This game is almost perfect, which I can't point out places to improve, it would be 99 out of 100, so five stars it is. The one point deducted being, hey, there's always room for future games, huh.
To begin with, the art style is unique, if you like it you like it, if you don't, well, your loss, at least I dig this stuff. As for the rest of it, I'm not gonna get into every aspect of the game. One example would be enough.
First of all, I want to make it clear that I'm not generally into plots about teenage girls romance, I'm way too old for that shit, and in most games, it's just too much overdone. But on day 14, the concert date with a teenage girl is pure excellence.
I was slightly intrigued when I heard the BGM when Riley called MC for their "concert concert" date, for it definitely sounded like the introduction of the "Erik Satie - Gymnopédie No.1", but it never proceeded, just kept repeating, I thought maybe it simply wasn't that piece, but an ordinary BGM. So I went back to enjoying the game with that music ever so softly tickling my mind in the background, like the feeling you get waiting for the bass to drop, but in a gentle way. Then, as the story progressed, Riley went missing, and with that tickling built up, I was somehow worried as much as the MC. And there it went, Riley made a surprising appearance on stage, playing "Erik Satie - Gymnopédie No.1" with violin (not sure why in-game it was announced as "string quartet op. 18 no. 1 by Beethoven"), the moment, when the BGM played through, the melody finally kicked in after endless repetition of intro, and the tickling in mind eventually developed into an explosion of sparkles like butterflies in your tummy, was indescribable (at least for me, not native English speaker).
At that moment, this was not a game anymore, it's a piece of art that actually connected with you.