its rather simple, there are 5 steps on the first postI have a question for ya
This is the frist game I wanted to mod from this site and I have no clue what I'm doing
How do you install this mod
well, re-read it bud, i got it to work with the instructions there, it is very easy if you read them.Instructions unclear still doesn't work.
Same reason I dropped it quickly too. Good intentions trying to make statuses more gameplay relevant, but carpal tunnel syndrome in practiceOkay, so playing this for the first time, I do have to admit that I did have to sadly put it down after clearing the first zone.
This wasn't because I didn't enjoy it, but because the escape system was starting to physically hurt my hands, especially on the longer escapes.
Like, the hypnosis should not be on by default, it actually made it so I had to loose to 6 enemies before realizing what I actually needed to do timing wise, and I had one bad run on a jellyfish that actually somehow stretched on for 10 minutes of struggling against it. Hot in concept, but again, my hands were in physical pain and I still had the rest of the level and the boss of that zone to beat.
Additionally, the choice of giving the gunner grunts shotguns and then placing them in the only "death pit" sections in the game genuinely was one of the most evil moves I've seen, and not even in a sexy way.
Otherwise, I do like the changes to the health/corruptions overall, I just wish my hands didn't still hurt almost a week after finally playing it.
I'll just pop in real quick to tell you that this mod unironically makes this game.Yeah I hear you. If I would have been able to easily change the level layout, HUD, assets I would have liked to give it more accessibility features eg:
Pits are stupid. They do not add any risk to the gameplay. Remove them
The jellyfish mechanic is in a good place but needs explanation. The tutorial for that is in the second stage thus too late. Needs to be explained as soon as these enemies are appearing
QTE accessibility is very important. Having options for that or adapting it dynamically improves enjoyment
Sadly my tools are limited. Keep in mind that I could only alter the scripts and swap assets. I need to work with what i got from the vanilla game. I hope some enjoyed my mod others still got the vanilla version. You may mod it too your liking (nowadays it got even more accessible du to AI)
yep, you are not alone on thinking this. Base game gets boring really fast.I'll just pop in real quick to tell you that this mod unironically makes this game.
I'd really enjoy a randomizer mode on abyss where enemies are spawned at random and fragments give you random equipment. I dislike game over statuses, though. I wish they lead to more severe debuffs than usual.
I'd also enjoy Hachina version of this though we all know Hachina is uh, light on the content.