MGQ Paradox Part 3 News!!
Google Translate:
Regarding the current production status.
Regarding "Mon Musu RPG final chapter", I'm sorry to keep you waiting for so long.
We are currently running test play, but there are still many things to be worked out, not just bug fixes and balance adjustments.
If it takes a long time to fix a bug, you may ask, "Is there an unsolvable bug?"
I hear a worried voice saying, 'Is there a problem in development?'
The actual bug fix work is quite different, bugs that take 1 minute to 1 hour to fix,
It is a feeling that about 5000 to 8000 will come out.
If you look closely at the number of enemy monsters, it has reached 950 bodies,
We have a lot of work to fill in, but we are steadily progressing step by step.
After all, the scale of the game itself is beyond what an individual can do, and it will take time to complete.
Test play is already underway, and the game system and story have been very well received by test players.
Well, from the standpoint of a test player, even if you subtract the point that it's hard to say unpopularity directly,
We often receive very enthusiastic impressions such as stories,
I am proud to say that I have reached an excellent standard in self-evaluation.
The play time of the test player is also 5 to 10 hours until the scenario branch,
30-50 hours on the Celestial Route, 30-50 hours on the Makai Route,
It's usually the same time as this estimate.
However, since many test players are familiar with RPGs,
Regular players may take a little longer.
The final chapter that concludes Luka's adventure
(However, it's more than the previous and middle chapters combined...)
We've put a lot of time into making it great.
I apologize for not being able to deliver it promptly, but please wait a little longer.