tsap

Member
Apr 19, 2019
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So I became a sub-landlord, renting houses from the old lady and then subletting them to others. In fact, as a Chinese person, I've always been very interested in becoming a landlord.
I like the way you think! Unfortunately I haven't this far seen any way to pay rent for the old lady in the first place.

Using first someone's pure generosity to then collect rent from subtenants sounds to me exactly like something the House Carozza would do, but perhaps I am just unaware of some finer details of the rental systems of Ikaanos.

Please tell me exactly how you rent houses from old ladies if you will, so I could perhaps do the same in my own game.
 

pengwei1983

Member
Jan 27, 2022
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I like the way you think! Unfortunately I haven't this far seen any way to pay rent for the old lady in the first place.

Using first someone's pure generosity to then collect rent from subtenants sounds to me exactly like something the House Carozza would do, but perhaps I am just unaware of some finer details of the rental systems of Ikaanos.

Please tell me exactly how you rent houses from old ladies if you will, so I could perhaps do the same in my own game.
This is probably a translation issue; this is just my opinion, and I can't do it myself.
 
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tsap

Member
Apr 19, 2019
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This is probably a translation issue; this is just my opinion, and I can't do it myself.
Absolutely no problem at all. I haven't taken Michelle (and her dear friend Adrienne) into my game for ages. Thus I thought there could have been changes in the game that would fx. keep the elderly lady's house available after Michelle had taken her leave. (Such solutions have been asked for already times ago, so they sounded possible and also interesting enough for me to inquire about.)
 
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reidanota

Well-Known Member
Nov 1, 2021
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When you set the workshop to processing, do you HAVE to have merchandise available there, even if you want it to process scrap metal into steel instead? This is what the wiki says
  • Merchandise Processing: The player can drop collected Merchandise at Workshop and have it processed into materials. These materials will be automatically transferred to his Resource Inventory as long as:
    • There are at least 100 available Merchandise.
    • The player has one or more workers assigned to this location.
It mentions nothing about how steel and c-boards processing. I have tons of scrap metal I need steel to make rifles, not more scrap, so I wasn't filling the merchandise pool. Does it automatically prioritize scrap and boards when you set it to process them, or do you have to micromanage how much merchandise you load every day so it has enough to allow processing, but still allows for maximum refinement?
 
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