Yoloswagking
Well-Known Member
- Sep 29, 2017
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try this one.has anyone posted a 100% save yet, or at least 100% of the loss scenes?
try this one.has anyone posted a 100% save yet, or at least 100% of the loss scenes?
you can use cheat engine and pull your hair finding the variable you want so you can lock/change the number inside the game. But the game is so big good luck finding the variable.Thanks for the reply, but I play the game raw(without using mtool). Is there any option to cheat?
I think the Great Decision could have been much more than it turned out to end up being just on the micro scale of how your companions react and whether they ultimately decide to put their trust in Luka and continue to follow his lead based on who he took with him, how he resolved conflicts beforehand, who he recruited, affection level, etc.If you join the opposite route, then your route exclusive companions leave and the other route's companions join.
However, what I'm not sure of is how the game handles the events at the end of part 2.. Part 2 ends significantly differently depending on which companion you had, and from what I've seen of the routes.. some of the plot points would make no sense at all if you hadn't seen their ending to part 2, and I'm not sure how easily they could fix that plot hole.. but I haven't actually seen it so I don't know.
Try this one.The version 3.00 need a update to 3.01.
engaging character writing with depth? In mgq?I think the Great Decision could have been much more than it turned out to end up being just on the micro scale of how your companions react and whether they ultimately decide to put their trust in Luka and continue to follow his lead based on who he took with him, how he resolved conflicts beforehand, who he recruited, affection level, etc.
I'm not suggesting it should have done all of that for every companion, but for major/boss ones and your part 1 choice of Ilias/Alice, I think it would have been nice to have been able to potentially make them believe in Luka coming through for them that they would be willing to trust whatever his choice was. Make their decision to ultimately side with or against him for what his decision is be more character-oriented rather than event-oriented. It would have also been nice to give Luka himself more of a personality during that choice, but that has been my stance on his character for most of Paradox anyway.
Can you post the job i don't have Edgelord I'm on Alice route on the final Map. im afraid i miss the job itemWhen you got it Crisis Addit builds (Edgelords)
Crisis Addict: 50% Omni Boost, but charackter start every battle with 20% HP
There are many Abilitys that are working with 20%HP or less and got more support in Part 3.
Basic Luca abused this extremly well.
I can Post an example if needed
Depth would be nice, but even what I suggested is a rather bare bones example of melding gameplay elements with the plot and story decisions. Even just having the Affection stat alone contribute to a companion's willingness to advocate for a certain choice and even stand with Luka against their own best interests based on something like that would be nice.engaging character writing with depth? In mgq?
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Practically stealing my opinion at this point, though my expectations were much lower and cynicalDepth would be nice, but even what I suggested is a rather bare bones example of melding gameplay elements with the plot and story decisions. Even just having the Affection stat alone contribute to a companion's willingness to advocate for a certain choice and even stand with Luka against their own best interests based on something like that would be nice.
My expectations for depth in MGQ isn't very high, I'm certainly not expecting something that deepens the writing and world building on the level that my last reply to you contained. At this point, I'd settle for just having Luka be a character again, even though I didn't like who he was in the prior installment, at least there was a person there, sort of.
You need to clear the game if you want to use Chaos Equip.so I played a bit and got some cheatos addition done in my save with mtool and found some accessories that can't be equipped like these ones(heaven's ring), got chaos pillar +30 and strange sonya weapon from the reaper which also can't be equipped
View attachment 4238360
is there something I need to do to equip it or do I need to progress the story in some special way? went through alice route till the end and those 2 are still unequip-able
I am rather unforgiving of characters that don't tend to think past the immediate implications of their actions, which just about everyone in MGQ is guilty of. That I judge Luka the harshest is merely a result of the fact that he is meant to be the human(ish) perspective that we see the story unfold from.Practically stealing my opinion at this point, though my expectations were much lower and cynical
Also i expected mgqp to not scale up while practically not adding anything onto it, this game is such a perfect fit for "As wide as an ocean, as deep as a pond" phrase
Answer: Yamatai.how do you open the golden chest in third route??
They are recruited in the "last route", pretty much towards the end yeah. A bit late if you ask me, but I suppose you can replay with them afterwards x)Now I ask: Does anyone know at what point on the map you recruit nero and neris? Or is it that they only appear at the end when you would have to go to the last tartarus?
So it's until the final battle?They are recruited in the "last route", pretty much towards the end yeah. A bit late if you ask me, but I suppose you can replay with them afterwards x)
Ah, nice attempt with preventing spoilers, but it is painfully obvious who that is and what the fourth route entails. I mean, we have the Angel Route, the Monster Route, and the Chaos Route. So what's that leave? And who would Luka be so willing to indulge in such a route that would entail re-enacting a journey in which countless innocents suffered horrific fates all for the sake of satisfying the whims of a companion's wish to just be there for the journey, from the beginning?BTW for those wondering, the game isn't finished yet. There is in fact a secret FOURTH route (not kidding) but it is not yet available, TrTr is gonna add it in a update god knows when, you can check it out in Luka's room in his inn, if you go there and click on his diary he'll have a conversation with a character you recruit at the end "no spoilers" and they talk about wanting to do the journey with Luka's. And then we get a message from the developer saying "not added yet" go check it out
Blurred name for no spoilers
Ah, Harpy Village. Truly, One of the most well crafted subplots of the original game. Who could forget such classic moments likeI'd argue that phrase of "width of an ocean, depth of a puddle" is more a perfect fit for Skyrim than this, though there is one thing that MGQP did that I thought was better than the original: It replaced the entire Harpy/Happiness Village plot. The impetus and resolution of that thing in the original made my blood boil, so I'm glad it was different in paradox at least.