Apr 23, 2020
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I can't think of any particular reason an NPC would be stuck at uninterested. If they aren't losing affection due to a trait or having fear, you just gotta keep increasing their affection.

Increasing affection in male NPCs is harder in this game, as you can't compliment them daily or fuck them until they're happy. You can give them a daily wage, assign them to a proper bedroom, host pool parties at gazebo, host dinner parties and the like...

Maybe specify what exactly you are trying to do to increase affection and are they male/female and do they have any relevant traits (such as feminist in women).
After what you said i tryed to give her 100 coins every day to see what happen and you are right.. after a few days she is friendly.

The NPC is Female with :

Advocate, Feministe, Frigid, Malevolent, Warrior traits.
Happiness is at 24/100 and Affection is stuck at Uninterested.
Willpower is 59
Anger 0
defiance 5/50



Thank you for taking some time answering dumb questions.
 

Strec

Active Member
Feb 20, 2018
637
429
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After what you said i tryed to give her 100 coins every day to see what happen and you are right.. after a few days she is friendly.

The NPC is Female with :

Advocate, Feministe, Frigid, Malevolent, Warrior traits.
Happiness is at 24/100 and Affection is stuck at Uninterested.
Willpower is 59
Anger 0
defiance 5/50



Thank you for taking some time answering dumb questions.
Ouch! Very hard cocktail... If it's a random NPC sell her and get a new one or you'll have a very long job to manager her ... and as she has the trait "Advocate", perhaps the others.

If not a random one, I suppose it's Rebecca Higgs and if your MC is not a very good slaver ( high Will, Manipulate and Bondage values) you may have wait to be able to take her to bondage actions before buying her .
 
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Zarkhy

Engaged Member
Nov 4, 2018
2,156
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After what you said i tryed to give her 100 coins every day to see what happen and you are right.. after a few days she is friendly.

The NPC is Female with :

Advocate, Feministe, Frigid, Malevolent, Warrior traits.
Happiness is at 24/100 and Affection is stuck at Uninterested.
Willpower is 59
Anger 0
defiance 5/50



Thank you for taking some time answering dumb questions.
With a Feminist, her affection will lower towards Neutral unless you get her (and keep her) at Loving or higher affection. Compliment her intelligence couple times a day if you can do it successfully, and all other methods if you can.

Ouch! Very hard cocktail... If it's a random NPC sell her and get a new one or you'll have a very long job to manager her ... and as she has the trait "Advocate", perhaps the others.
Based on the traits and high Defiance, I'd wager that that's Rebecca Higgs.

She's very unique, definitely don't get rid of her.
 
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Strec

Active Member
Feb 20, 2018
637
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I corrected my first answer while you posted, did not see immediatly it was Rebecca ;)

Anyway the priority is to reduce her willpower and to up her corrruption to reduce the impact on the household else it will be a big mess :p
 
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Ramon745

Newbie
Aug 13, 2025
23
13
13
No, Arizona isn't better.

Armand and Adrienne have a special skill that makes them extra good accountants.

Adrienne just happens to require a ton of training to become a good accountant, so Armand it is for most people.

Edit: also, regarding:

I do believe that a Head Maid will increase other maids' Discipline up to her own, and it's one of the few ways to get Discipline over 100.

Also working as a Maid does already come with a chance to increase Domestic skill, so I don't think there's really need to double up on that even if it came with a higher cap.
I forgot about the "Accountant" trait. I think I will start training Adrienne then. She's one of those that hasn't been doing much in terms of training (mostly working as performer). But she is actually pretty useless in terms of stats. And yes, Armand is actually cheap compared to others.

My maids are all pretty high in Discipline because of the Head Maid, but they don't go over 60 Domestic, even if my Head Maid is 85 Domestic. They are all wearing the Maid Dress and I have Celeste Sunderland as Head Maid (I'm also trying to train her other skills). She is also my "Head" Maid in the morning, if you know what I'm talking about ;)
I just finished training Adora to work as Head Chef. She gives us a nice boost plus 80+ Domestic reduces food by 1 per person. I have more than enough food with Barukumin and Zapin, but I donate to the Orphanage for the boost.

