Zarkhy

Engaged Member
Nov 4, 2018
2,021
1,427
338
Uhm well, now i have to ask, when did you play this game last time..? Because there's pretty extensive explanation to "Head Chef" in the game as it is now. It's under a button placed next to the "Head Chef" job assignment, just like for every other job assignment in the game:
You don't have permission to view the spoiler content. Log in or register now.
While there are areas of the game which could indeed use some more info, for the most part i find it self-describing well enough, and much better than many others.
While I don't exactly agree with those other two guys on much of anything they're saying, my big gripe with the game is that it's not properly stated how exactly something like Chef skill is calculated.

Would be nice to see the formulas displayed in the game so that you knew what skills and traits to train or to look for in future slave acquisitions, without needing the wiki.
 

Clemency

Well-Known Member
Jan 21, 2024
1,215
1,715
249
Did anyone manage to kill the void beast? I got sorta close but I wonder what the strat is to kill it
Ah, I think there's no special trick to it. Extremely high dex evasion builds can cheese it without taking damage but even a normal fully trained party with high ranged and melee (120-150), as high a strength as they could have, and Duraplate armor at the least can do it powerstriking with greatswords. Train some more if you cannot. This fight's difficulty can vary at the stage of the game you are in. At day 100, it can be very challenging and at day 300 you can probably take it with no casualty, depending on how you play. If you are at the later stage of the game and money is not a problem, check your main combat NPCs in NPC Menu ---> Actions ---> Doctor's Hall to give them health implants. There's two levels and it can add +25 (costs $50,000) and +50 HP (costs $95,000) for a total of +75 HP. Some NPCs (aka the big mercs) may need more affection before allowing you to install implants on them. Without knowing what stage of the game you are in and what you have available, that's all I can help. Well, I could suggest which NPCs you should focus on if you want to minmax so there's that but it can feel very limiting because there's a narrower list for that and it's not strictly necessary for this fight..
You know that because you dig into the code itself - which in itself has nothing to do with gameplay. A player can only react and process what is presented by either the game or the help - wiki in this case. To come to a conclusion, as you present it, one has to dig into the code, as that conclusion is impossible to draw by just the info given to the regular player. This is exactly why i used 'obstruction' in my wording. The necessary information to achieve a simple thing or to develop a strategy towards a simple goal is impossible to gather without diving into the code itself at times.

Just to translate your comment into monetary figures: 13k just for the dojo, at least 32k for Aria and being able to end her quest-line. Nothing what you list has anything to do with 'general info' but is yet again another high level strategy answer. For a generic player it is not possible to see the value in the upgrades if results are mostly random thus pure luck. So for them buildings become 'obsolete' as they dont really offer value for result since the rolls are still random. Random means you will get rolls both in low and high. Even with the best bonus there are still lows.
It is an intuitive train of thought to assume that more upgrades on your designated combat Training Room improve your chances. Hiring a trainer too. Push It is not very intuitive, sure. The mention of Aria's statue is just tacked on so someone would not say "You forgot this", it's not the point. The point is the rolls follow a certain set of calculations and there is a way to game that to your advantage. Could the game be better at informing you? Sure.

EDIT: oh, and grim replied so he's looking into it too.
 
Last edited:

Shad000w

New Member
Jul 26, 2024
13
16
81
Live hack for those who want to be able to edit save files:
1. open start_game.html with Notepad++
2. Find in the text

if(e==null)return"";var t="";var n,r,i,s,o,u,a;var f=0;e=LZString.compress(e);while(f<e.length*2){if(f%2==0){n=e.charCodeAt(f/2)>>8;r=e.charCodeAt(f/2)&255;if(f/2+1<e.length)i=e.charCodeAt(f/2+1)>>8;else i=NaN}else{n=e.charCodeAt((f-1)/2)&255;if((f+1)/2<e.length){r=e.charCodeAt((f+1)/2)>>8;i=e.charCodeAt((f+1)/2)&255}else r=i=NaN}f+=3;s=n>>2;o=(n&3)<<4|r>>4;u=(r&15)<<2|i>>6;a=i&63;if(isNaN(r)){u=a=64}else if(isNaN(i)){a=64}t=t+LZString._keyStr.charAt(s)+LZString._keyStr.charAt(o)+LZString._keyStr.charAt(u)+LZString._keyStr.charAt(a)}return t

and replace it with

return e

so that the text between the commas looks like this

,compressToBase64:function(e){return e},

3. Now the new saves will be normally readable and editable with Notepad++.
4. For easy viewing of the file, download the JSON viewer plugin for Notepad++, then open the save file and click plugins/JSON viewer/Format JSON

