I would have happily not focused on money if I didn't have so many people who never gave me a dime complaining each release about the number of renders, the time it took for the new release, that favourite character who said or did this or that making the game now utter trash (it's called a character arc, but okay), not to mention the users who take precious time out of their day to announce that your game is not their kind of game and that they will never play it again like your forced them to sit down and play it, or that will ask you the same questions over and over that have been answered 20 times already.
So the trade off was bust your ass, get constantly criticized for a free game you poured your heart into, and make no money.
Not a great plan.