It's not possible to make an Android version because the game is too big, but this post talks about how to get it going with JoiplayTrinian is it possible to play this on joiplay on android or to make an android version?
Far side in Sacapuntas bar (the place where you helped Tina to avoid the noble)who the hell is scarlett raine and where do I find her?
On the first point, I get where you're coming from and it's something I can tweak, but I've had people complaining the other side that the minimum 5 days before Chapter 4 starts is too long!Some more feedback :
- I started the game from start (v0.7.1) and felt that the start of new chapter without pause was too fast. There were not enough days with free after school time due to random events and story events. You need a lot of evenings to progress Abby's and Lola's friendship, but also for Ms Paris, Jess and the wrestling club, etc. If Missy is punished after class, that time slot is lost. Since the later chapters all start automatically and often have mandatory after class activities, Missy can be hindered for many days in a row to do her originally intended after class activities like Ms Paris photographie lessons. It would be better to have more control when a new chapter starts (as for chapter 3).
- After "Down with the bad girls" Malia seems to be stuck in Isabelle's house in the evening and does not return to her room or to do the dishes.
- About chapter 5 :
Controlling Abby and exploring the new city was fine.
The switch between Abby and Missy was a bit uncomfortable since the animation with all the screen shaking takes some time and dependent on actions you can get such switches in short intervals probably everytime you complete a milestone.
Since Missy and Abby are too young to visit Fivaviana on their own, the new city area may likely end as another one-time-only area without repeatable content.
Some more minor inconsistencies :
- If Missy switches panties with a bad girl, she ends with black bra and panties.
- In the wrestling club story, Jess can easily take out Missy with her wrestling moves. In regular combat however Missy can beat Jess without problems.
(For the game progression it would probably be better if Missy would start weak and could get stronger by (optional) story/quest to battle Jess more efficiently. This would add some progress and Missy would have to avoid some fights at start.)
Notify the player that a new chapter is available and let the player start the new chapter by interacting with some item. You could place hints how to start next chapter in the questlog so that players do not get lost, eg as steps of one big quest "main story".On the first point, I get where you're coming from and it's something I can tweak, but I've had people complaining the other side that the minimum 5 days before Chapter 4 starts is too long!
It's supposed to, as Avenging Angel is a second act quest. I suspect this is an issue that will resolve itself once the rest of the Act 1 quests are implemented, as this will create a much longer time before Reign of Jess as there'll be more quests required to be completed for it to trigger (and I'll be asked another 50,000 times how to get chapter 4 to start! )Notify the player that a new chapter is available and let the player start the new chapter by interacting with some item. You could place hints how to start next chapter in the questlog so that players do not get lost, eg as steps of one big quest "main story".
For me "The Reign of Jess" triggered before "Avenging Angel".
Port Authority BuildingWhere can I find Luna?
This is a really great and thoughtful insight, and will be very helpful to me in planning future storylines. It deserves a fuller response than I'm able to offer at this moment as I'm about to step AFK for a while, but in the meantime, I can explain why Jess did what she did and not the sort of things you suggest: because she has extremely poor impulse control. She's intelligent, sure, but impatient and exuberant, befitting her young age. She saw a path to making Missy her slave and took it.This is a long post/critique of the "Reign of Jess" quest with spoilers. Feel free to skip.
The criticism the "Reign of Jess" receives generally comes from two distinct perspectives:
* Some players who assumed the role of the dominant Missy felt disappointed with Missy's passive compliance during repeated instances of bullying. I empathize with their sentiments; however, it is essential to recognize that dominance does not grant invincibility or an exemption from storyline constraints, as Trinian himself noted in a recent post.
Possible solutions:
- A clear warning to players, prior to the start of the game, indicating that despite their chosen path, certain predetermined story elements would necessitate Missy's submission at specific plot points.
- Altering both Missy's inner thoughts and her verbal reaction to acts of humiliation from other characters in a way that demonstrates Missy's resolve and attitude. Subtly hinting at a potential revenge storyline later might be enough to satisfy this group. There are some people who play this sort of game just for a revenge scene.
