I am worried about there only being one person working on the project though. That tends to not end so well as more features are added and updates get further and further apart. Maybe if the goals of the game are reasonable it will be okay.
I know what I want from start to finish.
In fact, regardless of the number of personnel... there are reasons to worry.
(Some internal disputes among developers can also ruin the game
When my project started, only I knew that I wanted to make a platform game.
Even if I only make the reward scene of the character.
Who knew that Cle Battle’s system was for today?
Who knows that the sex system of Foxy mini games will be used in Mobs' sex attacks?
Me, I clearly planned all...lol
I also know where my limits are, so I will not zoom in on the target infinitely.
From the beginning of the project, my goals were clear: