CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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Jan 8, 2024
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so Porscho must rework the look of the their cars

Porsche will never change the original project--- all cars have to looks the same?... All cars must looks like as Ferrari :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO:
you are an unimaginative conformist
...

This imagewas perfect to me!... This is the REAL MILA!

Hope the Dev will avoid to follow an unimaginative conformist advice with the power to change the characters look in his game!

Thanks to be interested in my opinion!
Dude calm your titts! Dont call people names if you dont want to be called upon in reverse ... I would never call you a pedophile because you love and fight for the 3. visual style! I would never!
 
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88stanford88

Engaged Member
Aug 12, 2022
2,158
2,384
Dude calm your titts! Dont call people names if you dont want to be called upon in reverse ... I would never call you a pedophile because you love and fight for the 3. visual style! I would never!
really? is the pedophilia your problem? this is a fiction without realistic characters
and Manga? :ROFLMAO: :ROFLMAO: :ROFLMAO:
there are a lot of Japanese arts that looks in a similar way...

do you remember Sailor Moon?

I think you are just a conformist as I said o you in the "Ferrari" post
you will never understand the real art!

It is just fiction that in this way is no more actrattive how Mila was in the previous version!!

Now i will ignore you ... you have pedophilia problems!... this are just art! they are not photos of real women
Porno is something that saved a lot of girls from rape... in the fiction you can imagine everything!... if you limit your imagination just to pedophilia is your problem not mine!
Happy bigoted life to you!
 
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aDDont

Member
Game Developer
Apr 20, 2020
193
1,364
I do not understand why the dev changed just for the ones that was more faster in complaining
I changed the art style because of a number of reasons.
First of all - I hit the wall with the complicated scenes. I needed sdxl model for that, and that was the main reason)
The first model was unstable, especially with Mila's hair. Sometimes it made it red and it was extremely diffucult to fix that, sometimes it made it curvy. Sometimes I couldn't get the right length etc. Face model was more or less stable, but I had to use bunch of smaller models with face, and that lead to changes in facial structure - sometimes it choose to bend to the side of another anime style, and Mila lose her nose.
Mila was too small, and because of her petite body and small tits she looked like a loli in some pictures. Personaly I don't see her like that, but I received a couple warnings from patreon and had to delete some preview pictures because of that. And I didn't want to risk it any more.
What we've lost is a "animelike" expressions. I like the old style in that regard more, because it conveys the emotion better. But overall - new style give me much more freedom so that's why it is the main model now.

please don't change things if you feel pressured by opinions
Thank you :) I changed the art style first and then, after three releases, deleted pictures with the old art style. So it's more like I deleted them because I felt thretened, but I changed the art style because I found the better fitting model and learned how to work with it :)

Maybe there was/will be also a poll about the visual style
I am not sure why - I won't change style because majority like it or don't like it. But I will change it if I find one that fits better. That is the main reason to change it, for me :)
 

S.S. Devestation

New Member
Dec 4, 2017
9
19
I changed the art style because of a number of reasons.
First of all - I hit the wall with the complicated scenes. I needed sdxl model for that, and that was the main reason)
The first model was unstable, especially with Mila's hair. Sometimes it made it red and it was extremely diffucult to fix that, sometimes it made it curvy. Sometimes I couldn't get the right length etc. Face model was more or less stable, but I had to use bunch of smaller models with face, and that lead to changes in facial structure - sometimes it chose to bend to the side of another anime style, and Mila lost her nose.
Mila was too small, and because of her petite body and small tits she looked like a loli in some pictures. Personally I don't see her like that, but I received a couple warnings from patreon and had to delete some preview pictures because of that. And I didn't want to risk it any more.
What we've lost is a "anime-like" expressions. I like the old style in that regard more, because it conveys the emotion better. But overall - new style give me much more freedom so that's why it is the main model now.


