4.50 star(s) 25 Votes

DrDerpington

Active Member
Oct 6, 2017
692
1,592
weird, i go out of my way to find games made for rpgm. what about rpgm ruins games?
It was fun at first... but after you played enough of them, you will get sick of tthose generic assets, mostly empty maps, never ending running around the maps, etc. etc. A lot of rpgm games cant even hide textbox so you could see whole images.
 
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icollectsouls

Active Member
Jul 15, 2018
599
1,086
While a lot of RPGM stuff is hit-or-miss, I still appreciate the level of variety and interactivity it can offer. From what I can tell, it's also far easier for beginners to work with compared to other engines. You already have a fairly-solid engine to work with and just have to modify things as necessary to make your game work, as opposed to something like Unity or Ren'Py where there's a lot more additional learning/programming/coding/etc. involved.
At the end of the day I'd rather play a functional game with good porn in RPGM, even if the gameplay isn't too exciting, than a dysfunctional game with bad porn made in Unreal Engine or some shit.
 

baxtus

Active Member
Apr 15, 2021
675
768
While a lot of RPGM stuff is hit-or-miss, I still appreciate the level of variety and interactivity it can offer. From what I can tell, it's also far easier for beginners to work with compared to other engines. You already have a fairly-solid engine to work with and just have to modify things as necessary to make your game work, as opposed to something like Unity or Ren'Py where there's a lot more additional learning/programming/coding/etc. involved.
At the end of the day I'd rather play a functional game with good porn in RPGM, even if the gameplay isn't too exciting, than a dysfunctional game with bad porn made in Unreal Engine or some shit.
If you're a good dev, you can make good gameplay in RPGM as well, it's really about effort you're willing to put in
 

scoobzz

Member
Dec 6, 2018
128
236
It was fun at first... but after you played enough of them, you will get sick of tthose generic assets, mostly empty maps, never ending running around the maps, etc. etc. A lot of rpgm games cant even hide textbox so you could see whole images.
that sounds more like an issue of quality of the game rather than rpgm itself though-- which is kind of expected, given that rpgm grants access to game design (with its generic assets) that non-"devs"/artists would otherwise be excluded from. a lot of those issues are resolved through better and more focused game design.

even if some devs get a bit carried away with building giant worlds before they have the content to fill that world, the positives far outweigh those negatives for me. i really dislike the visual novel type game where you have no agency. rpgm naturally lends itself to interaction with the world.
 

icollectsouls

Active Member
Jul 15, 2018
599
1,086
If you're a good dev, you can make good gameplay in RPGM as well, it's really about effort you're willing to put in
Well, yeah. I don't think I said anything to imply otherwise there.
I was just saying that a "boring" game made in RPGM that still functions well and has decent-to-good erotic content is a more enjoyable porn game overall than something that's lacking in functionality or porn despite being on a "better" engine.
Then again, sometimes "boring" in RPGM can mean "little-to-no combat and the engine is used more like a point-and-click adventure" which I much prefer to it meaning something like "excessive and/or unfun combat, especially for a porn game."
 
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Trinian

Naughty Schoolgirl
Game Developer
Jan 16, 2021
992
1,839
Can someone tell me how to get this scene please?

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It's a random home event. Go with Stacey when she wants to talk to you and choose accept your punishment.

when the teacher romance update
No concrete date yet, but it's coming. There's going to be some new content for her in this update if all goes to plan.

does following the down with the bad girls quest low submision?
Each individual choice you make raises or lowers submissiveness. There's a lot more opportunities to lower it on Down with the Bad Girls. Doing the dream sequence version will not cause anything to change, though, only the real version.
 
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May 23, 2020
159
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I love the game. Haven't played this update yet. Is there or will it be more content with Poppy in the submissive route? I prefer the being the bad girls bitch route of the game and I want to know if the next updates expand that route. Like betraying your friends for her or maybe an interesting development would be Poppy dominating your sister, mother, friends or Teacher.
 
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Grandy_UiD

Active Member
May 16, 2019
623
676
Started another playthough and (I think) I am stuck on progress with Abbie. Having dinner with her and her family at her home and then it just loops. She goes back to her room, I talk to her again and the dinner dialogue triggers again. If I remember this correctly from my first playthrough, it should trigger the quest to get her relationship point up?
 

Trinian

Naughty Schoolgirl
Game Developer
Jan 16, 2021
992
1,839
Started another playthough and (I think) I am stuck on progress with Abbie. Having dinner with her and her family at her home and then it just loops. She goes back to her room, I talk to her again and the dinner dialogue triggers again. If I remember this correctly from my first playthrough, it should trigger the quest to get her relationship point up?
If the quest hasn't appeared in the list yet, it means you'll need to talk to her in the school yard during first break to start it.
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,084
1,974
Just played 2nd orchard fight against Jess ... only way to win (without items) was to spam grapple + guard all the time.

