By waiting for a future version of the gameHow do you get income or rewards from Fort Sera?
I think Fort Sera already offers a bit of income if you complete the entire Fort Sera questline and become its owner. Over time, from donating captives to the fort (especially generic captives with ID between 5-15 because other captives cannot boost the fort power beyond 100) and Fort Sera being given money by the Republic in exchange for troops during random conclude day events, etc, Fort Sera's resources grows and your daily income from them should grow too. I am earning $400+ per day from them now. Not as much or as efficient as other investments though but the Fort's primary purpose is probably boosting your house's faction power, perhaps for future content.How do you get income or rewards from Fort Sera?
Eventually you meet an NPC who buys them. Not sure what other use they have at the moment.What do I do with the artifacts, some are rare?
Really? AND instead of OR (how boring)?I found the bug...
<<if _npc.allow lte 24 or _npc.salary lte 24>>
Slaves will always have 0 salary... So, they will always suffer from withdrawal regardless of what allowance they have.
GD-studios I belive the correct code would be AND instead of OR.
There's also an indirect way that Fort Sera gives you a boost via a random event that only starts to trigger once you donate enough slaves to Fort Sera to reach the minimum threshold for manpower to trigger the event. I forget the threshold but it's something like 150-200 if I remember right. So even if donating slaves to them is not boosting standing with them anymore, it's still worth donating to them. Also once you hit the standing cap with them you can still continue to boost their power via donations which increases their income.I think Fort Sera already offers a bit of income if you complete the entire Fort Sera questline and become its owner. Over time, from donating captives to the fort (especially generic captives with ID between 5-15 because other captives cannot boost the fort power beyond 100) and Fort Sera being given money by the Republic in exchange for troops during random conclude day events, etc, Fort Sera's resources grows and your daily income from them should grow too. I am earning $400+ per day from them now. Not as much or as efficient as other investments though but the Fort's primary purpose is probably boosting your house's faction power, perhaps for future content.
The clinic it´s in the West Side. Above the Armor StoreI released Caitlin when she was friendly and do not see here in the West. I talked to here about her background and she said she would open up an opportunity and if there were enough help she would come back. can someone tell me where the clinic is supposed to be. Or do you have to do something else. Bug maybe?
View attachment 3580292
I don't have a Blind hunt in my quest book. Never saw it. How does it get triggered? What does rised her to a servant status mean?The clinic it´s in the West Side. Above the Armor Store
Have you finished the Blid Hunt Quest? And have rised her to the Servant status?
You ask about her background and she tells story of her parents.I don't have a Blind hunt in my quest book. Never saw it. How does it get triggered? What does rised her to a servant status mean?
I am not getting a quest for Blind hunt after asking about her background...You ask about her background and she tells story of her parents.
She has to be friendly first.I am not getting a quest for Blind hunt after asking about her background...
Yes, I realized, shortly after posting, that it would just reverse the problem, now being that you can't remove addiction from most mercenaries.Really? AND instead of OR (how boring)?
How about << if (_npc.allow + _npc.salary) lte 24>>
or how about << if not (_npc.allow lte 24 or _npc.salary lte 24)>>
or <<if not ((_npc.allow + _npc.salary) gt 25)>>
or <<if (_npc.allow + _npc.salary - 25) lt 0>>
or <<if (_npc.allow gt _npc.salary and _npc.allow lte 24) or (_npc.salary gte _npc.allow and _npc.salary lte 24)>>
or <<if (_npc.allow + _npc.salary) lte 49>> (if we want another bound on daily cash at hand of the npc)
or how about (my personal favorit):
<<if not (((_npc.status is 9 or _npc.status is 10) and $credit gt 10000) or _npc.warfame gte 600 or (_npc.allow + _npc.salary) lte 25)>>
after all wives and familiy of a very influential mc/pc should be able to get drugs (even if they cannot pay for it with their own money) and also famous npcs should be able to get drugs (if they are not able to pay for them with money) - eventhough I guess that highly corrupted and beautiful npcs (with some certain skills) should also be able to pay for drugs with something else then money (at least if they are not currently strung up on a rack or loiter around in a holding cell with closed cell door for more than 24 h - here for once it should not matter, if the npc has been given a day off, eventhough it might be easier for a npc, with a day off, to pay for drugs in some other way). But then I guess, at least Ansel should also be able to appropiate cash in some other way (if he somehow gets addicted to a drug), at least if the mc/pc has enough cash to begin with.
Blind hunt triggers automatically when interacting with Caitlyn for the first time. You can check if you have completed it by opening your game, going to the console command using Control + Shift + J and copy pasting this (do not hit Enter):I don't have a Blind hunt in my quest book. Never saw it. How does it get triggered? What does rised her to a servant status mean?
Workers for the Workshop once you have it built, depending on their discipline. Most of the time, they are sold quickly to Watery Eyes for some minor income boost. You add them to your household, go to NPC Menu, click their Actions tab, click Watery Eyes. The option will not be there if you did not visit and enter the slave market in Watery Eyes.Just started out, is there anything that male "slaves" can be used for?
You only get one chance to buy her and most likely you have been offered to buy stormchild in a previous auction without realizing it.Nope, can't seem to get this stormchild slave, whether it's rain storm or it's too hot outside (both red text).
SugarCube.State.active.variables.stormchild
delete SugarCube.State.active.variables.stormchild
1.) It is for this quest:You can organize a dining party with only yourself those shopkeeper guest, which increase your standing with them. Is there a point doing this? Can't seem to find where to track if I'm in good relationship with those two.
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Burakumin Village, you have 3 options about food, 1st is to withdraw 300, 2nd is ... give 300 to city? Which city? The only thing it does is decreasing Burakumin's food (Storage : XXX rations decrease whether I take option 1 or option 2). Taking option 2 does increase my standing with the village, so I suppose that option is suppose to give my food to the village.