I've actually been starting to slowly replace my Janitors with high discipline Maids. It's fairly simple to get a girl working as maid with an outfit and raising her Discipline (easier and cheaper than assigning a teacher and doesn't occupy a teaching slot). But Janitors aren't really that important because it's easy to assign a few people with fairly decent discipline. There is no real high skill needed. I think the "job" could use a little reworking, but I still prefer to have high discipline people, mostly for fun. I think the max disrepair reduction is 3 per day and you can probably get that with about 60 discipline.

The tarvern is also pretty useless. Too little money for the investment needed. But I still like having one.
The workshop (or several workshops) to make guns and sell is OK. A bit "grindy" at times, but not too much.

I also think the game's economics aren't that great. I have all the business investments (I think), have a few people working at the academy and the shops, don't have a ridiculous amount of staff, have a fully working tavern and workshop (workshop set to sweatshot gets me 500-600 or 1000 to 1200 with merchandising). I have Armand and Rebecca doing their thing (Rebecca doesn't make me much money since I decided to wipe the gangs as much as possible). I also have 70+ standing with some factions. Defeated Mordecai and his gang (I currently have no title in the Republic)... and my daily net profit is only about 5.5k. I know, I can craft, sell scavenged stuff, sell extra food and all that (have 4 scavengers and 4 hunters). But the thing that makes me the most money is actually going to look for gold and gems around Kahill. With a little luck I find at least one Embryl per day (plus the rest of the gems). Haven't actually found any gems at the mine yet.

Mostly, I think the game needs some more reneable content, especially for after the main queslines. I currently have all the quests done and I'm in the middle of the Dengi Invasion. I think NWO is not overly difficult, but once you get to it, you probably have most of the quests done, if not all.
 

Zarkhy

Engaged Member
Nov 4, 2018
2,156
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My maids are all pretty high in Discipline because of the Head Maid, but they don't go over 60 Domestic, even if my Head Maid is 85 Domestic. They are all wearing the Maid Dress and I have Celeste Sunderland as Head Maid

The tarvern is also pretty useless. Too little money for the investment needed. But I still like having one.
The workshop (or several workshops) to make guns and sell is OK. A bit "grindy" at times, but not too much.
Well 60 Domestic is the cap for the Maid job, so they're not gonna go above that.

One thing you could do is assign girls to work at the tavern, where as Workers they have a chance to increase Domestic up to 80.

In terms of income Tavern is not great, but it's a great place to stick a bunch of NPCs and forget about them for a 100 days. Though I mostly do this with girls assigned to the Performer job.
 
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Ramon745

Newbie
Aug 13, 2025
23
13
13
Well 60 Domestic is the cap for the Maid job, so they're not gonna go above that.

One thing you could do is assign girls to work at the tavern, where as Workers they have a chance to increase Domestic up to 80.

In terms of income Tavern is not great, but it's a great place to stick a bunch of NPCs and forget about them for a 100 days. Though I mostly do this with girls assigned to the Performer job.
I think I'll boost one maid to a very high level and then assign her as teacher. I'm thinking Michelle. She is 60 Domestic and 100 Discipline (as are most of my Maids). I'm already doing it for survival so that I can get everyone past 80 at least.
I already got Adora to 85 or 86 Domestic but I want her in the kitchen.
Also have Valeria that is 75 Domestic, I think. But I have her training in the Cathedral.
 
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Apr 23, 2020
18
18
37
I forgot about the "Accountant" trait. I think I will start training Adrienne then. She's one of those that hasn't been doing much in terms of training (mostly working as performer). But she is actually pretty useless in terms of stats. And yes, Armand is actually cheap compared to others.

My maids are all pretty high in Discipline because of the Head Maid, but they don't go over 60 Domestic, even if my Head Maid is 85 Domestic. They are all wearing the Maid Dress and I have Celeste Sunderland as Head Maid (I'm also trying to train her other skills). She is also my "Head" Maid in the morning, if you know what I'm talking about ;)
I just finished training Adora to work as Head Chef. She gives us a nice boost plus 80+ Domestic reduces food by 1 per person. I have more than enough food with Barukumin and Zapin, but I donate to the Orphanage for the boost.

I've actually been starting to slowly replace my Janitors with high discipline Maids. It's fairly simple to get a girl working as maid with an outfit and raising her Discipline (easier and cheaper than assigning a teacher and doesn't occupy a teaching slot). But Janitors aren't really that important because it's easy to assign a few people with fairly decent discipline. There is no real high skill needed. I think the "job" could use a little reworking, but I still prefer to have high discipline people, mostly for fun. I think the max disrepair reduction is 3 per day and you can probably get that with about 60 discipline.

