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WICKEDp4th

AAAAAAAAAAAAAAA!
Donor
Sep 6, 2017
3,496
5,929
Walkthrough
Basic principles
1. Read about the game control and use them (control keys)
2. Follow the prompts/hints=quest (tab key)
3. Explore the area and talk to everyone.

Stages
1. Investigation of the territory, search for objects and characters
2. Bringing found objects in working condition. Meet the characters.
3. Performing tasks related to the characters and the work of objects

QUESTS (tab key)
Until the quest is completed, the information about it will be in the menu. If the quest has a continuation, then information about it is also updated (each step can be seen in the hints). To quest information disappeared from the menu you need to complete the quest. (quest completion almost always implies a final dialogue with someone)
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FAST TRAVEL

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RESOURCES, PRODUCTION OF ITEMS, REPAIR
can be made or found
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You really did a great job here! Outstanding!
Unfortunatly it will be forgotten on the next page. Sorry!
 

Ric

Well-Known Member
Oct 21, 2016
1,961
3,961
You really did a great job here! Outstanding!
Unfortunatly it will be forgotten on the next page. Sorry!
Thank you. Yes, now have to write to "read previous posts, use the search on the topic" - in general, nothing new. But on the other hand, I once made a normal answer and attentive users will read it accurately, without even asking questions.
Now the inattention contest is announced open.
 

joecoe

Member
Jun 14, 2018
323
290
This game is interesting for me, although I'm not much into BSDM. Together with AATOFL It is quite unique among games at F95zone.
I think the main risk is that the game will be too similar to AATOFL. There is a different environment but a very similar plot and gameplay. Nothing against AATOFL, I liked it.
I don't know what the developer plans. But when there are 4 girls in Milky Ways, I think it would be good for the game if the relationship with one of them remained more vanilla. I think a game where 4 girls end up in a totally submissive relationship with the main character would be a little boring.
 
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Menzo

Newbie
Oct 9, 2018
63
66
Thanks to Ric's "walkthrough" I found the chemical plant (a fast travel to this location would be nice or the ability to RUN), but where in the nine hells is this drone that is supposed to gather metal? I looked all over the crashed spacecraft and its crater, but I can not find it.
 

Ric

Well-Known Member
Oct 21, 2016
1,961
3,961
Thanks to Ric's "walkthrough" I found the chemical plant (a fast travel to this location would be nice or the ability to RUN), but where in the nine hells is this drone that is supposed to gather metal? I looked all over the crashed spacecraft and its crater, but I can not find it.
Use hints and a map. You will see the place of the quest
To avoid questions where what to find you need to complete the task of the game - the study of the territory. If you go around 30% of the island instead of 100%, then you can endlessly ask where things are. (but I added a hint to the walkthrough)
 
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Yapa

New Member
Jun 1, 2019
5
2
Finally I can play this game)

I have not completed the first quest yet, but already found some things that really should be changed a bit.
1)Increasing max text speed would be really nice.
2)You cant leave 3d printer room without jumping. Some stairs would be useful there.
3)Maybe you should increase cutscene trigger radius a little bit.
4)You really shoul do something about the tablet animation. MC sometimes breaks his neck

Edit: just completed the game, found 2 more problems
1)For some reason you cant save after getting the helmet and until delivering coffee
2)Malia does not appear sometimes even when she is marked on my map. Fast travelling somewhere and back solves this problem

Is there something you can do with the blocked elevator (where you can find some resourses) and the crashed spaceship? I did not find any dialogue option mentioning them.
 
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Ric

Well-Known Member
Oct 21, 2016
1,961
3,961
2)Malia does not appear sometimes even when she is marked on my map. Fast travelling somewhere and back solves this problem

Is there something you can do with the blocked elevator (where you can find some resourses) and the crashed spaceship? I did not find any dialogue option mentioning them.
Malia walks close to its location. Sometimes it is on the roof sometimes in the garden. There is nothing in it that would require correction.
To complete the quests you need to investigate everything and perform the tasks that are in the tips. When performing these tasks, you will understand how to solve your question. (if something is not available to you, then you have not done something)
This is due to the pirate base and with some elements hidden on the island. After exploring the pirate base, you can go to the crashed ship...
 
