An Alpha, not the Public one. We can expect the public version in a couple weeks.
As usuall, lot´s of new things. And also as usuall, they seem interesting.
New quest: The Sunderlands Reaching Affection Amiable+ with Connor Sunderland (Black Guard from Warrior Hall) will now unlock his character quest which involves rescuing Mr. Sunderland's wife and daughter.
New location: The Gymnasium (Crow's End) There's now a civilian alternative to The Arena - a gymnasium which hosts Acrobatics' quarter finals and grand finals on set dates. For over 250 years, many households and great houses have honored the tradition of signing up their top gymnast to these competitions.
Prestige In 0.8.3.8, a new
civilian fame variable called Prestige has been activated. Prestige is gained by winning gymnastics competitions, performing at The Golden Dragon, lecture as a Professor at The Academy and doing other high-end feats of a more civilized kin.
I can not wait to see what kind of prestige gets the discoverer of the cure for the Blind Disease...
New location: Marston Watch Tower You're now able to visit an old pre-Severance military installation in Marston Swamps. This location offers a rather long "dungeon crawl" best suited for mid- or well-equipped early-game playthroughs. After clearing Marston Tower, you're able to annex it in Fort Sera's name
"Riding clothes" overhaul The old riding clothes slot has been completely revamped
Jewelry NPCs can now wear necklaces, which works just like clothes (Inventory > Accessories).
- While wearing very expensive jewelry (diamonds, embryls) might increase Affection for any NPC, a materialistic girl will definitely be even more inclined toward the MC
Combat overhaul
- Fighting in darkness (9pm-4:59am) now adds a -5 hit chance penalty for ranged weapons (MC, Followers, enemies).
- (Grimdark difficulty only) Using ranged weapons during storms (weather type 1 & 2) now adds a -15 hit chance penalty and a -10 damage penalty for plasma rifles (MC, Followers, enemies).
- All DENGI-type enemies now have the "Frenzy" ability, which causes a large damage increase as their HEALTH drops (starts at health 49 or less (+5), max +50 damage at health below 10). This ability is only active for melee weapons