Thresh gave a Labyrinth teaser on Patreon.
It's not a simple maze or finding a path using the basic renpy inputs. From what I understand it's best described as turn based Pacman. you gotta run around a grid collecting keys for a locked gate, while avoiding the hellhounds, with different movement patterns, that chase after you (and defeat you on capture for rn), as well as other traps. There's gonna be several stages too, with the first being a tutorial to get your bearings before the hunt begins.
Btw, Thresh has been debating releasing the labyrinth in chunks, or holding off until he can drop the whole kitten caboodle. or I guess, Puppy caboodle? Opinions?