3D Reaver

Well-Known Member
May 15, 2020
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So i got the lumbermill but i cant figure out how to assign guards to it. snip.PNG
do i seriously have to befriend random slaves and stuff in order to send them as guards? because i cant send hired people there and i also lose the people i send.
 

Zarkhy

Engaged Member
Nov 4, 2018
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So i got the lumbermill but i cant figure out how to assign guards to it. View attachment 4596529
do i seriously have to befriend random slaves and stuff in order to send them as guards? because i cant send hired people there and i also lose the people i send.
I think you can also send people from Fort Sera once you've taken control of it.

And if you don't know what Fort Sera is, you're (IMO) too early to be buying the lumber mill.
 
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bolondro2

Active Member
Oct 12, 2018
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So i got the lumbermill but i cant figure out how to assign guards to it. View attachment 4596529
do i seriously have to befriend random slaves and stuff in order to send them as guards? because i cant send hired people there and i also lose the people i send.
If you have Fort Serra you can send soldiers from them. Mind you, you don´t need a big amount, half a dozen would do the trick. In my current run I bought the mill early, so I don´t have for Serra yet, so I send some random female slaves that I have captured.
 

somebody28

Member
Mar 10, 2018
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Nanny discussion:
  • Nannies will always contribute the same amount of points, but will only do so 50% of the time if they have a job
Point contributions (stacking)
StatThreshold 1Threshold 2Penalty Threshold
Combat School (war)60 melee/ranged for +390 melee/ranged for +2<25 melee/ranged for -1
Physical Training (phys)60 str/dex for +390 str/dex for +2<25 dex for -1 *
Corruption (cor)60 corruption for +3<25 corruption/Pure for -1
Free Thinking (will)60 willpower for +3<25 w.p./Submissive for -1
Discipline (dis)60 discipline for +3<25 discipline for -1
Mental Training (int)60 int for +390 int for +2<25 int for -1
Education (edu)60 academics/tech for +390 academics/tech for +2<25 academics/tech for -1
Adventures (sur)60 survival for +390 survival for +2<25 survival

* probably bugged - code checks "dex <= 24 or dex <= 24"; so having low strength doesn't matter, even though it probably is supposed to

These boosts are fighting against a decrease of 1 per turn per kid.

On child creation, these nursery points are converted into the points for character creation:
  • War points are multiplied by 1.2
  • Phys points are multiplied by 1.5
  • Education points are multiplied by 1.5
  • All other points are kept as-is
The rest of the point-buy is all basically what it says on the tin. The only other thing I'll note is how corruption perks work.

Your kid's base corruption is directly set equal to your nursery's corruption points / 2. Then, if that's over 40, they roll to gain each of the following traits: Perverted, Nymphomaniac, Oral Fixation, Daddy Issues. Specifically, they have a 1/2 chance to skip each trait, a 1/4 chance to get a head start on earning each trait (50/100 progress points), and a 1/4 chance of fully earning the trait.
 

Overlord070

Engaged Member
Jan 21, 2021
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So i got the lumbermill but i cant figure out how to assign guards to it. View attachment 4596529
do i seriously have to befriend random slaves and stuff in order to send them as guards? because i cant send hired people there and i also lose the people i send.
As others have said, the easiest way is doing the Fort Sera questline in the marsh.
You can drop off any captured slave (before adding them to household) without hassle and then transfer them to your properties as guards, IIRC you need around 75 soldiers in Fort Sera before this is possible, plus it's really beneficial to have that Fort anyway.
 

Xythurr

Well-Known Member
Oct 29, 2017
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I have a question regarding the nanny system. If I use the setting that speeds up the kids growth am I nerfing their stats? Should I just wait for them to age out normally?
 

somebody28

Member
Mar 10, 2018
156
196
223
I have a question regarding the nanny system. If I use the setting that speeds up the kids growth am I nerfing their stats? Should I just wait for them to age out normally?
Your nursery stats are only considered at the moment your kid finishes growing up. As long as your total accumulated points are maxed out, you can accelerate their growth as much as you want.
 

