Obviously each of us has fantasies to suggest, but I think it is wrong to externalize them to the dev, in the sense that, in addition to confusing those who are working in a sector where it is not easy not to run into monotony, it would be a way to anticipate what we would like to see and therefore would be like killing the pleasure of surprise, already difficult to obtain in these projects and the prerogative of any success.
This game, which unexpectedly surprised everyone a little, I think, for the dialogues that they made, the well-made sex scenes exciting even before starting and making them, therefore, explosive at the moment of execution.
For my part, I would like to advise the dev, who is obviously tempted to meet the requests as he aspires to get more and more supporters, to work according to his expectations because if he has arrived this far he owes it to his skill and professionalism and not to his our advice.
From what little I know, I got the idea that: it happens that many good projects that do not obtain the desired financial support are abandoned and that many good projects that achieve the desired success are ground and re-ground, until boredom and up to no make it more in no sense.
What I hope in this game, of which I share the best reviews, is that it does not suffer one of the two fates described above and therefore has an end at least as dignified as the premise.
Surely in the future there will be a way to learn more about the game and the devs, for now, a bit like all those who have enjoyed it, I enjoy this masterpiece.
Good luck.