- Dec 12, 2019
- 102
- 66
Bruh don't jinx it.The number of days since an update for the game is comfortably in the double digits. The previous one was almost a week gap. I think we’ve reached as “stable” as it’s gonna get.
Bruh don't jinx it.The number of days since an update for the game is comfortably in the double digits. The previous one was almost a week gap. I think we’ve reached as “stable” as it’s gonna get.
Thanks, it did cut out over a hundred errors, though some still remainFind .csproj file and:
- remove all inside
- paste this:
- add once again all depedenciesCode:<Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>net472</TargetFramework> <LangVersion>9</LangVersion> </PropertyGroup> </Project>
lets see if this helps
Thank you very much, I'll try it! What do you use to develop instead of VS?Well I dont have this errors and I dont use visual studio for development so its hard to tell.
I created simple mod for my mod, you need to download this and add to your solution, then add this dependecies:
View attachment 2446334
then you can modify all what my mod do and even create your own balance mod and share with community
for example if you want change wolf conception rate you can do: (this is included as example in file):
this is very simplistic project if this not compile then you have problem with development environment, probably dont have install correct sdk or something like thatCode:[HarmonyPatch(typeof(WolfSpeciesCoreData), nameof(WolfSpeciesCoreData.ConceptionRate), MethodType.Getter)] public class WolfSpeciesCorePatch { public static void Postfix(WolfSpeciesCoreData __instance, ref int __result) { __result = 95; } }
Thanks for that, I tried downloading it and using it but got the same kind of errors. However I was able to successfully compile the special patch you made for me and it worked - thank you very much! I really appreciate the effort and your help. I'll try to add more values to it based on the wolf data template file provided, and get to work on stuff. Thank you again!jetbrains rider
nicee,how do you do this though lol.editing code ?I am working on trying to have the main NPC girls be able to work at brothel (work using the sex animations that they have with the player). So far I have only managed to bring the building over to this side. View attachment 2445527
Ааа, так это Complex Breeding ModСпасибо. А что за мод? Я тут вроде все скачал-установил, а ничего подобного не видел.
i think im to dum to istal it hm.ComplexBreeding Mod (version: 0.3.0.6)
DISCLAIMER: mod have only assets from base game so please do not expect that angels have wings etc.
If you updating mod, you need to start new game if there is major change in versions (for example 0.2.0.0 -> 0.3.0.0)
Requirements:
- base game version: 2.0.15.1
- BepInEx 5 (latest)
- tutorial DISABLED (mod remove some mechanics required in tutorials)
- start new game
Difficulties difference:
- EASY: all maintenance and buying prices are divided by 5
- HARD/MASTER: add cluter mechanics: when sum of monsters/slaves is bigger then 20, then increase maintenance 2% for all per slave/monster above 20
Recommended:
- this is overhaul mod (huge changes to base code) so you should only have this mod enabled or expect compatibillty problems with other mods (pixies mods should be fine but not tested)
- npc and special characters are not changed in this mod for now so they will probably give you wierd looking children (if you want to play with this characters for now is better to skip this mod)
- mod is in very early stage of development but some people ask me to give it anyway, expect bugs and UI inconsistency
Game is much slower in progression and a little harder, especially on beginning. (remember that slave can now sell milk so its good source of cash)
Species: 8 base and 21 evolutions
Professions: 12
Installation:
- put dll to plugins folder in BepInEx
Changelog:
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Changed mechanics:
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Triats:
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Racial triats:
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Brothel changes:
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New species mechanics:
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Professions mechanics:
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I do not think there is an NG+. With Flora, you can only do 10 dismantles per day with Flora without overworking her, I think after 50 days this limit stops. As for whether difficulty affects the duration she stops working, I do not think it doesJust to verify, this game has no NG+, correct?
Also, does difficulty affects how lazy Flora is? Having her sit her lazy ass for 1.5 days after a few dismantles is frustrating
Thanks for sending this extra stuff - unfortunately I think I'm too dumb to make use of it, like I said I have almost no coding experience so I'm not sure how to use this nor am I sure how to do any more with the submod you sent me than the wolf conception rate variable already present there.I was a little in hurry and I forgot to add dependency to my mod/plugin, so if you change name and it will loaded before my mod this will not work, you can add this dependency that way:
View attachment 2446676
Спасибо!Ааа, так это Complex Breeding Mod
https://f95zone.to/threads/monster-black-market-v2-0-15-1-dlc-team-apple-pie.124772/post-10016740
там измененная игровая механика, основанная на эссенциях.
do you now has any stuff? you can reach out toIs anyone able to give me outlines of all the slave character bodies? That would be a massive help to my work if not I'll try to figure out something soon
damnnnn,now this is actually some ntr shxt.is your patch as BEPIN plugin or direct mod like mine?Still working on this, I have not finished it yet or got it working, but I took a pic of this proof of concept. Still have a bunch of errors and debugging to go through, still haven't gotten the sex animations to play yet.
as a weekly bump,https://f95zone.to/threads/monster-...c-team-apple-pie.124772/page-199#post-9985544Hey, just curious, what's the situation with the current patch and working mods?