Unity Completed Me and Big Sister's Summer Vacation [v2.3] [BouSoft]

3.00 star(s) 2 Votes

7767

EAT
Trial Moderator
Uploader
Aug 5, 2016
689
101,144
RJ172018_img_main.jpg

Overview:
This touching game lets you return to boyhood...
Enjoy a sweet summer experience with onechan.
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DLC Overview:
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Thread Updated: 2021-02-22
Release Date: 2017-03-24
Original Title: お姉ちゃんとボクの夏休み
Aliases: Onēchan to boku no natsuyasumi
Developer: BouSoft
Censored: No (w/ Patch)
Version: 2.3
OS: Windows, Mac
Language: English (MTL)
Genre:
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Installation:
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Changelog:
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DOWNLOAD
Win (Patched + DLC):
- -
Win/Mac: - -
DLC
Win: - -
Mac: - -

Patch:
Thanks TheBlueKnight for link to Uncensor and Translation patch


RJ172018_img_smp1.jpg RJ172018_img_smp2.jpg RJ172018_img_smp3.jpg RJ182388_img_main.jpg RJ182388_img_smp1.jpg RJ182388_img_smp2.jpg
 
Last edited by a moderator:

TheBlueKnight

Discussion Dynamo
Respected User
Jr. Uploader
Oct 1, 2018
24,942
18,918
There's a mod pack with decensor and MTL from . If this doesn't have a translation, and is just Japanese like the opening post says it can't have a game thread.
 
May 20, 2019
54
104
There's a mod pack with decensor and MTL from . If this doesn't have a translation, and is just Japanese like the opening post says it can't have a game thread.
Okay, I'll modify the thread as well as upload and link an archived copy that has the modpack and the dlc preinstalled as well as link the modpack as well. This is my first attempt at an upload so I'm bound to make a mistake.
 

DicksOak

Newbie
Sep 18, 2017
28
61
There's a mod pack with decensor and MTL from . If this doesn't have a translation, and is just Japanese like the opening post says it can't have a game thread.
yo how do I install the modpack, and the DLC for that matter?
 
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TheBlueKnight

Discussion Dynamo
Respected User
Jr. Uploader
Oct 1, 2018
24,942
18,918
yo how do I install the modpack, and the DLC for that matter?
Extract the mod pack to the game folder so its folder and two files are with the exe, likely the same with DLC. I downloaded this a while ago with the DLC already installed, but other Bousoft DLC are installed like that.

Merge the games and the DLC data folder.
 
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Apr 3, 2018
28
44
The game is almost fully japanese or am I missing something. Nevermind just noticed that it got updated with the translation thank you very much!!!!
 

Bobber Tail

Well-Known Member
Nov 28, 2017
1,382
681
Am I supposed to get a window with this text open when I open the game? Using Win 10 with 32 GB ram
Used the patched + DLC version

[Message: BepInEx] BepInEx 5.0.0.0 - お姉ちゃんとボクの夏休み
[Info : BepInEx] Running under Unity v5.3.4.16628561
[Info : BepInEx] CLR runtime version: 3.0.40818.0
[Info : BepInEx] Supports SRE: True
[Message: BepInEx] Preloader started
[Info : BepInEx] 1 patcher plugin(s) loaded
[Info : BepInEx] Patching [UnityEngine] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 7 plugins to load
[Info : BepInEx] Loading [Configuration Manager 15.1]
[Info : BepInEx] Loading [Message Center 1.1]
[Info : BepInEx] Loading [XUnity Auto Translator 4.8.3]
[Debug :XUnity.Common] Hooked UnityEngine.UI.Text.set_text through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.Events.UnityEventBase.Invoke through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.MaskableGraphic.OnEnable through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_sprite through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_overrideSprite through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Graphic.set_material through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.RawImage.set_texture through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.Cursor.SetCursor through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.SpriteRenderer.set_sprite through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.Material.set_mainTexture through Harmony hooks.
[Debug :XUnity.AutoTranslator] Disabling certificate checks for endpoints because of configuration.
[Debug :XUnity.AutoTranslator] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored.
[Error :XUnity.AutoTranslator] An error occurred while settings up scene-load scans.
System.MissingMethodException: Method not found: 'UnityEngine.SceneManagement.SceneManager.add_sceneLoaded'.
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.EnableSceneLoadScanInternal () [0x00000] in <filename unknown>:0
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.EnableSceneLoadScan () [0x00000] in <filename unknown>:0
[Debug :XUnity.AutoTranslator] Loaded resize command text files.
[Debug :XUnity.AutoTranslator] Loaded translation text files (took 0.01 seconds)
[Debug :XUnity.AutoTranslator] Created variation translations (took -0.01 seconds)
[Debug :XUnity.AutoTranslator] Created token translations (took 0 seconds)
[Debug :XUnity.AutoTranslator] Loaded texture files (took 0 seconds)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [5.3.4f1] game.
[Info : BepInEx] Loading [XUnity Resource Redirector 1.1.1]
[Info : BepInEx] Loading [Dumb Renderer Demosaic 1.2]
[Info : BepInEx] Loading [FPS Counter 2.1]
[Info : BepInEx] Loading [Runtime Unity Editor 2.0]
[Message: BepInEx] Chainloader startup complete
[Warning:Runtime Unity Editor] Vectrosity.dll is not available, drawing gizmos will be disabled
 