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Kerni

Active Member
Game Developer
Oct 9, 2017
516
590
Sooo lets see ^_^

Finally I can play this game)
Damn.. i did not made it hardware demaning enough =P

1)Increasing max text speed would be really nice.
Dubsington from my patreon page already said something about it , i have it on my to do list.
I alreay implemented one more textspeed stage/point which will set the textspeed to very high speed but i hope it makes a difference.


2)You cant leave 3d printer room without jumping. Some stairs would be useful there.
Added some slopes in the developer version ^_^

3)Maybe you should increase cutscene trigger radius a little bit.
This is determined individualy from trigger to trigger. I would need to redo every triger and this would just cost too much time :(


4)You really should do something about the tablet animation. MC sometimes breaks his neck
I know , i already added this point on my little "to do list" , h ope i can get this to work since rotation in unity3d is.. well.. we do not like each other that much.

1)For some reason you cant save after getting the helmet and until delivering coffee
Tried it , works fine for me (after getting helmet and after constructing the helmet). Please watch out to not be inside a VN event (talking to someone)

2)Malia does not appear sometimes even when she is marked on my map. Fast travelling somewhere and back solves this problem
As Ric said she has the habbit of going on her roof sometimes. IO really have to talk about this with her. This is not healthy to be up there all the time XD

Is there something you can do with the blocked elevator (where you can find some resourses) and the crashed spaceship? I did not find any dialogue option mentioning them.
The blocked elevator is a nomad module and currently you can only grab the little droid and make it search some metal for you and the crashed spaceship (as ric) said will be usefull for the abandoned pirate bunker.
 

UnlimitedBoi

Newbie
May 6, 2019
35
27
Guys, my game keep crashing at the two small character cutscene when opening it. I've tried set it very low or so, but no prevail.
 

Kerni

Active Member
Game Developer
Oct 9, 2017
516
590
Guys, my game keep crashing at the two small character cutscene when opening it. I've tried set it very low or so, but no prevail.
What kind of DX are you using and what kind of PC do you have in general ?
YOur graphic card should support DX11 i do not know if a old DX 9 card will still work.
 

UnlimitedBoi

Newbie
May 6, 2019
35
27
What kind of DX are you using and what kind of PC do you have in general ?
YOur graphic card should support DX11 i do not know if a old DX 9 card will still work.
I have my ol'reliable Lenovo Ideapad 310 laptop, with 8GB ram total (normally it's 4GB). I have DirectX 12. I use GeForce 920MX and Intel Core i5. I don't know what should I write anymore other than that.
 

Kerni

Active Member
Game Developer
Oct 9, 2017
516
590
I have my ol'reliable Lenovo Ideapad 310 laptop, with 8GB ram total (normally it's 4GB). I have DirectX 12. I use GeForce 920MX and Intel Core i5. I don't know what should I write anymore other than that.
Mhnn... this is kind of weird.
I would guess that the graphic card is not up to the task (from my experience since i used an even older system but with a new graphic card with more GRAM)
But this is just a guess >_<

EDIT : Did you updated your graphics driver recently ?
(aquaint reported that his problems went away after new drivers had been installed)
 

UnlimitedBoi

Newbie
May 6, 2019
35
27
Mhnn... this is kind of weird.
I would guess that the graphic card is not up to the task (from my experience since i used an even older system but with a new graphic card with more GRAM)
But this is just a guess >_<

EDIT : Did you updated your graphics driver recently ?
(aquaint reported that his problems went away after new drivers had been installed)
Aight, I'll try that.
 