Clemency

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Jan 21, 2024
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I wonder how many people still has two workshops and how many demolished the second one to make room for the Annex in their yard after Aria's second long questline is complete.

Unless they no longer want a Training Dojo I guess. The educator job can suffice as substitute for it. Or they demolish the Grove or Stables.
 

Xythurr

Well-Known Member
Oct 29, 2017
1,746
3,840
386
I wonder how many people still has two workshops and how many demolished the second one to make room for the Annex in their yard after Aria's second long questline is complete.

Unless they no longer want a Training Dojo I guess. The educator job can suffice as substitute for it. Or they demolish the Grove or Stables.
Me. Is it really necessary to have 2 workshops? I do pretty well with one since I finally have a trained up crew with high discipline.
 

Kempo

Member
Nov 25, 2019
462
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Hello guys. Is there any problem with 'total lube'?
Some girls, even with 80 fertility, don't get pregnant, while those with 60 or 50 do.
It's incredible how after more than 30 days, they can't get pregnant even though the sperm bar is full.
Would it be possible to include a sort of drug in the game that gives 100% of getting pregnant to avoid going crazy? o_O
Aria (80) doesn't get pregnant, Arizona (60) doesn't get pregnant, Lovisa (80) doesn't get pregnant, Tori (80) doesn't get pregnant.
 

-GG-

Newbie
Apr 30, 2019
68
43
90
Total lube need to be 'off' it worked for me with Adora.

Btw during my character creation I choose as disadvantage : the 'Stimpack allergy' (cannot heal via items) is it a good pick or it's too penalizing late game or for certain quest ?
 

bolondro2

Active Member
Oct 12, 2018
748
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Total lube need to be 'off' it worked for me with Adora.

Btw during my character creation I choose as disadvantage : the 'Stimpack allergy' (cannot heal via items) is it a good pick or it's too penalizing late game or for certain quest ?
If your goal it´s not to be the main tank or go hunting Charuks, you can think as "free points" or almost free points. In early stages (until the 2nd Aria Quest) with a decent armor and Caithlin as a head nurse, you don´t need stimpacks at all. In late stages of the game you can learn incantations that allow you to heal yourself 100 points in exchange for 1 will point, just for the Aria Quest or the Denghi thing.

It´s a disadvantage that works nicely with the "weak Will " disadvantage (Really should be called "not enormously high will") that limit your will to 70. With the will you lose learning incantations and the "here and there" use of them and the will that you gain from the morning blowjobs, you keep your self with a will in the high 60s, healthy to make all Quest and you have received 95 character points
 

caju

Well-Known Member
Oct 5, 2017
1,502
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I wonder how many people still has two workshops and how many demolished the second one to make room for the Annex in their yard after Aria's second long questline is complete.

Unless they no longer want a Training Dojo I guess. The educator job can suffice as substitute for it. Or they demolish the Grove or Stables.
Rarely build ONE workshop.
Never had more than 10 slaves.
Never built new version of annex.
Never built a stable.
Never built a dojo.
I always keep the grove.
Everyone plays different.
 
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Nadekai

Spooky Booty Biter
Donor
Aug 18, 2021
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Rarely build ONE workshop.
Never had more than 10 slaves.
Never built new version of annex.
Never built a stable.
Never built a dojo.
I always keep the grove.
Everyone plays different.
You can just make that one orphanage a child labor camp which doesn't require any slaves...
 
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bolondro2

Active Member
Oct 12, 2018
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Seems that something it´s not quite right with the Threesome engine. Definitively, I have not seen ghosts.

2025-03-01 16.59.08  2537ab212fcc.png 2025-03-01 17.00.17  d1e97bb29599.png 2025-03-01 17.01.12  cbc62133aef5.png

As you can see, no choices appears. Next day, no interactions with the girls
2025-03-01 17.11.05  0e914ebb9b06.png
 
4.50 star(s) 172 Votes