j4yj4m

Forum Fanatic
Jun 19, 2017
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($5 a month for 2-3 years? That's $120-$180!). I didn't mind the fact that I would be paying the price of 2-3 AAA games for a something most people would be getting legally for free.

But there comes a point where you've poured hundreds of dollars into the system after a few years, and you don't have a single completed product where you start to say "OK, woa. What am I doing here? What am I investing in?"
Nothing stops you from adjusting your pledge here and there. Simply pay as much as you like to pay (like $5 when ever you want to download a update) and it's fine.

That said, there are of course problems with this model. Most devs certainly start highly motivated as a hobby and things come to be very different once theres some kind of pressure to spend more time on the project and once the initial motivation is gone. But judging that is, at least in my opinion, mostly up the "patreon/investor" (just like it's up to any other investor to judge the stock/business he's investing in). The easy solution to this problem is simply to give as much as the game is worth to you right now. You get a few updates a year with good content? Fine, give that dev 15 to 20 bucks a year and if something bad happens, you can simply treat it as some kind of tip and you won't have overspent.
 

Walg

Visual art is my magnet. Currently inactive
GFX Designer
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Oct 5, 2018
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Lets agree on one basic principle:

You charge 1 a month, you UPDATE 1 a MONTH.

Too complicated?
See this right here is a problem. Some dev's don't do this for varying reasons (The amount of time needed to create content for the proper dev's and some not so upstanding dev's will say a variety of things) so it really depends on the dev.

ICSTOR's case, well, it does take time to get content but if you had to compare against other dev's then there are others who do make their work more "complete" compared to ICSTOR who are able to release versions quicker. Still, it's decent work though.

Congratulations,
You just posted the stupidest post from today : ).

Your prize you ask ?
You have the honor to disable your account and leave (y)
Surprised you don't have a meme for that :LOL:
 

box777

Member
May 10, 2017
262
101
See this right here is a problem. Some dev's don't do this for varying reasons (The amount of time needed to create content for the proper dev's and some not so upstanding dev's will say a variety of things) so it really depends on the dev.

ICSTOR's case, well, it does take time to get content but if you had to compare against other dev's then there are others who do make their work more "complete" compared to ICSTOR who are able to release versions quicker. Still, it's decent work though.

That doesn't affect the basic principle.

PAY AS YOU GO.

If you need 6 months, the process must be:

"I pledge to pay X amount to be charged WHEN AND ONLY WHEN update drops."

Thats how the problem is solved. Thats how many contracts in real life work.

PATREON has the wrong CLOCK. The system clock must be UPDATES. Not TIME.
 

box777

Member
May 10, 2017
262
101
There's no fucking way people will enjoy the experience of waiting forever. I much rather wait for complete products.

Regardless, the market will decide. If they still make a ton of money dropping 1 or 2 updates a year, thats just how the market is set.
 
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Walg

Visual art is my magnet. Currently inactive
GFX Designer
Donor
Oct 5, 2018
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That doesn't affect the basic principle.

PAY AS YOU GO.

If you need 6 months, the process must be:

"I pledge to pay X amount to be charged WHEN AND ONLY WHEN update drops."

Thats how the problem is solved. Thats how many contracts in real life work.

PATREON has the wrong CLOCK. The system clock must be UPDATES. Not TIME.
See this is funny. I was just in a PM about this.

It really depends on your mindset. If you're thinking about ICSTOR's Patreon page as a product/client type arrangement then sure you're right and you should do as you please but for many dev's, when you pledge it's about being a patron of the arts and supporting the dev with cash to help their development.

Of course it's up to you how you view it but that's how Patreon works in many cases.
 

Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
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That doesn't affect the basic principle.

PAY AS YOU GO.

If you need 6 months, the process must be:

"I pledge to pay X amount to be charged WHEN AND ONLY WHEN update drops."

Thats how the problem is solved. Thats how many contracts in real life work.

PATREON has the wrong CLOCK. The system clock must be UPDATES. Not TIME.
Then that wouldn't be the responibilty of the creator, that's YOUR own choice.

You can easily cancel all your pledges and note down your amount, then when they release another update you can pay that amount times the months he worked on it.

Easy, done...

