Draverik
Well-Known Member
- Apr 21, 2017
- 1,012
- 2,465
He's making games, not running a news channel, if you don't think he deserves it then don't pay him, it's that easy.
He's gonna post a reason for the delay on Monday. Probably wants to add yet another feature to the game that doesn't advance the story what-so-ever, but keeps it on a nice and milky 2-3-4 month release schedule...Some news
The last part was a lie.Made 3 new characters - I'm taking my time. I'm going full force on the work here but no ETA cus if I miss it I'm gonna get fucked by you guys. I'm not taking any chances
But let's just say I'm trying to be reasonable and not push this out further than it needs to be.
hahahahah.... hell no! You have a concept and a raw outline of the story.. but you never can plan all characters, dialogues and scenes upfront.Maybe I'm thinking wrong here, but don't the devs of these games plan all this stuff before even starting the game? Like storyboard it from beginning to end, then begin development? Sounds more like the guys who can't stay on any kind of schedule are just winging it the whole way...
don't the devs of these games plan all this stuff before even starting the game? Like storyboard it from beginning to end, then begin development?
And why is that? Too efficient? These games aren't equations of space/time here. Seems more like a tactic to drag a game out when it looks like it might be completed sooner than desired....hahahahah.... hell no! You have a concept and a raw outline of the story.. but you never can plan all characters, dialogues and scenes upfront.
Pretty much, most of these devs aren't professional game designers or have real experience in game development. Don't think people should expect so much, they're still learning as they're going along and why I ususally don't get too bent out of shape when things like broken saves happen, I just stop playing for a while.Maybe I'm thinking wrong here, but don't the devs of these games plan all this stuff before even starting the game? Like storyboard it from beginning to end, then begin development? Sounds more like the guys who can't stay on any kind of schedule are just winging it the whole way...
Bugs happen regardless, that's something I don't really have a problem with. Implementing characters or something to the game every update in order to prolong the release, especially if they were already having problems with bugs prior, that's where I have the problem.Pretty much, most of these devs aren't professional game designers or have real experience in game development. Don't think people should expect so much, they're still learning as they're going along and why I ususally don't get too bent out of shape when things like broken saves happen, I just stop playing for a while.
I believe it was even in this thread where another Dev mentioned, that they adapted the direction of their game due to how people commented on it from Update to Update. It's not exactlly unheard of in the movie industry which is why we have Director's Cuts and reshoots (or think of the Sonic Movie where they redid the whole character model and rerendered all scenes following the initial trailer due to the audience's reaction).And why is that? Too efficient? These games aren't equations of space/time here. Seems more like a tactic to drag a game out when it looks like it might be completed sooner than desired....
So I feel like the update will come at the end of March/ early April, hopefully at least.PS.: I know you'll want a status: It's about 70% complete.