Thank you :) I changed the art style first and then, after three releases, deleted pictures with the old art style. So it's more like I deleted them because I felt thretened, but I changed the art style because I found the better fitting model and learned how to work with it :)


I am not sure why - I won't change style because majority like it or don't like it. But I will change it if I find one that fits better. That is the main reason to change it, for me :)
People are always going to complain if you make a change to literally anything.

Personally, i agree completely, the model you are using for Mila now (in my opinion) not only looks better, but fits the role much more. The new look almost looks like a more attractive version of Bonnie Wright who played Ginny Weasley.

I completely agree with you as well about that first look, the anime style it was in, looked super close to loli, which personally, would make me uncomfortable enough to not play it. Anyone that wants that first look back, should really reconsider if they should be posting and commenting putting that look on a pedestal, when you, the literal dev, even acknowledges that its borderline, if not literally, a loli look. I think that very first look you used that people are crying about being shelved, was way too young looking, like almost borderline loli. I agree that it looks much more anime-like, but what do anime characters look like sometimes? Too young. Fun fact, the reason many anime styles will lose a human nose, is because the point is an innocent, "cute" looking face, and to achieve this, many artists will model the face off of a literal cats head. To anyone that wants that first model back... like a man once said: "Why don't you have a seat?"

I get the wish to prefer anime-inspired expressions because they're more detailed than a more naturalistic model could achieve, but I believe the benefit of the change outweighs the drawback if it simplifies the process of manipulation. I just think anime-like expressions would just require so much more iteration to get a specific desired emotion right, compared to realism, where a face may come much more naturally.

In summary, don't listen to all the "critics" who want you to cater to their specific kinks, and don't let the minority of people burn you at the stake because you made a change. This is your project, and there's a distinction between hearing suggestions and advice, as opposed to letting people take control of your project for their own pleasure.

Cheers,
I look forward to seeing your progress.
 
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doarcutine

Newbie
Feb 4, 2021
21
31
If you meant it in a way that I don't have enough support - thank you.If you meant it in a way that I have too much support - sorry :)For me AI is just a tool. It shapes a template for your taste. Something like a 3d printer or photoshop of sorts. What is the big difference between AI generated pictures and for example 3d pictures? Most of the games made with 3d renders use the same free meshs and models. The developers just download a bunch of assets, put the dolls in the right posisition and done. A lot of games with 2d arts use real pics that used as template for picture. Isn't that stealing? For example Good girl gone bad made that way - and I absolutely adore it.For me it doesn't matter what is used to make CGs, what counts is amount of effort. You can make shitty game with Daz, you can make a good game with Daz. You can make shitty game with 2d arts, you can make a masterpiece with it too. The same is right about AI CGs. The only difference is - you can make more CGs at the same time, or the same amount with better quality. That called progress.In the past there were only paintings made by artist in real world. The artists "stole" technics one form another and developed their own styles which is most of the time is just a bunch of other styles mixed in a certain proportion. We did that untill we reached the wall - "The black square" of Malevich. He thought that time that the art is dead, or at least it's my interpretation.But then we had photographs. Which pushed the art further. There is no point of drawing something precisely if you have a way to make a picture with a click of finger. Isn't that cheating? But there are a lot of depth in lights and composition. Photos became an inspiration point for lots of artist to get away from the realism, or vise versa.Then we had PCs and photoshop. You can not only make picture, but then you can even change balance of black and whites, colors, fix it, shape as you wish.And then there were digital pictures too. People now can make photobashing for making amazing arts (like use different pictures and 3d arts with some changes).All of it called progress. On every step we swap a part of (now) useless skills to a way to automaticaly shape the form to our imagination. And AI is a part of it. I don't feel any remorse using it. It's just better than everything else. It's already here, denying it is pointless.
To be put in motion your slop machine needs art that amounts to the painstaking effort of someone who has taken it upon themselves to realize the aesthetics that you crank out of it in order to avoid having to do as they did. So don't act nonchanlant and put yourself on the same ground of the people you're taking advantage from because there's nothing egalitarian about AI. One sucker will always have to provide the hand made art necessary to automate the process of creating the art of unscrupulous persons like you.
 
