Wow, I really am mindblown by how fast you do those updates. Not only that, but where some people would just do a bugfix and call it a day, you add fun new content and Quality of Life features. The costumes are a nice addition, as are the scenes that now trigger on events. As
heavy1handed mentioned, placing the first backrub event a bit earlier will add some more pacing to Nim's progression.
I used my old save and had no problems with it. The only bugs I found were two places in Nim's first backrub event where she calls you "Player" instead of your chosen name. Attaching a screenshot of the first instance below.
Also, for some reason I can't enter the house at the bottom of the second map. Don't know if it's intentional or not(it's not barred by a sign and every house so far has been open). Maybe the mushroom girl's costume is in there since I made a list of the houses, checked it twice and still couldn't find
if she's been naughty or nice it.
This was a pretty fun update. Since I'm used to waiting a couple of months for an update with medium content, getting bite-sized chunks every few weeks is refreshing, to say the least. I loved the little jokes peppered in, the shut-in caught me by surprise
(I wonder if he'll be a shopkeeper or a quest giver in a future update...) The map and quick travel options made backtracking so much easier. The costumes are a nice addition, adding some variety to the way the girls look and finding them adds a nice incentive for the player to explore every nook and cranny in the world. With that said, it might become a bit too hard once the maps become too large, so giving the player the option to purchase them/giving hints where to find them in future builds might be an idea worth looking into.
Keep up the good work! It sounds like next weekend's update will be a blast!