The tarvern is also pretty useless. Too little money for the investment needed. But I still like having one.
The workshop (or several workshops) to make guns and sell is OK. A bit "grindy" at times, but not too much.

I also think the game's economics aren't that great. I have all the business investments (I think), have a few people working at the academy and the shops, don't have a ridiculous amount of staff, have a fully working tavern and workshop (workshop set to sweatshot gets me 500-600 or 1000 to 1200 with merchandising). I have Armand and Rebecca doing their thing (Rebecca doesn't make me much money since I decided to wipe the gangs as much as possible). I also have 70+ standing with some factions. Defeated Mordecai and his gang (I currently have no title in the Republic)... and my daily net profit is only about 5.5k. I know, I can craft, sell scavenged stuff, sell extra food and all that (have 4 scavengers and 4 hunters). But the thing that makes me the most money is actually going to look for gold and gems around Kahill. With a little luck I find at least one Embryl per day (plus the rest of the gems). Haven't actually found any gems at the mine yet.

Mostly, I think the game needs some more reneable content, especially for after the main queslines. I currently have all the quests done and I'm in the middle of the Dengi Invasion. I think NWO is not overly difficult, but once you get to it, you probably have most of the quests done, if not all.
Yes we all know what you mean.

So much possibilities in the morning...

As for the rest,
i am all for more option.

But..

Finding a balance for the economy in a post-apocalyptic game is difficult.
Personally, I'd rather not find myself amassing insane amounts of money in a world where survival is the primary focus for many. In this kind of game, becoming rich should be based more on power than on currency.
This is just my opinion.
And since I don't have any real experience with the game yet, I'm still very much in the discovery phase.

Perhaps it makes more sense to accumulate large sums of money later in the game.

Again, I'm open to any option, as long as it remains consistent with the world we're in.
 

Zarkhy

Engaged Member
Nov 4, 2018
2,156
1,551
338
I think I'll boost one maid to a very high level and then assign her as teacher. I'm thinking Michelle. She is 60 Domestic and 100 Discipline (as are most of my Maids). I'm already doing it for survival so that I can get everyone past 80 at least. I already got Adora to 85 or 86 but I want her in the kitchen.
Also have Valeria that is 75 Domestic, I think. But I have her training in the Cathedral.
If you're going to make someone an Educator and they all have the same discipline, it should be the one with the highest intelligence.

Educator succes chance is:
(discipline+intelligence)/2 +- modifiers like age, workaholic trait, number of templates and so on.
 

Kohan54

Member
Dec 1, 2021
229
248
167
Played first few days and unlike in my two first playthroughs I may decide to don't do many quests until I will boost my stats at least until average level.

Question about dock tavern carousing do you only get stats there ? I remember doing it on my first plays but I never got any POI or quest out of it I think.
 
Apr 23, 2020
18
18
37
Played first few days and unlike in my two first playthroughs I may decide to don't do many quests until I will boost my stats at least until average level.

Question about dock tavern carousing do you only get stats there ? I remember doing it on my first plays but I never got any POI or quest out of it I think.
I was thinking the same. I would stop trying to go too fast and actually sitting in base working on my stats.

I wonder..
Instead of using point to up my battle skill in the creation menu, isn't it possible to take crackshot and no point at all in range and let the battle up the skill by themselve?
Every time we crit, the level of the skill increase.
What people think of that kind of character build?

Is it pointless?
 

Zarkhy

Engaged Member
Nov 4, 2018
2,156
1,551
338
Instead of using point to up my battle skill in the creation menu, isn't it possible to take crackshot and no point at all in range and let the battle up the skill by themselve?
Every time we crit, the level of the skill increase.
What people think of that kind of character build?

Is it pointless?
Sure, it can work.
 

lundoxx

New Member
Sep 11, 2020
10
0
35
im trying to increase science and look for some ways to do it and in the wiki it says that u have to to drink in furrys tavern, but i cant understand the secuence, like do i have to do something in round 1?, or should i just skip round 1, and go for 2? 1765397280887.png
even so, what do it means with "drink" and "gamble?,is gamble playing darts or just cards?, and when do it give me the +1, when should i spam the f5?
1765397402213.png

im asking this because a guy in the page 1133 (i dont know how to quote lmao) called khumak said that he usually raise his science to 100 with this metod, or isit the one bellow the sentence that i highlighted it the wiki ss?,and thanks for the answers bros.
 