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Jan 16, 2018
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To be put in motion your slop machine needs art that amounts to the painstaking effort of someone who has taken it upon themselves to realize the aesthetics that you crank out of it in order to avoid having to do as they did. So don't act nonchanlant and put yourself on the same ground of the people you're taking advantage from because there's nothing egalitarian about AI. One sucker will always have to provide the hand made art necessary to automate the process of creating the art of unscrupulous persons like you.
Yet your hate speech does not explain why I keep on seeing the very same 3D model (with minor variations, at best) featured in half of the VNs whose devs aren't addressed as "unscrupulous" and lazy, but are instead glorified for what they "create".
 
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aDDont

Member
Game Developer
Apr 20, 2020
193
1,364
To be put in motion your slop machine needs art that amounts to the painstaking effort of someone who has taken it upon themselves to realize the aesthetics that you crank out of it in order to avoid having to do as they did. So don't act nonchanlant and put yourself on the same ground of the people you're taking advantage from because there's nothing egalitarian about AI. One sucker will always have to provide the hand made art necessary to automate the process of creating the art of unscrupulous persons like you.
I don't get why are you so angry about it. 3d arts are shit too? Or they are "hand made" in your opinion? If people use random gifs in their games as a representation is it bad too? Is there is the only way to make things - by hand? Krita, for example, stabilizes the lines in line art, as well as any other digital painting studio. Also it provides you a lot of help regarding colors and lights. I use them in my process too, btw. Why do we consider digital art as "art" then? The only art should be chalk scribbles on the cave walls.
As I said AI is a tool.
Here is my "hand made" art:
aDDont-876710-Milana_Fingering.jpg
I spent on it about 30 hours to draw that. And here is the CG from the game:
129_b-day_spread_ass_4.png
I spent less than an hour to make this one.
What exactly is bad about the picture itself? Is the anatomy bad? Are there some artifacts? Are you seriously saying that it's worse than the "handmade" one?
 

1264758448

Newbie
May 13, 2023
20
11
I don't get why are you so angry about it. 3d arts are shit too? Or they are "hand made" in your opinion? If people use random gifs in their games as a representation is it bad too? Is there is the only way to make things - by hand? Krita, for example, stabilizes the lines in line art, as well as any other digital painting studio. Also it provides you a lot of help regarding colors and lights. I use them in my process too, btw. Why do we consider digital art as "art" then? The only art should be chalk scribbles on the cave walls.
As I said AI is a tool.
Here is my "hand made" art:
View attachment 3803959
I spent on it about 30 hours to draw that. And here is the CG from the game:
View attachment 3803971
I spent less than an hour to make this one.
What exactly is bad about the picture itself? Is the anatomy bad? Are there some artifacts? Are you seriously saying that it's worse than the "handmade" one?
Don't worry about him, brother, I love your work so much. I am very happy to share my wife's work. Your text and pictures are perfectly in line with my taste. At least when I look at it, only a few people are losing their temper, and the rest are I really like your work, keep it up.

“已经过社区验证”图标
 

88stanford88

Engaged Member
Aug 12, 2022
2,158
2,384
I changed the art style because of a number of reasons.
First of all - I hit the wall with the complicated scenes. I needed sdxl model for that, and that was the main reason)
The first model was unstable, especially with Mila's hair. Sometimes it made it red and it was extremely diffucult to fix that, sometimes it made it curvy. Sometimes I couldn't get the right length etc. Face model was more or less stable, but I had to use bunch of smaller models with face, and that lead to changes in facial structure - sometimes it choose to bend to the side of another anime style, and Mila lose her nose.
Thank you very much for your detailed explanation
in fact I am just talking about expression and body proportions which were in the 3 examples posted by our friend
and his No. 1 in my opinion suffers from proportion problems as you explained ...
in any case I am very interested in the technical aspects of your work on the female protagonist of your story....

