- Dec 31, 2018
- 103
- 261
I ques the better term would be shitty "game design" than "game play". I get that the visionary-studio engine probably has major drawbacks, but I am more referring to the choices that clearly the developer made.I don't know what you mean by "shitty gameplay". It's just a buggy point and click game with visual novel elements. Pretty standard actually.
The point is that this game was not made with the well-known Renpy or with Unity. And from the looks of it (I've been playing this game since v18) it looks like the developer is self taught. So, I guess developing a game with an rare game engine that lacks proper documentation will result in a buggy gameplay. But the dev has been doing a great job so far (Imho).
He is not using the standards and the art is something remarkable, so he has my respect for that.
...
Like there is instance, where according to walktrough, there is 50-50% chance that a person will visit you. This visit gates your entire progress and from my testing, it seems actually be random, meaning that there is small chance that someone might be stuck forever because of the coin flip. Not to mention there was decision that that coin flip could only be done at certain times - after bunch of clicks and unskibable dialogue that repeats same long text, ever time.
Another thing is things taking too many clicks. From what I saw from the engine's tutorial videos, you need extra effort to make these extra steps. Same with slow text or those unnecessary mid-menu titles. If you would just write the dialogue or dialogue into the engine like newb, it would spit the text/ menu's out normally, like any other engine. Someone made decisions to alter things and in progress made things worse.
The whole thing seems to have these strange and frankly stupid decisions and I would like to know why. Usually when someone new develops something, it resembles more like copy of something else that inspired them. This game is like someone took worst things from bunch of 80's-90's poin'n'click games and rammed them into worst engine they could find. I really think that this thing is so bad that there could be valuable lessons to be learned in here.
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