Dialogues assume i made choices i have never done - wtf? Why give me choices if i cant get the proper results for them in the first place?
I think the cutest moment in the whole game so far was when Melody got really excited about the MC's confession to her. Her thinking she and the MC were supposedly official was just outright adorable. It tickled me inside. :happyblush
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This might be my only issue with the game and its a very big one, imo.
Its kinda pointless to give me any option if after i DO commit to melody. And still the The fucking mc acts, gropes and might as well fuck his way around town like a god damn sex junky.
Don't get me wrong i love the game, its by far the best game i tried as of now in terms of 3D render VNs, but boy what does commitment to melody even change, if i have not the option to dail the fuckery back after that point? This is like an on rails car crash happening in real time and i'm (supposedly) in control?! Is this really intended to happen? I play blind and i do not want to have to use a walktrough the very first time i play any game / vn.
I played japanese vns for years and the way this game just flat out decides things for me (for example only giving me one option "kiss amy" in the section i played a few minutes back) really aggravates me to no end. I wonder if i should just jump ship and look if the walktrough rectifies this in any way? Cause at this point the game is actively working against me and i hate it. In other vns there is a point were you are "locked-into" a route / character is this not how this game works, or am i missing something here?
The toggle with the relationships is also something i find strange. Does this mean if i lock all the girls and play the game i never get to bang the other girls? Vice versa if i lock them now, (shortly before the jazzclub gig) does the game have mercy with me and lets me stop the shit the mc does, finally?