Hey! I managed to run this on linux with minimal performance issues.
Could not run this on litris + wine-ge-custom - bad performance, graphical artifacts. Lutris web runner does not allow you to use save files. (i assume it only saves in localstorage)
https://f95zone.to/threads/playing-on-linux-tutorials-tools-and-help.19523/post-3909528 this did not work - for whatever reason arch's nwjs really lags and throws webgl errors like"gpu stall due to readpixels"
But this did work:
https://f95zone.to/threads/rpg-maker-mv-v1-62-linux-mac-and-windows.31352/page-18#post-10794404
You do not need the specific 0.29 version for this game - it ran just fine on 0.35. Maybe you should try it on 0.77 too. On later versions you need to set name in package.json to anything or it wont work.
I basically followed this:
1. Download and unpack nwjs
2. Copy www and package.json from game folder to unpacked nwjs
3. Follow instructions from the link above for the font stuff (make dir and put a fonts.conf with text in)
4. Make game.sh as instructed
5. Set executable and run game.sh
This game also needs a special thing - all files in www/audio/voice must be in lowercase or they wont load. So use something like this to rename all of them:
Code:
#!/bin/bash
for f in ./*; do
new=$(echo $f | tr '[:upper:]' '[:lower:]')
mv $f $new
done
Now. It does work but kinda lags on my i915 gpu laptop, but was working fine on win pc. Maybe it need some chromium flag, but i dont think my default gpu flags
Code:
--ignore-gpu-blacklist
--enable-gpu-rasterization
--enable-zero-copy
--enable-features=VaapiVideoDecoder
did anything. Maybe someone else knowledgeable in chromium\nwjs could help.