P.S. Don't forget to always backup your files when editing something;)
 

Nellyg

Active Member
Oct 27, 2018
942
594
291
its the damn retarded dice roll just remove it and let people gain stat normally why the hell training become a gamble. You train in a group of 4, with people around the same stats. 3 passes but then retarded dice roll decides to give one a failure, then you reload and try again now a different person get the failure, repeated that enough of time and you'll probably want to bash the face of the one responsible for that retard training mechanic.
[/QUOTE
Hit "F5" I think, saves a hard reload
 

ffive

Devoted Member
Jun 19, 2022
9,781
24,230
812
There is not a single line about what the Chef skill actually is
You said there was no explanation about Head Chef, not Chef Skill.

(the skill level corresponds primarily to Domestic skill, with Discipline and Intelligence adding to it, which is fairly logical for a domestic job and i don't think a player wouldn't be able to notice the relation between assigning character with such skills and good performance)
 

ffive

Devoted Member
Jun 19, 2022
9,781
24,230
812
And now for something completely different: a bug, probably.
Code:
/* nikas clothes */
<<if _npc.dayblock is 9 and _npc.charisma lte 59 and _lossroll is 4>><<set _npc.charisma+=1>><</if>>

<<if _npc.willpower gte 30 and _npc.happiness gte 40 and _lossroll is 1 and _npc.charisma lte 59>><<set _npc.charisma+=1>><</if>>
The second line doesn't check for assigned job and grants potential charisma gain to anyone in the household, not just to person working at Nika's. Which, given where it's positioned in the code, probably wasn't actual intention..?
 

guest1492

Member
Apr 28, 2018
385
328
174
I noticed a lot of posts talking about training, so I wanted to point out that unlike most dice rolls in the game where lower is better, you want to roll as high as possible for training. Probably doesn't matter much though unless you play on Sandbox difficulty which rolls lower numbers.
 

Gato21

Active Member
Oct 16, 2021
963
3,010
387
And now for something completely different: a bug, probably.
Code:
/* nikas clothes */
<<if _npc.dayblock is 9 and _npc.charisma lte 59 and _lossroll is 4>><<set _npc.charisma+=1>><</if>>

<<if _npc.willpower gte 30 and _npc.happiness gte 40 and _lossroll is 1 and _npc.charisma lte 59>><<set _npc.charisma+=1>><</if>>
The second line doesn't check for assigned job and grants potential charisma gain to anyone in the household, not just to person working at Nika's. Which, given where it's positioned in the code, probably wasn't actual intention..?
As per MoR-wiki:
Charisma increases slowly if an NPC maintains a combination of high Willpower (30 or above) and a high enough Happiness (40 or above). This gives him or her room to improve her own confidence and character when not busy with other tasks (cap: 60).
 
  • Like
Reactions: ffive

ffive

Devoted Member
Jun 19, 2022
9,781
24,230
812
As per MoR-wiki:
Charisma increases slowly if an NPC maintains a combination of high Willpower (30 or above) and a high enough Happiness (40 or above). This gives him or her room to improve her own confidence and character when not busy with other tasks (cap: 60).
Ahh okay. Weird place to put it (in the middle of workplace-oriented checks) but it does seem intentional, then.
 
  • Like
Reactions: Gato21

Gato21

Active Member
Oct 16, 2021
963
3,010
387
Ahh okay. Weird place to put it (in the middle of workplace-oriented checks) but it does seem intentional, then.
Yeah, I've noticed a bit of that having gone through the code. Happy to be of help since it's usually you illuminating the inner workings of games to me.
 
  • Like
Reactions: ffive

setvorn

New Member
Nov 3, 2016
3
0
104
Installing the game, where do i extract the Image Pack labeled "Tier4.zip" do i put it in the mods folder?
 

