- Nov 3, 2018
- 14
- 36
And that's totally understandable! My point was that I would argue it is definitely not the case with MGD, what with content being released on a regular basis and being quite consistent across time (whether from an update point of view, a lore point of view, a fetish point of view, etc.).I'm going to be honest, while I do get that video game development is hard (My career has me go into several different creative trades to begin with) so This isn't my first rodeo, but there comes a point where you gotta ask what is the end goal and is it something in sight or even obtainable within reason. it's one of the main reasons you tend to see a lot of """"doomposting"""" especially on this site. Some people really do need the "uuhhhhh you try this yourself" while others even after a long ass hiatus with tempered expectations, and hell years of new experiences and that delightful dosage of perspective come back and barely seeing growth of the fields and wonder where all that time has gone, what have you been waiting for, and what is that bigger picture.
Perspective goes both ways.
We're all woefully familiar with games that get lost in the sauce, or which feel like they don't even have much of a direction to begin with. And similarly, we're familiar with cash grab games, which don't have much going for them except for some appealing assets, and which want to entice you into subbing to support development without then delivering tangible results.
But MGD is going strong and has been doing so for a long time now, and the dev has always been active and responsive, whether on Patreon, Discord, or here. I believe the only hiatus that the game has ever undergone was when the dev suffered from burnout after overdoing it on the Venefica content.
Heck, MGD is and has always been free, with support being completely voluntary, so if the game is actually a ploy to milk Patreon cows, it's quite the 4D chess one.