaches you should easily deal with being the expert trainer you end up at that point.

Also, personal take, but I really don't see much benefit to selling trained (beyond bare minimum) slaves with current mechanics. You're getting one-time payment, that probably is pretty iffy in terms of return for highly trained slaves (especially ones that benefited from Academy courses). Better to keep them around, loyal, to continue generating high level of income through their skills. So in that respect you could see marriage as a tool of ensuring lasting loyalty, even if it doesn't really translate into mechanical benefit much (once they are loyal, they stay loyal slave or not).
That (polyandry) is interesting but not sure how it would work game mechanics wise. Seems like it would not really come up much since the only part about marriage that matters so far is that it gives your wife a different role in your household. So gameplay wise it would be the same as Christianity where you just have one.
Mechanically could be helpful to elevate your male mercs into household as (junior) husbands?

Considering we'll get male slaves, might be useful, if Grim ever implements possibility of Issids leaving your household to do their own things. Something that probably should be more likely the higher their expertise in whatever field.
Marry the most qualified I say. Whether that is Rebecca for her unique trait being able to make you even more money as your wife or a young genius like Averil to manage your investments and finances. Also seems to me cash money is all that matters in Raana and a poor house is dirt to these people and noble has nothing to do with it.
Even with current unfinished state of the game you already can see how social mobility works when the household of your "from the ashes" character ends up being on par with the most powerful factions.

Aria might be useful as a wife to work around prejudice of the entrenched aristocracy, but from all I've seen she's hardly necessary for it. Who cares what some declining "nobles" think, when soon you'll be training their offspring anyway? ;)
 
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Azsouth

Member
Mar 1, 2021
461
478
187
how can you take out the terror from the depths? I went w/ a decent crew and all either 50 cal/plasma rifles/grenade launchers and didn't even get it to half health.
 

khumak

Forum Fanatic
Oct 2, 2017
4,023
4,178
488
how can you take out the terror from the depths? I went w/ a decent crew and all either 50 cal/plasma rifles/grenade launchers and didn't even get it to half health.
Either get hulk armor or train everyone up to 100+ dex (or both). He's tough. Might also be worth training melee and strength to high levels so you can use greatswords instead of plasma. That fight lasts long enough that mercs/slaves will probably do more damage with a greatsword than a plasma if their stats are high even if they have to skip a round moving to close range.

Incidently he just spawned in my current game so I tried it with all the top tiers using plasmas (plus Ayden's super coil gun) first and then retried it with everyone using greatswords. First one is the all plasma attempt. Second one is greatswords. Greatswords definitely win. I don't have any hulk armor yet. Ayden has his special armor. Space Marine has a stealth suit. Everyone else is in duraplate. Dex did not help at all (he didn't miss even once). plasmas.jpg Greatswords.jpg
 
Last edited:
Dec 31, 2018
48
316
187
If you wonder how to cheat on Android, since it's impossible to access console in JoiPlay, you may directly change the values in start_game.html file. For example, you can adjust the amount of money you earn per shift at the assembly plant, so in lines
HTML:
<<if $workroll is 1>>+$130<<set $cash+=130>><</if>>
<<if $workroll gte 2>>+$45<<set $cash+=45>><</if>><br&gt
change 45 and 130 to whatever you want.
 
Last edited:

commandos86

New Member
Jul 25, 2022
5
1
104
So I was giving this game a go,
Did a few replays and didn't want to do the stat grind again, then one thing let to an other ...

now I have a pretty extensive cheat list, so I might as well share.
This is composed on game version: 0.8.2.2
As always, before you start cheating make a backup of your save, you might break stuff.

Press 'F12' go to the console tab, here is an tutorial and use the for item descriptions.

Besides money, all other values are set to 200, any of those can be changed to other WHOLE numbers, don't use decimals or floats. '10' is ok, '5.2' is not.

You don't have permission to view the spoiler content. Log in or register now.

Other then that fun little game you got here GD-Studios, the setting/world feels very well flashed out and the writing is very well done. I can easily see this growing into a text based 'Elder Scrolls' like game. There is already an fair amount of stuff to do. so keep it up.

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Hello, I'm new to this game and this is the first time I play HTML game.
I tried to use cheats with console. I followed the instructions, but it doesnt work.
I attached a screenshot of my trials. In the screenshot, i tried to use cash cheats.
If anyone can help, much appreciated. Thank you!


need help with cheats.PNG
 

LizJ

Member
Aug 13, 2020
304
196
166
Hello, I'm new to this game and this is the first time I play HTML game.
I tried to use cheats with console. I followed the instructions, but it doesnt work.
I attached a screenshot of my trials. In the screenshot, i tried to use cash cheats.
If anyone can help, much appreciated. Thank you!
Your code works; you will not see the number change until the screen refreshes/changes...
Personally, I do not uses spaces:SugarCube.State.active.variables.cash=900000.
 

Selesteen

Newbie
Sep 27, 2019
68
110
157
Hello, I'm new to this game and this is the first time I play HTML game.
I tried to use cheats with console. I followed the instructions, but it doesnt work.
I attached a screenshot of my trials. In the screenshot, i tried to use cash cheats.
If anyone can help, much appreciated. Thank you!
Yes as stated you need to refresh the values some how, moving location will do the trick. Ether move to an other map location or try moving to other rooms. This is the case of all changes made through the console.
 
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commandos86

New Member
Jul 25, 2022
5
1
104
Yes as stated you need to refresh the values some how, moving location will do the trick. Ether move to an other map location or try moving to other rooms. This is the case of all changes made through the console.
Ah i see. I moved to other location and it works. Thank you!
 

chaosiv

Newbie
May 23, 2020
28
8
160
Or a 99% chance during certain Stamina-draining storms.
i've checked the html is this a bug?

=============================================================
<<if $stormchild is undefined and _nocapt isnot true and $weatherroll gte 8>>
<<set $aback to 6, $aback5 to 7>>
<</if>>

-----------------------------------------------------------------------------------------------------------------
<<if $weatherroll is 1>><div class="red">A storm rages outside!</div><br><br>Heavy gusts of wind and rain are pounding the windows. It's not wise to leave your home right now.<</if>>
<<if $weatherroll is 2>>It's really windy today. Grey clouds cover the skies and heavy rain pours down on the streets outside.<</if>>
<<if $weatherroll is 3>>It's rainy and cold outside. Small gusts of wind and rain bash against the windows, creating trails of water that stream down in irregular patterns over the glass.<</if>>
<<if $weatherroll is 4>>Clouds cover the skies outside and a drizzle of rain has painted the windows with small droplets of water.<</if>>
<<if $weatherroll is 5>>You cannot tell the weather right now. <<if $daycount gte 61 and $daycount lte 190>>It's neither sunny nor raining outside.<<else>>It's too dark to see anything outside the windows. <</if>><</if>>
<<if $weatherroll gte 6>><<if $daycount gte 61 and $daycount lte 190>>It's a nice day today. Beams of sunlight are shining through the windows, adding an opulent brightness to <<if $wopos is 1 or $wopos is 100>>your home<<else>>the building<</if>>.<<else>>It's clear and chilly outside. A milky-white hue of starlight gleams through the windows, adding a drowsy and calm atmosphere to <<if $wopos is 1>>your home<<else>>the building<</if>>.<</if>><</if>>
<<if $weatherroll is 8 and $daycount gte 61 and $daycount lte 190>><br><br><div class="red">It's dangerously hot outside!</div><</if>>

=============================================================

when i switched the weather to the heavy rain then stormchild spawn properly
 
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