I really like the work you are doing in this promising story

Mila was too small, and because of her petite body and small tits she looked like a loli in some pictures. Personaly I don't see her like that, but I received a couple warnings from patreon and had to delete some preview pictures because of that. And I didn't want to risk it any more.
I know it is a pity and Patreon rules sucks because for me an artist should be free to express his art without stupid censorship since almost all Japanese Manga are based on " lolit models"
What we've lost is a "animelike" expressions. I like the old style in that regard more, because it conveys the emotion better. But overall - new style give me much more freedom so that's why it is the main model now.
I see you liked the old style too, and that's what I was talking about in my post before someone started talking about me instead of talking about the game.

My intent was always just to talk about the game and the model used for Mila.

I don't get why are you so angry about it. 3d arts are shit too? Or they are "hand made" in your opinion? If people use random gifs in their games as a representation is it bad too? Is there is the only way to make things - by hand? Krita, for example, stabilizes the lines in line art, as well as any other digital painting studio. Also it provides you a lot of help regarding colors and lights. I use them in my process too, btw. Why do we consider digital art as "art" then? The only art should be chalk scribbles on the cave walls.
Totally agree with you in this... that's what i was talking about in all my posts (y) (y)
Unfortunately:(, I'm very sad to say there are still many who do not understand that if great artists like Leonardo da Vinci or Michelangelo had digital technology at their disposal they would use it and create great works of art-

The first computer was theorized and perhaps made by Leonardo himself
Here is my "hand made" art:
aDDont-876710-Milana_Fingering.jpg
Wow ... that's good:love:
And here is the CG from the game:
129_b-day_spread_ass_4.png 129_b-day_spread_ass_4.png
I spent less than an hour to make this one.
What exactly is bad about the picture itself? Is the anatomy bad? Are there some artifacts? Are you seriously saying that it's worse than the "handmade" one?
It is very good and I love your work and the fact that you are preserving in some way the "loli" aspect of the original "cartoon" looks like model! (For me her pussy labia are a little too puffy and Lolita style. but very exciting)
I understand also the patreon rule Because creating a model that looks like a cartoon could attract many underage children

it's a shame because it's starkly written that you have to be at least 18 years old to play this game....
I believe that if a minor is attracted it is only a problem of parents not using parental control in the minor's devices and there should be no censorship for art

if I may I would like to post here 2 of my favorite pictures of Mila in the latest version 1.2.9b! There are alot of great pics in the game for me!
Screenshot 2024-07-06 at 13.54.44.jpg Screenshot 2024-07-06 at 13.55.40.jpg
I love her face here!

the following one pic is a bit strange Screenshot 2024-07-06 at 13.56.59.jpg
her head looks too big of what I expected compared to the body and her eyes are smaller than in my favourite.. to me it looks a bit unnatural... I can understand if you frame a model from above her head will be bigger than her body (like in the great previous pics i posted... but here she is lying down so the proportions in this photo don't seem to respect the previous ones with the camera shooting her from above.
In this photo from lying down for me her head is too big.

in any case i look forward to the next update...thank you for your fantastic artworks(y)(y)(y)
 
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Garybaldi

Member
Jun 6, 2021
151
62
literally my only issue with this game is following the paths - some kind of indicator and not least a gallery would be much appreciated
 

robin312

Member
Jul 6, 2023
491
1,092
the main heroine model is pretty and cute, I like readheads, but the gameplay itself is extremely boring

no mini games, art is unstable, a lot of missed images

almost no interaction with a player, boring
 

R1k0

Member
Sep 27, 2017
453
831
the main heroine model is pretty and cute, I like readheads, but the gameplay itself is extremely boring

no mini games, art is unstable, a lot of missed images

almost no interaction with a player, boring
It's you about another "game":
"Promising demo with a strong start
The art is super consitent and art style is superb
not much conten to judge the story or characters yet
seem like no routes, but to early to think about it on this stage on the novel, 5/5'' And this is just a comic with a set of different AI art without a story and choices. Nothing about "but the gameplay itself is extremely boring no mini games, art is unstable, ... almost no interaction with a player, boring". Maybe you will be consistent in your judgments.
 