lifesuckz69

Member
Mar 5, 2017
350
252
There's a mod pack with decensor and MTL from . If this doesn't have a translation, and is just Japanese like the opening post says it can't have a game thread.
Dick is still censored, do I miss something or is something else uncensored? (haven't seen any other censorworthy thing yet)
 
May 20, 2019
54
104
Am I supposed to get a window with this text open when I open the game? Using Win 10 with 32 GB ram
Used the patched + DLC version

[Message: BepInEx] BepInEx 5.0.0.0 - お姉ちゃんとボクの夏休み
[Info : BepInEx] Running under Unity v5.3.4.16628561
[Info : BepInEx] CLR runtime version: 3.0.40818.0
[Info : BepInEx] Supports SRE: True
[Message: BepInEx] Preloader started
[Info : BepInEx] 1 patcher plugin(s) loaded
[Info : BepInEx] Patching [UnityEngine] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 7 plugins to load
[Info : BepInEx] Loading [Configuration Manager 15.1]
[Info : BepInEx] Loading [Message Center 1.1]
[Info : BepInEx] Loading [XUnity Auto Translator 4.8.3]
[Debug :XUnity.Common] Hooked UnityEngine.UI.Text.set_text through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.Events.UnityEventBase.Invoke through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.MaskableGraphic.OnEnable through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_sprite through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_overrideSprite through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.Graphic.set_material through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.UI.RawImage.set_texture through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.Cursor.SetCursor through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.SpriteRenderer.set_sprite through Harmony hooks.
[Debug :XUnity.Common] Hooked UnityEngine.Material.set_mainTexture through Harmony hooks.
[Debug :XUnity.AutoTranslator] Disabling certificate checks for endpoints because of configuration.
[Debug :XUnity.AutoTranslator] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored.
[Error :XUnity.AutoTranslator] An error occurred while settings up scene-load scans.
System.MissingMethodException: Method not found: 'UnityEngine.SceneManagement.SceneManager.add_sceneLoaded'.
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.EnableSceneLoadScanInternal () [0x00000] in <filename unknown>:0
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.EnableSceneLoadScan () [0x00000] in <filename unknown>:0
[Debug :XUnity.AutoTranslator] Loaded resize command text files.
[Debug :XUnity.AutoTranslator] Loaded translation text files (took 0.01 seconds)
[Debug :XUnity.AutoTranslator] Created variation translations (took -0.01 seconds)
[Debug :XUnity.AutoTranslator] Created token translations (took 0 seconds)
[Debug :XUnity.AutoTranslator] Loaded texture files (took 0 seconds)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [5.3.4f1] game.
[Info : BepInEx] Loading [XUnity Resource Redirector 1.1.1]
[Info : BepInEx] Loading [Dumb Renderer Demosaic 1.2]
[Info : BepInEx] Loading [FPS Counter 2.1]
[Info : BepInEx] Loading [Runtime Unity Editor 2.0]
[Message: BepInEx] Chainloader startup complete
[Warning:Runtime Unity Editor] Vectrosity.dll is not available, drawing gizmos will be disabled
Yeah, that's just the console log for BepInEx
 
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3.00 star(s) 2 Votes