Patreon isn't perfect....not by a long shot.
But the only one responsible for your pledge and you paying, is YOU...
You have 100% control over it.

If you don't like it, leave it.... Simple as that (People know that i am not a fan of Icstor, that's why is no longer pledge to him)
But if he finishes this game, i am going to pledge all the months that i missed.

And like my friend @Walg said to me.
Without the montly paying system, a lot of devs wouldn't even be out here today and a lot of games wouldn't either.
So again, patreon isn't perfect... And there are enough assholes that will try to take advantage of people, but in the end... YOU are the the one in control of your own wallet.
 

j4yj4m

Forum Fanatic
Jun 19, 2017
4,176
6,144
Lets agree on one basic principle:

You charge 1 a month, you UPDATE 1 a MONTH.
Not really, no. The problem simply is that certain plotlines etc. need time to develope. And I'd rather wait 3 months for a really good and conclusive update with a lot of content, than getting that same content split into 3 smaller updates which each on its own aren't good. The work and time invested will be the same, but the player experience will be different.

That's why there's no perfect soltion. If it was just about updates, some devs would simply release updates, no matter wether it makes sense or not. That's not helping either.

That said, nothing stops you personally from only pledging when there's an update. It's just a few clicks to cancel and renew a pledge.
 

Deleted member 833007

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Aug 20, 2018
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goobdoob

Conversation Conqueror
Modder
Respected User
Dec 17, 2017
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Why bother quoting my post then? Must be blind if anyone can't read my posts.
You're new here, so I'll cut you some slack.

Insulting people is NOT a good way to get your point across.

About the pics - put as many as you like in your post, but I suggest you put them in a spoiler so they don't dominate the post. If you have just a couple, put them in a signature (click your name at the top right, then click Signature in the list on the left).
 

Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
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Sometimes I get all three of mine. It's also handy having them as URL links to the game in question.
True,
And think it's fun that people use them, but i think it's even more fun that i have the ability to disable them (Same reason why i use add-blocks ... I don't like all that shit cluttering up my screen).
But more and more people just starting to use those signatures in every normal post, so annoying..
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,196
7,977
True,
And think it's fun that people use them, but i think it's even more fun that i have the ability to disable them (Same reason why i use add-blocks ... I don't like all that shit cluttering up my screen).
But more and more people just starting to use those signatures in every normal post, so annoying..
I agree that it can get irritating to see them plastered all over the place. It's fine that you'd like people to know what you're into but using a post as a image fandump like Sephiroth VII did above is really... Intrusive. True, there are more than three games on this site that I'm into but they are my favourites.
Maybe I'm just too used to seeing them so it doesn't bother me as much but when looks interesting and the fan image isn't also a URL is when I get annoyed.

Anyway, we're getting off topic. I'm looking forward to ICSTOR doing what he feels like doing when he comes back.
 

privitude

Active Member
Jun 26, 2017
524
608
The thing is, the price I want to pay is "what it takes to get the game made." If that means $5 a month for two years and I end up paying $120 for a game everyone's going to get for free? Honest to God, I am 100% OK with that, because I have supported a small business. I'm all about supporting developers.

It doesn't start being a problem until the developer starts slowing down, working on other projects and then quits. Whether it's because they got tired of working on it, or they had health problems, or they had "health problems" (put in quotation marks because I know this is often code for "I just really didn't want to do it anymore and figure no one will question me if I say this"); and then whatever I've put into it is just gone and I have shit all to show for it.

The "pay per update" model is certainly an option. As I recall, that's how Patreon actually started. You set an amount you paid per update, up to a limit. The problem there being that it puts pressure on the developers to rush things out the door before they're ready, and you get a stream of crap updates. I dunno, maybe that would be the best way of doing it. Pay per major update; even if it meant more small updates and bug fixes; it'd at least let your sponsors know how you're progressing.
 

Sephiroth VII

New Member
Apr 23, 2019
11
2
You're new here, so I'll cut you some slack.

Insulting people is NOT a good way to get your point across.

About the pics - put as many as you like in your post, but I suggest you put them in a spoiler so they don't dominate the post. If you have just a couple, put them in a signature (click your name at the top right, then click Signature in the list on the left).
Aha cool cool do your thing.

293006
 
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