robin312

Member
Jul 6, 2023
491
1,092
"Promising demo with a strong start
The art is super consitent and art style is superb
not much conten to judge the story or characters yet
thanks for reminder, didn't update this review yet

I think this is the same problem with all AI VNs. you can't generate exactly what you need and this is the reason why you have to develop the story to be up to images you generated. So, images come first, not the story
 

fabulous007

Active Member
Dec 30, 2019
703
1,203
I'm around when the game is telling me a lot of art is missing and I have to jump to post-1.2.5 content, and I don't want to do that. I searched for the previous version (1.2.4.1 I think), to have the old art at least for those scenes, but I didn't find a PC version. Does somebody have it ? I won't continue the story with just a summary of what happens, that would be too much of a waste. And I'm curious to see the old style.

Thx in advance if anyone can help me, and sry if it was already asked somewhere.
The game is very good so far btw. I like Mila, her looks, her perverted/slutty personality, everything.

EDIT: I actually found it, it's ok now.
 
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RicoSmith

Newbie
Feb 13, 2022
29
43
CG is superbe. My suggestions/desires: classic fishnet stockings white/black, self anal fingering 1 to 5 fingers.
 

aDDont

Member
Game Developer
Apr 20, 2020
193
1,364
... images come first, not the story
I always write a script first, and generate pictures afterwards. There are certain limitations with Ai, but most of the time I manage to generate the scene exactly as I imagined it. It may need some ground work though, like photobashing or using photoshop or krita to sketch some parts I need and then inpaint them in SD.
So in my case the story comes first. But sometimes it leads to reaaaally hard generations.
CG is superbe. My suggestions/desires: classic fishnet stockings white/black, self anal fingering 1 to 5 fingers.
There will be fishnets in NTR route and netorase Mila-sub route.
Anal fingering may be added in NTR route)
 

CutieLvr

Engaged Member
Jun 3, 2020
3,743
4,381
aDDont, I love Mila so much. Is it possible to add an option to change her eye color? I would love her even more with emerald green eyes (I don't know why). How about Mila getting a job in a sleazy bar? Or riding the subway and getting groped and molested? Going to a movie with hubby and getting molested and fucked as her hubby watches? Going to a club and watching Mila dancing like a slutty whore with other men and getting taken into the restroom for a quickie? Having a family member over and Mila seduces them in front of hubby or where hubby can watch? How about Mila going to a stable and finds a horse that she really likes and the horse really likes her? (wink-wink). Mila having encounters with policemen, clergy, politicians, rich & famous? Just food for thought. I adopted her for my avatar, as you can see. (got a real thing for hot redheads with small breasts). Mila is definitely, my favorite character, thank you, keep it up.
 
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aDDont

Member
Game Developer
Apr 20, 2020
193
1,364
aDDont, I love Mila so much. Is it possible to add an option to change her eye color? I would love her even more with emerald green eyes (I don't know why). How about Mila getting a job in a sleazy bar? Or riding the subway and getting groped and molested? Going to a movie with hubby and getting molested and fucked as her hubby watches? Going to a club and watching Mila dancing like a slutty whore with other men and getting taken into the restroom for a quickie? Having a family member over and Mila seduces them in front of hubby or where hubby can watch? How about Mila going to a stable and finds a horse that she really likes and the horse really likes her? (wink-wink). Mila having encounters with policemen, clergy, politicians, rich & famous? Just food for thought. I adopted her for my avatar, as you can see. (got a real thing for hot redheads with small breasts). Mila is definitely, my favorite character, thank you, keep it up.
I am pretty sure that there won't be any bestiality in my games, but all other scenarious may happen in the future one way or another) Thank you for your kind words)
 
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