Jess does an average of ca 70 damage per turn due to double attacks while Missy just does ca 30 and her guard heals only 50 every 2nd turn, so trying to do grapple + damage + guard leads to a quick defeat.
Spamming grapple + guard only works because there is a chance that Jess hits herself with critical hits dealing 120 damage to herself. It depends on RNG how fast Jess knocks herself out. This way to fight is rather unusual ...

---

Since Missy can defeat many "bad" girls, it would be nice to collect souvenirs like the red ribbons or the defeated girls' panties (leading to potential further punishments during school day). There could be an option to later trade the (named?) panties back for some reward.

During the scene with Miss Paris during lunch, Missy can lie for her (+ Miss Paris) ... since good girls don't lie, Missy could ask Miss Paris for a correction to earn double bonus points with her (if there is a way to romance Miss Paris).

During the delivery girl quest, it would be nice if interacting with the champagne bottle in Rosaleigh's room would always lead to a menu where the player can cancel the action. I clicked on the champagne expecting to find some options to manipulate the bottle I saw in a previous try and instead Missy drunk a glass and the complete event was lost ...

It would be nice to be able to see the relationship stats for NPCs and groups somewhere ...
(Edit : noticed the note on the wall in Missy's room.)
 
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Trinian

Naughty Schoolgirl
Game Developer
Jan 16, 2021
992
1,839
Just played 2nd orchard fight against Jess ... only way to win (without items) was to spam grapple + guard all the time.

Jess does an average of ca 70 damage per turn due to double attacks while Missy just does ca 30 and her guard heals only 50 every 2nd turn, so trying to do grapple + damage + guard leads to a quick defeat.
Spamming grapple + guard only works because there is a chance that Jess hits herself with critical hits dealing 120 damage to herself. It depends on RNG how fast Jess knocks herself out. This way to fight is rather unusual ...

---

Since Missy can defeat many "bad" girls, it would be nice to collect souvenirs like the red ribbons or the defeated girls' panties (leading to potential further punishments during school day). There could be an option to later trade the (named?) panties back for some reward.

During the scene with Miss Paris during lunch, Missy can lie for her (+ Miss Paris) ... since good girls don't lie, Missy could ask Miss Paris for a correction to earn double bonus points with her (if there is a way to romance Miss Paris).

During the delivery girl quest, it would be nice if interacting with the champagne bottle in Rosaleigh's room would always lead to a menu where the player can cancel the action. I clicked on the champagne expecting to find some options to manipulate the bottle I saw in a previous try and instead Missy drunk a glass and the complete event was lost ...

It would be nice to be able to see the relationship stats for NPCs and groups somewhere ...
(Edit : noticed the note on the wall in Missy's room.)
Thanks for the feedback! I'll take the points in order:

- 2nd Jess fight is indeed meant to be hard. I haven't tested it with counter-grapple and encourage once Missy reaches level 4, but I expect these would help a lot. The combat system is still very much a work in progress and something I'm happy to listen to suggestions on. Grapple is the way to beat most harder enemies because it deals percentage-based damage and thus renders large health bars irrelevant.

- I like the idea of collecting items from the bad girls, which is why I added the Jess's Ribbon and Poppy's panties drops. (I expect a lot of people haven't got Poppy's panties as she's currently the hardest fight in the game.) I also really love the idea of the winner taking the loser's panties and then returning them for a forfeit. That's going in the ideas bank.

- I actually have a half-worked-out idea for that choice. Right now, it doesn't do anything except make a note that Miss Argolla knows or doesn't know that Miss Paris is soft on panty-flashing, with potential consequences later on.

- Champagne bottle - I did it myself a few times in playtesting actually! That's easy enough to implement, but I also want the player to get caught out at least once. I suppose I could make the choice appear on the second and later runs. Will have a think about it.
 
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f96zonetrooper

Engaged Member
Dec 21, 2018
2,084
1,974
I almost finished the game ... but when playing the dream version of "Bad Girl's Bitch" during the event in the park the game crashed. I lost about 1 hour (whole day) since I saved the last time.

Edit :
I replayed the day and the dream and everything was fine, so it was likely a problem with the engine after letting the game run the whole day (partly in background) and not a bug in the script.
Just to make sure to not loose progress : Save often
 
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4.50 star(s) 25 Votes