Totally agree, but then this would be an AVN and not a game.
With AVN you can distance yourself a bit and just go along with it, including all the moments you'd disagree with, LI's you dislike, because YOU aren't playing, you're just watching.
But when you're asked to name the MC you're invested. Shown options? Now YOU are deciding the story somewhat. Then when it turns out the options are meaningless and you've no actual choice? Let down.
I feel completely differently than you about this. I don't ever use my own name in any game that lets me rename a character. I
usually use a default, and if I'm not able to, I choose some random name that isn't my own and then play. I'm never so immersed that I feel like I personally am actually experiencing the events of the story. It's like reading a book for me: I can feel badly for characters and experience emotions during events or whatever, but at no point am I ever under any feeling that
I am actually in the story.
That's also why I dislike what I feel is a forced distinction between AVN and game that people make. There are definitely differences between VNs and games. For others it's clearly different, but being able to name the character you play is one of the most minimal IMO and has practically no effect to me. I don't think this should be a major point of distinction. After all, they are visual
novels, not TRON or something. And many games (
ARK,
WoW, etc.) allow you to pick your own name. At no point when playing those do I think that
I'm the one actually experiencing events. But again, this is just my own perspective.