RPGM Completed Monster Girl Quest: Paradox [Part 3 Demo v3.00] [Torotoro Resistance]

4.70 star(s) 33 Votes

akuuuu4

Member
Aug 5, 2018
235
118
It should work directly from folder without the need for ace to be open, check if you got *.rvproj2 associated with ace to open by default.
I got it associated with ace and I was able to open other projects directly from the folder (e.g. Bo Wei games). Perhaps this one is because that MGQR is larger in size and my laptop is not strong enough so some requests just get timed out or locked.
 

Zeyla

Member
Mar 1, 2018
464
634
Oh sorry, it was just in an artistic sense. Relative.
Did you mean from Monster Girl quest the visual novel?
Cause she was actually undead there, so.. You like zombies? You filthy animal ! I'm kidding I like zombies too :D
 

Einsichi

Newbie
May 18, 2020
39
15
Did you mean from Monster Girl quest the visual novel?
Cause she was actually undead there, so.. You like zombies? You filthy animal ! I'm kidding I like zombies too :D

You guys are talking so much about the visual novel that I'm trying to read it...
But it's read-only, right?
 

Magadan

Newbie
Dec 3, 2018
28
27
The alternate timeline plot device sounds like it fits very well for a game like this. Not only could this provide an opportunity to re-experience plot-lines from the original but also opens up the potential for different interactions between characters.

As for the kinks, I am actually not into vore, hand milkings, mouth milkings, and many of the others MGQ caters to. For me, it's the story and characters that make me keep coming back to the trilogy.

I am definitely wanting to avoid getting spoiled as MGQ is one of those gaming experiences that players look back on for years to come.


Will do. I will finish the first three before picking up this game. I am glad that I started there first since I almost always go for RPGM games and rarely play VNs.
Truth, honestly even if there was no porn in the game at all it would still be a solid experience. Hope you get to play Paradox soon. God knows how many hours I've lost in total (lost my save multiple times and had to restart)
 
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Zeyla

Member
Mar 1, 2018
464
634
You guys are talking so much about the visual novel that I'm trying to read it...
But it's read-only, right?
Nope, there is combat "gameplay" in a sense all the rest is read yep. The combat is like old school games where you can use skills to buff up or evade etc. With bosses that have fix mechanics. it's a bit hard for me to explain without a good example, but it's a pretty solid game.
 

MrCrazy123

Active Member
Feb 6, 2019
564
952
Is there any mechanical reason to using 'talk' against bosses? Since you can't recruit them like that, is there an achievement or completion tracked for talking all the bosses to 100, or maybe they can give rare items?

Or does it only exists for fun and lore?
 

Picklifier

Newbie
Jan 7, 2022
30
14
Is there any mechanical reason to using 'talk' against bosses? Since you can't recruit them like that, is there an achievement or completion tracked for talking all the bosses to 100, or maybe they can give rare items?

Or does it only exists for fun and lore?
Pretty much just fun and lore. There's no such achievement (at least not before part 3) and I've never seen a boss give anything valuable. I'm not sure if bosses even give you stuff at all.

On another note, I really don't see the point of the talk skills that do nothing but lower affinity, since there seems to be no benefit from having it low and some benefit from having it high. Maybe to reduce the chance of recruiting someone you don't want so you don't have to constantly reject her?
 

nvoim

Member
Nov 9, 2019
157
88
Pretty much just fun and lore. There's no such achievement (at least not before part 3) and I've never seen a boss give anything valuable. I'm not sure if bosses even give you stuff at all.

On another note, I really don't see the point of the talk skills that do nothing but lower affinity, since there seems to be no benefit from having it low and some benefit from having it high. Maybe to reduce the chance of recruiting someone you don't want so you don't have to constantly reject her?
I think it might just be a meme, but if I had to pick an explanation it's because enemies with high affinity frequently interrupt combat to give you gifts or open conversation which can be pretty annoying if you are trying to farm them and can't 1-round them for whatever reason.
 

Jenkins

Active Member
Jun 6, 2017
991
381
Since the timeloop event is nearing completion I wanted to ask once more, though I know it's been answered before most likely. Are the linked downloads in the WIN/Other section of the OP the current, latest version of the game or would one need to grab the files from within this thread between their version and the current?
2.41 is latest
 
4.70 star(s) 33 Votes