I hope he/she will find ways to fix that problem so that Mila doesn't look like a child in some scenes and continue to look like an adult as her age suggests
I think there won't be any major changes in the model in the nearest future. If some of the latest screenshots still looks like a child to you, then no it won't be any better)
Almost all of the old nsfw CGs are reworked, next update will probably be full (netorase path at least). When I say "old" I meant anime style that were in the game before the Great Purge (<1.2.8)
It's mildly depressing looking at the patreon for this compared to some of the other non-AI games, but that's the reality we live in now.
If you meant it in a way that I don't have enough support - thank you.
If you meant it in a way that I have too much support - sorry
For me AI is just a tool. It shapes a template for your taste. Something like a 3d printer or photoshop of sorts. What is the big difference between AI generated pictures and for example 3d pictures? Most of the games made with 3d renders use the same free meshs and models. The developers just download a bunch of assets, put the dolls in the right posisition and done. A lot of games with 2d arts use real pics that used as template for picture. Isn't that stealing? For example Good girl gone bad made that way - and I absolutely adore it.
For me it doesn't matter what is used to make CGs, what counts is amount of effort. You can make shitty game with Daz, you can make a good game with Daz. You can make shitty game with 2d arts, you can make a masterpiece with it too. The same is right about AI CGs. The only difference is - you can make more CGs at the same time, or the same amount with better quality. That called progress.
In the past there were only paintings made by artist in real world. The artists "stole" technics one form another and developed their own styles which is most of the time is just a bunch of other styles mixed in a certain proportion. We did that untill we reached the wall - "The black square" of Malevich. He thought that time that the art is dead, or at least it's my interpretation.
But then we had photographs. Which pushed the art further. There is no point of drawing something precisely if you have a way to make a picture with a click of finger. Isn't that cheating? But there are a lot of depth in lights and composition. Photos became an inspiration point for lots of artist to get away from the realism, or vise versa.
Then we had PCs and photoshop. You can not only make picture, but then you can even change balance of black and whites, colors, fix it, shape as you wish.
And then there were digital pictures too. People now can make photobashing for making amazing arts (like use different pictures and 3d arts with some changes).
All of it called progress. On every step we swap a part of (now) useless skills to a way to automaticaly shape the form to our imagination. And AI is a part of it. I don't feel any remorse using it. It's just better than everything else. It's already here, denying it is pointless.
Is bob the only path right now? Using either skip it seems bob is the only thing in this game. He refers to a netorase path and bobs path separately in changelog. However when trying options all you get is bob.
Yep NTR and Loyal paths are put on hold for now. They were here untill 1.2.8 and great purge. I'll come back to it and rework them completely after I finish the Bob's (swinging/netorase) path.
Will the rework end with the next update or should I start this game ?
That's a good question... There are 54 sprites left, and 31 CGs to be exact. It's a bare minimum, I want to change some old CGs that are still in the game too, to make the whole game in one art style. But after that bare minimum there won't be any gaps in the story. I'll try to finish all of them this sprint (untill the next release), but won't make any promises.
I have a lot of not found images, any known issue?
70% of the nsfw scenes LOL
You can jump over the missing stuff as explained
here
The reasons why it happened described
here
Exactly 85 CGs and sprites are missing and exactly 1218 CGs and sprites are in the right place. I may be wrong but it's a bit less than 70%.
So.. when NTR path getting a update?
Short answer - I don't know
Lets see... I plan at least 4 H-scenes in dom paths of bob's day. Only one is done, so I guess two more updates I will be doing only that. According to my initial plan we a currently somewhere in the middle of netorase path, but I changed my plans too many times already, so it may be longer or shorter if I grow tired of it. But I haven't yet)
For now my main focus is netorase path, the next possible "change of plans" point is after a month I think. After that I may switch my focus to another route, to feel a bit of fresh air.
I think the creator was overpushed with our art complains (goodwilled or not) and it'll turn into another never ending project that'll burn them out eventually in their effort to reach perfection.
I think reworks should be done after the completion of a project, especially as the project was already embraced by the majority of the playerbase.
Can't say I blame them though, with pressure and threats around every tiny step.
Just my thoughts though and I seriously hope I'm wrong.
I hope it won't be another never ending project) From the other side - it was supposed to be a short demo. But I won't deny that I learned a lot while doing it. So for now it's more like a sandbox, than a demo, but anyway. I have a lot of fun making it, so even if I chose to abandon it, it won't be soon.