Dakota1812

New Member
Feb 24, 2023
5
4
13
so i noticed the males have the trait homosexuality, is there a way to increase it for same sex options for the males?
 

Jdogdog

New Member
Oct 5, 2023
5
5
50
this update looks good but man do i feel like its never a good time to pay for mor enhanced just for it to be way better a couple months later
 

Zarkhy

Engaged Member
Nov 4, 2018
2,021
1,427
338
so i noticed the males have the trait homosexuality, is there a way to increase it for same sex options for the males?
There are no male/male options in the game, although you can assign male slaves to a male slave master who will train their anal/oral skills and you can assign male slaves to be prostitutes.

As for the stat, I think there is 1 random event that targets a random member of your house and it certainly can increase Lesbian Devotion in women by 1.

Probably best to consider Lesbian Devotion/Homosexuality "skills" something that will be developed more somewhere down the line.
 

Verberator

Newbie
Sep 16, 2017
16
13
185
Suggestion about Seve:

I like have an Academy-focused slave, but the power requirement is kind of awkward for an Academy-focused playthrough. If you're playing as an academic and mostly training slaves to work at the academy, your power level is going to be low until quite late, but Seve is really ideal as a fairly early game slave for that strategy. You'll have some power from money and influence, but those hit diminishing returns pretty early. You're unlikely to have many soldiers, and while you can do external buildings or vassal factions, that dilutes the academic focus.

So I think you should add a secondary acquisition criteria: Have X slaves working as professors or lecturers for Y days, that have Z happiness or affection. Narratively, you're an appealing master to an academic slave because you're the nice professor. Way better than going to some stranger! That leaves the original mechanism for a hybrid academy-warlord-investor playthrough and gives the pure academy playthrough a reasonable way to get her while she's useful.

Also, just appreciate having more academy content in general lately. Love it.
 
Last edited:

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
8,932
4,075
436
MastersOfRaana-0.8.3.6d
You don't have permission to view the spoiler content. Log in or register now.
rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
 

otkmage

Member
Dec 4, 2018
177
171
228
Are there dialogue changes based on your character and your slaves ages? Like if you're younger or older than them, do they have different dialogue?
 

Clemency

Well-Known Member
Jan 21, 2024
1,215
1,715
249
Are there dialogue changes based on your character and your slaves ages? Like if you're younger or older than them, do they have different dialogue?
Yes, there's a lot of dialogue changes (mostly small changes). For example, a girl will add "little" or "young" to refer to her body in seducing talks with you, sometimes including your age too as they will acknowledge how much older you are, starting at 40+ yo MC). The receptionists at Golden Dragon will address you as Doctor if you pick the Expert Doctor start iirc, or Professor for the Academy. Your cock size if you pick the well-hung trait will also affect some dialogue by adding a couple of words or an extra sentence like if the girl is hesitant about sex, that's one of the things she can brought up. If you have Mountain Man, when you hire Ayden there's some extra added fluff about you matching his stature. If you bring Lovisa naked to see Tori for the first time, she will ask why Lovisa is naked. The normal dialogue will also have minor changes depending on Lovisa's affection, happiness, and if she is married. Lovisa and Tori's parents too, first meeting, will comment/talk depending on their daughters' well-being. Bring Tori as follower when doing Lovisa's quest will yield additional Tori dialogues during the course of the quest. Doing prowlers 3 with Nicole as follower will have her also giving additional dialogues. Etc. There's a lot of little things, I cannot describe them all. There's description changes too. The sex descriptions can change depending on your girls' vag/oral/anal xp if that's the act you are doing, your cock size will also be included in the description so mentions of a cock can instead be "massive cock", their body size. If NPC's status is Servant, it will say "your servant" instead of "your slave" (for the most part, some are still not updated). For wives, it will say "your wife".

And then there are times when it does not. Like Caitlin sometimes still referring to herself as a slave even though you married her or still calls you Master after sex even when you tell her to call you another way (in my case, Husband since it's the default for a wife and I never bothered changing it). Several NPCs when chosen as wives also may not change their post-sex lines to reflect their new status in the house.
 
Last edited:
4.50 star(s) 172 Votes