- Nov 7, 2018
- 1,081
- 6,948
Ugh. Please don't sully the brilliance of the late Rutger Hauer's improv by wasting it on this steaming pile of open-world garbage.So much potential, lost in the time.
Like tears in the rain.
Ugh. Please don't sully the brilliance of the late Rutger Hauer's improv by wasting it on this steaming pile of open-world garbage.So much potential, lost in the time.
Like tears in the rain.
Miss quoting is the main offender here.Ugh. Please don't sully the brilliance of the late Rutger Hauer's improv by wasting it on this steaming pile of open-world garbage.
Wasn't trying to quote him anyway. The final part just appeared on my mind and helped me to externalize my feelings.Miss quoting is the main offender here.
"Like tears in rain"
Or you could just say you got it wrong.Wasn't trying to quote him anyway. The final part just appeared on my mind and helped me to externalize my feelings.
That works too... I wasn't paying attention anyway.Or you could just say you got it wrong.
Sadly that's what happens 95% of the time. Devs shit out a concept and then fuck off when money doesn't fall into their lap.Too bad it's abandoned. It looked pretty good,
The facial close ups almost looked realistic.
The genre didn't give enough information.
But other then that it looked like it had potential....peace.
This one is weird though. With such good art this game would be pretty much guaranteed to make good money down the road even if writing and gameplay turned out to be bad.I will miss the potential this could have had. I think the reason these fail and get abandoned is because they do it for money and not the enjoyment of making a great story that people love