I dont want to be toxic and ''bully'' a developer but think about this project. It has a really cool concept, and the firsts 2 releases were pretty good. I love them both. BUT. They were short. Like 15 minutes demo short. And thats ok, but you cant expect to reach more than 20 patreons with that kind of realese. Games like these gain patreons in time, with the continuos releases, unless the original demo has a lot of content, like what happen with Harem Hotel or Ecchi sensei. Yet, this guy instantly canceled the project when he couldnt reach his desired number of followers. And then he went to announce another game.
Im all in favour of supporting and defending developers, they are not our slaves, they have their own lives besides their games. But what this guy did doesnt feels right, you dont become the new Akabur from night to morning. And you dont just jump from canceled project to another in the 2nd release. Its waaaay to early to call anything a failure. But oh well, i checked his patreon and he only have 3 patreons right now, so i guess the cancelation was a bigger failure than the game to begin with. Still, i hope he find something he likes and develop it, he show a lot of potential in this.