Blender, all the game is made with it.Are scenes made with unreal engine or blender?
Seems very few games are made with blender. Most people use Daz. Do you know why people prefer using Daz?Blender, all the game is made with it.
Well Daz it's relatively easy, because it gives you a great choice from their catalogue of posable, rigged models that can be animated in other softwares ( like Blender).Seems very few games are made with blender. Most people use Daz. Do you know why people prefer using Daz?
You can also buy premade assets for blender though. From BlenderKit for example. But yeah, I understand Daz is probably just much easier to use.Well Daz it's relatively easy, because it gives you a great choice from their catalogue of posable, rigged models that can be animated in other softwares ( like Blender).
Also there's a great catalogue of clothes, hairs, furnitures, and other assets already at your disposal without the need to model them from zero.
So all you have to do is to create the pose and the animations ( like for the sex scenes) and then renders them with more ease, instead of creating everything from scratch like Rathieu did with this game and the other one he's making.
The bigger cons with Daz is that you often see similar models ( both for women and the men), whereas with this (or other 3D softwares) you can be more creative ( but you also need to know more about 3D modelling, rigging and other skills needed to create a 3D background and models from scratch).
Many devs aren't 3D modellers, so Daz is in most case a shortcut to create a game, with less stress and more quicker thanks to his immense catalogue of pre assets, that's why many prefer to use Daz and then just creating the animation using a specific 3D softwares engine.
Sure, but as far as I can tell, Blender (BlenderKit) is more focused on physical objects, scenery, props, etc, while Daz has a bigger focus on character creation (humanoid models).You can also buy premade assets for blender though. From BlenderKit for example. But yeah, I understand Daz is probably just much easier to use.
Yes but as JGNeon perfectly explained Daz has a superior catalogue as a bigger pro, also is more user friendly than Blender.You can also buy premade assets for blender though. From BlenderKit for example. But yeah, I understand Daz is probably just much easier to use.
Maybe to people that like Thrash, Orchestral, and Power Metal. But I don't. I do like Doom Metal and Psych Rock though.Nah. Perfect would be thrash, orchestral, and power metal.
LmaoWithout the CHEAT this game is a garbage.
The story is great. The animation is difficult to like because body animation is great but the face-head could be better. Overall good game, just don't play without cheat mode or it will be a nightmare.
That's strange I play Mist regularly on my Imac ( end 2009, to say how old it is) and the game play perfectly, no lag nor other issues ram/memory related, even with the most heavy animations (like the threesomes, or the orgy at the end after they kill the director), it's still fluid and without a hiccup even now.(1) My computer is pretty solid, and this game makes it seem like I'm laying on a potato. The lag makes it unplayable.
(2) The intro is long AF and annoying AF. I click everywhere, unable to even see the mouse cursor, unless I roll it off the game window, onto my desktop. And that part where it just shows that scene that slowly shoes the red eyes, then the silhouette...takes way to effin long, and with the lag, it's just that much worse.
I remember playing this a long while back, in early stages, and it wasn't that bad. There's no way it should lag that badly when I can play other games that use way much more ram/memory.