Mr.Red

Member
Nov 21, 2017
348
344
Okay. First of all, I'm excited to play another game by Kerni =D
Abandoned was amazing, this looks great so far =)
And here are some things I want to say:
1. Pacing. It's fast. PC goes from "I just got here" to "My waifu" in no time. Then from "My waifu" to "Harem? Don't mind if I do" Feels like there is either some dialogue or/and some backstory missing.
Yes you did mentioned that he's here for "a shot at an android from the CORE", maybe Yukari should discover that sexual drive of the people affected by Pollen AND Vaccine grew. That would explain a few things =D I don't have a problem with this pacing, but considering that PC supposed to stay on the island at least 3 months, and all three women claimed to NOT wanting any changes in their lives...
2. Exploration. When I read "Underground Pirate BASES" I ran around half the island looking for "THE Hatch" (like in LOST) found a cave instead. (That is a cool cave tbh). But No comment from Marc. I find a crashed ship. No comment. Crashed APC. No comment. He did react to other things so I assume it's that some of the found areas and items are quest related?
Lack of reaction in Abandoned was perfectly fitting because we were on a Space Base of Fallen Empire, we had no idea what to expect. But here - it's a planet with a research base, built on top of former pirate den. You'd think Marc (despite stating he's up for exploring since it's on his bucket list) would actually react somehow. A line of dialogue would be fine as a place holder.
Unless it's the Player and not Player Character that is expected to react. Some Meta here eh? =D
3. Characters. Malia and her roof shenanigans is something else =D (I swear she once sank into her roof to lay down on the bed) I really enjoy her reactions to quite odd dialogue =D
Asian Vampire Hunter with a science degree Maya has the biggest Bathroom I've seen, despite claiming she's only here for science. (Is that her Tenure benefits?)
Juna's hair? Is it just me or is her hairline receeding? (to be fair there are lots of texture seams that are visible like Marc's crotch but I imagine it's not a top priority right now)
Yukari is weird. If she is a proper AI and CORE is serious with integration with humans, why she having trouble with interactions? Has she been denied software upgrades? Is she going to undergo major overhaul to be like Aemi? Regarding more umm entrances?
4. Random stuff. I got a bit excited over "Creepy bunker" but it's size and quality was not what I expected. (It's a base, I got that much. But I was hoping it to be more run down and expansive, unless you have ANOTHER base for us to explore later in mind. I mean that rock off to the distance looks suspicous). A pirate that wanted a pair of handcuffs as a present for his GF? Okay =D.
I went into bunker and, after finding some resources, said to myself: "Great! Unlike in Abandoned ALL these rooms have stuff in them to find. Awesome!" And the next room was empty =P Then I found handcuffs in the third room so it's fine =D
The eternal daytime is fine, but it would make sense to have sleeping quarters turn off the lights and close to window to ease the sleep. Marc must be pretty used to falling asleep on queue if he can just pass out with Sun shining in his face like that =) (It's not something that MUST BE HERE, just a note)
I think the Invisible wall should be right at the edge of the water (since we can't actually swim). Unless it's a set up for a bikini show off =D
Can we NOT break our neck and left hand every time we pull out our PDA? (I dread to think how it looks to an observer)
Oh right umm - When Marc was scanned upon his arrival - I think his clothes clipped HARD and he was on the table with his dick out. I thought it was weird XD
Having options to remove/add devices, or to "play" with Yukari, before unlocking said options during progress threw me off a bit. But option to ask if she needs help with anything was great =D
 

Fantabaldu

The Pirate King
Donor
Feb 19, 2019
1,786
8,491
1564477244047.png

So... everybody who played AATOFL already knows where those little things (in the gif) will go to. No need to explain here ^_^
Anyway , this weekend i was able to proceed in the story a bit and i also implemented a new gameplay button called - always run- (no need to explain here either , requested by dubstepsington xD)
Anndd.. well not much to say this weekend , i guess i added about 100 vn frames and a new animation. (and the little thingys of course with another special attachment for another body region (the complet set!))
Much work ahead of me >_<
 

Kerni

Active Member
Game Developer
Oct 9, 2017
516
590
Okay. First of all, I'm excited to play another game by Kerni =D
Abandoned was amazing, this looks great so far =)
And here are some things I want to say:
1. Pacing. It's fast. PC goes from "I just got here" to "My waifu" in no time. Then from "My waifu" to "Harem? Don't mind if I do" Feels like there is either some dialogue or/and some backstory missing.
Yes you did mentioned that he's here for "a shot at an android from the CORE", maybe Yukari should discover that sexual drive of the people affected by Pollen AND Vaccine grew. That would explain a few things =D I don't have a problem with this pacing, but considering that PC supposed to stay on the island at least 3 months, and all three women claimed to NOT wanting any changes in their lives...
Blame it on my inexperience with story telling :=)