Zarkhy

Engaged Member
Nov 4, 2018
2,156
1,551
338
im trying to increase science and look for some ways to do it and in the wiki it says that u have to to drink in furrys tavern, but i cant understand the secuence, like do i have to do something in round 1?, or should i just skip round 1, and go for 2? View attachment 5516233
even so, what do it means with "drink" and "gamble?,is gamble playing darts or just cards?, and when do it give me the +1, when should i spam the f5?
View attachment 5516237

im asking this because a guy in the page 1133 (i dont know how to quote lmao) called khumak said that he usually raise his science to 100 with this metod, or isit the one bellow the sentence that i highlighted it the wiki ss?,and thanks for the answers bros.
Just do the line above. Go to The Orient and train your science to 50 drinking whiskey. Then read the books and do the courses, it's plenty enough as long as your int is high enough to get maximum gains out of them.
 

Trianalog

New Member
Aug 17, 2024
2
0
20
Hello is there a way to get this working on a steam deck I’m pretty computer illiterate so a step by step would be appreciated if so
 

mattyboi

Newbie
Oct 22, 2023
35
18
52
im trying to increase science and look for some ways to do it and in the wiki it says that u have to to drink in furrys tavern, but i cant understand the secuence, like do i have to do something in round 1?, or should i just skip round 1, and go for 2? View attachment 5516233
even so, what do it means with "drink" and "gamble?,is gamble playing darts or just cards?, and when do it give me the +1, when should i spam the f5?
View attachment 5516237

im asking this because a guy in the page 1133 (i dont know how to quote lmao) called khumak said that he usually raise his science to 100 with this metod, or isit the one bellow the sentence that i highlighted it the wiki ss?,and thanks for the answers bros.
You can boost your science twice and academics once in the second round. Once you click on "round two", there's multiple events that can trigger and one of them is a "white haired" relative. You can get +1 science from that if you're lucky or spam F5 and then you can get another +1 to science and +1 to academics by clicking on "socialize".
 
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Apr 23, 2020
18
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37
Greetings,

If i take down Mrs Bouchard i get 5000 influence.And i remove the secret garden. At that point i do not know what it means.
Is the secret garden important?
If i don't turn Mrs Bouchard to the town hall, what i get from her is it worth it? It say more events.

I see the fort serra starting point after i turn her.. again is it one or the other or are we able to do that fort serra quest line later if i don't turn her?


My other question is if i take her down, will i be able to keep the corruption in the city high or is it the beguining to change the city and loose my slaves?
 

mattyboi

Newbie
Oct 22, 2023
35
18
52
Greetings,

If i take down Mrs Bouchard i get 5000 influence.And i remove the secret garden. At that point i do not know what it means.
Is the secret garden important?
If i don't turn Mrs Bouchard to the town hall, what i get from her is it worth it? It say more events.

I see the fort serra starting point after i turn her.. again is it one or the other or are we able to do that fort serra quest line later if i don't turn her?


My other question is if i take her down, will i be able to keep the corruption in the city high or is it the beguining to change the city and loose my slaves?
as far as i know, mrs bouchard and fort sera have nothing to do with each other. as long you don't turn her in, she supplies you with one of her vials that increases corruption once a month and you can keep your slaves working there. the more events is referring to the conclude day events. pretty sure it's mostly reducing control.

as it is now, the only reason you would turn her in is for role play reasons.
 
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Zarkhy

Engaged Member
Nov 4, 2018
2,156
1,551
338
Greetings,

If i take down Mrs Bouchard i get 5000 influence.And i remove the secret garden. At that point i do not know what it means.
Is the secret garden important?
If i don't turn Mrs Bouchard to the town hall, what i get from her is it worth it? It say more events.

I see the fort serra starting point after i turn her.. again is it one or the other or are we able to do that fort serra quest line later if i don't turn her?


My other question is if i take her down, will i be able to keep the corruption in the city high or is it the beguining to change the city and loose my slaves?
Technically you don't need the Secret Garden as long as you've bought all the books from there.

The events referenced are super rare and not very meaningful.

Fort Sera is entirely unrelated, you get the invite once you earn enough influence.

Turning in the evidence will change very little, keeping city corruption high is extremely easy, just put Nicole on the task via her News job.
 
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4.50 star(s) 177 Votes