- Another approach would be removing the 'domme Missy' path altogether. Instead, dominant traits could be incorporated into Missy as options for specific scenes rather than a distinct character arc. This choice would reduce development time, criticism, and potentially income.
* Then there are the other players like f96zonetrooper, GreenDark, and myself. I don't have an issue with with the concept of Reign of Jess, but how it was implemented.
I have no qualms with Missy being subjected to Jess's dominance. In fact, I had grown quite fond of Jess as a complex and intriguing character within the narrative prior to this quest. I was hoping for a long-term domme Jess/sub Missy at some point in the story.
My (and possibly others') sense of disappointment stems from a sudden change in Jess's character arc, which transformed her into a stereotypical bully. Her actions in this quest left me doubting my earlier evaluation of her complex persona. Previously, I perceived Jess as a multifaceted character with depth, intelligence, and conflicted emotions. She exhibited mischievousness and was a bit of trouble-maker. All are endearing traits in a way. Also, in the story, we are told that Jess is more than meets the eye, that she's cunning and secretive. However, what was presented instead was a one-dimensional bully, distinct from Poppy only in her single-minded and targeted persecution of Missy.
I personally have no problem with blackmail being used as a plot device. Any plot device, regardless of how often they are utilized, when skillfully employed within the context of a story, can lead to interesting and unexpected twists. The problem here is with inconsistent characters and plot.
Jess demonstrates a startling disregard for consequences, relationships, and has no foresight. She burns bridges and exhausts all her options in a single reckless move. She isn't the cunning and calculated girl I expected her to be, instead she appears as an impatient and impulsive person who reveals her hand on her first move. A more artful Jess would have wielded her newfound power with finesse, manipulating Missy subtly rather than resorting to outright bullying. In making smaller demands of Paris, the latter would find it easier to go along with Jess's orders. Jess going overboard in this manner would, or should, elicit a strong response from Paris, Missy, and Abby. This also led Missy and Abby to realize what's going on within one hour. This works for a megalomaniac villain who wants to broadcast her evil schemes, but we were told Jess is different.
There are several ways any of the three victims could deal with Jess's reckless move, but instead we have a pathetic Paris allowing herself to be humiliated in front of her students. We also have Missy sticking her neck (and Abby's) for Paris for no apparent reason.
Then there are all these students and most likely teachers, who immediately should suspect that something is off about this whole thing. Unless Jess is the daughter of that nation's She-Kim Jon Un, her ass should be crimson red within a day.
Like someone else said, both Miss Paris and Jess are burned as characters (for some of us). I think there's only one way Paris can be redeemed. Only if the material Jess has isn't actually on Paris. Miss Paris would be redeemed as a very selfless teacher, sacrificing her job, reputation, and dignity for Missy. But then Jess would be evil personified. Unless that is the role the writer has planned for her, she is irredeemable. Sure, evil bitches can be hot, but they aren't usually complex characters that I hoped Jess would be.
Exactly. It would be enough even to leave the scenes as they are - to change the text description, and Missy’s internal dialogue, her attitude to what is happening, and thoughts on how Jess will pay for this in the future. For those players who do not play as subordinate MissyPossible solutions:
- A clear warning to players, prior to the start of the game, indicating that despite their chosen path, certain predetermined story elements would necessitate Missy's submission at specific plot points.
- Altering both Missy's inner thoughts and her verbal reaction to acts of humiliation from other characters in a way that demonstrates Missy's resolve and attitude. Subtly hinting at a potential revenge storyline later might be enough to satisfy this group. There are some people who play this sort of game just for a revenge scene.
You know your characters best. Maybe the disconnect is between who a character really is and who we (as players) think she is. Or who we wish her to be. It makes sense that Jess is impulsive and her personality would predispose her to abuse power once she gets it. I suppose I was hoping for a deeper emotional bond between Jess and Missy.This is a really great and thoughtful insight, and will be very helpful to me in planning future storylines. It deserves a fuller response than I'm able to offer at this moment as I'm about to step AFK for a while, but in the meantime, I can explain why Jess did what she did and not the sort of things you suggest: because she has extremely poor impulse control. She's intelligent, sure, but impatient and exuberant, befitting her young age. She saw a path to making Missy her slave and took it.