2. Exploration. When I read "Underground Pirate BASES" I ran around half the island looking for "THE Hatch" (like in LOST) found a cave instead. (That is a cool cave tbh). But No comment from Marc. I find a crashed ship. No comment. Crashed APC. No comment. He did react to other things so I assume it's that some of the found areas and items are quest related?
Lack of reaction in Abandoned was perfectly fitting because we were on a Space Base of Fallen Empire, we had no idea what to expect. But here - it's a planet with a research base, built on top of former pirate den. You'd think Marc (despite stating he's up for exploring since it's on his bucket list) would actually react somehow. A line of dialogue would be fine as a place holder.
Unless it's the Player and not Player Character that is expected to react. Some Meta here eh? =D
Most of the items you mentioned will have somehow a little event when you discover them.
But there are some things you can find and actually use (nomad module , the old spider bot,the chemical plant)

3. Characters. Malia and her roof shenanigans is something else =D (I swear she once sank into her roof to lay down on the bed) I really enjoy her reactions to quite odd dialogue =D
Asian Vampire Hunter with a science degree Maya has the biggest Bathroom I've seen, despite claiming she's only here for science. (Is that her Tenure benefits?)
Juna's hair? Is it just me or is her hairline receeding? (to be fair there are lots of texture seams that are visible like Marc's crotch but I imagine it's not a top priority right now)
Yukari is weird. If she is a proper AI and CORE is serious with integration with humans, why she having trouble with interactions? Has she been denied software upgrades? Is she going to undergo major overhaul to be like Aemi? Regarding more umm entrances?
Malia - i hope i fixed her roof shinanigans bt.. well you never know.
Maya - she likes a good bath.. maybe ?
Juna - Maybe she has hair problems ?
Yukari . as she stated herself , her body was constructed to work in this Environment and not to please a male body.
And yes of course she is undergoing changes in the future xD

4. Random stuff. I got a bit excited over "Creepy bunker" but it's size and quality was not what I expected. (It's a base, I got that much. But I was hoping it to be more run down and expansive, unless you have ANOTHER base for us to explore later in mind. I mean that rock off to the distance looks suspicous). A pirate that wanted a pair of handcuffs as a present for his GF? Okay =D.
Yes , did not have that much time to build a bunker like level so i had to make it a bit small. But i am plannign to add more of those in the future for further exploration.
Annndd.. well the handcuffs is not what the e-mail was describing. I actually had a BDSM set lying around in one of the crew quarters but it did not really fit the story at that point so i guess this will come later.

The eternal daytime is fine, but it would make sense to have sleeping quarters turn off the lights and close to window to ease the sleep. Marc must be pretty used to falling asleep on queue if he can just pass out with Sun shining in his face like that =) (It's not something that MUST BE HERE, just a note)
I think the Invisible wall should be right at the edge of the water (since we can't actually swim). Unless it's a set up for a bikini show off =D
I do not really plan on changing that (maybe the thingy with the beach) since it is very minor.

Can we NOT break our neck and left hand every time we pull out our PDA? (I dread to think how it looks to an observer)
I -kind of- fixed that in my dev version. He is still looking around but not that much anymore.

Oh right umm - When Marc was scanned upon his arrival - I think his clothes clipped HARD and he was on the table with his dick out. I thought it was weird XD
Should be fixed in the dev version.


Having options to remove/add devices, or to "play" with Yukari, before unlocking said options during progress threw me off a bit. But option to ask if she needs help with anything was great =D
Uff.. actually those interactions should be visible after day 2 , i guess i need to look into that.
 
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Mr.Red

Member
Nov 21, 2017
348
344
Blame it on my inexperience with storytelling :=)
(I reckon it's rush rather than inexperience since Abandoned had great pacing IMO)
Most of the items you mentioned will have somehow a little event when you discover them.
Yes! =D That's what I figured. Thank you for confirming =)
Yes , did not have that much time to build a bunker like level so i had to make it a bit small. But i am plannign to add more of those in the future for further exploration.
Annndd.. well the handcuffs is not what the e-mail was describing. I actually had a BDSM set lying around in one of the crew quarters but it did not really fit the story at that point so i guess this will come later.
I thought it was a small bunker but it could be just, you know, an Antechamber (you could make a second door inside and attach other rooms to it. Maybe an underground hangar? I imagine pirates didn't just land on the planet and expose themselves to pollen if they could help it. A vertical hangar?)

Also - it's a pleasure to see you respond. Sorry for taking your time =D
 
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