RPGM Abandoned Morningstar [v1.7] [Casey Kane]

4.80 star(s) 6 Votes

CaseyKane

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Game Developer
Jun 4, 2020
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how is the development cycle so far, would there be an eventual steam release for a one-time purchase? i'm surprised that this project is at version 1.5 , most patreon projects are at 0.x - 0.xx, so i'm actually excited to try this out :)
The version number is perhaps deceptive. I'm not sure how others are doing things, so my numbering isn't any relation to theirs, I'm afraid. Steam release, probably not. I mean, the game's free anyway. But hey, if you do try it out I hope you enjoy it ;)
 

Stick

New Member
Nov 30, 2017
10
3
All defeted should be consumed by mouth, ass, or pussy. Might be cool to let us decide at the end of each fight. There is also the option of hiding a friend up in there and pushing her out later.
 
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Nayko93

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Feb 3, 2018
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All defeted should be consumed by mouth, ass, or pussy. Might be cool to let us decide at the end of each fight.
and did you think about the time it take to make 3d render ? making them and rendering them ?
or the time it take to create different scene in rpg maker , write text , put the picture , the effect , the script ....
now imagine this 3 time for each victory vore scene ...
 
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Stick

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Nov 30, 2017
10
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and did you think about the time it take to make 3d render ? making them and rendering them ?
or the time it take to create different scene in rpg maker , write text , put the picture , the effect , the script ....
now imagine this 3 time for each victory vore scene ...
Just suggestions. I would love it but in the end it is not my game.
 

CaseyKane

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Jun 4, 2020
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Just suggestions. I would love it but in the end it is not my game.
Thanks for the suggestions. I do check here regularly to see what people are saying. Nayko93 is right though about the time that each scene would take to create. I'll be trying to create a diverse range of scenes over the course of the game, so there will be lots of mouth/anal/vaginal vore, but seldom with the same character. Hope you're enjoying things so far.
 

Doc_Odd

Member
Jun 15, 2017
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While writing and rendering different possible scenes is tricky, I still recommend it for the unavoidable stuff. If it were up to me, there would definitely be options for the bandit, for example. And being both into watersports and not into anal vore, one path I'd like to see is MC accepting the offer to drink the bandit's piss, but instead of then letting herself be consumed, use the opportunity when she's close to the bandit to turn the tables and devour her by mouth.
 

CaseyKane

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Jun 4, 2020
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While writing and rendering different possible scenes is tricky, I still recommend it for the unavoidable stuff. If it were up to me, there would definitely be options for the bandit, for example. And being both into watersports and not into anal vore, one path I'd like to see is MC accepting the offer to drink the bandit's piss, but instead of then letting herself be consumed, use the opportunity when she's close to the bandit to turn the tables and devour her by mouth.
It's not a matter of it being tricky. It's that if I were to render every conceivable avenue of vore to make sure an option is provided for everybody's taste then there simply wouldn't be a game.
 

TomAlexanderFrame

New Member
Sep 18, 2019
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Very nice and interesting game thus far.

I wish to see some extension on digestion scenes. Does not have to be graphic or anything, but some more detail regarding it can be very hot indeed. Many vore fans regard the digestion as the most interesting part, capitalize on that and make it hawt. Game-overs are slightly boring, but decent enough if the scenes were a little longer. Best thing to do is make highly customized game-overs with a lot of description for each individual game-over and transition it into a general "game-over" or something to maximize how interesting each scene is and have a general solution for development speed. Scat scenes for monsters might be prudent.

Dialogue and stuff is nice- World-building is also nice, right up my alley (except I'm weird and I don't like F\F).

3d renders work decently well, 2d art works really well and you know how to utilize it with dialogue and story. Nice execution of the rpgm stuff, might be cool to have custom stuff later, but nothing fancy is really needed. Mix between 2d and 3d can be jarring.

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Will follow this actively. Listen to my advice\suggestions\opinions at your own peril and never do something you're not comfortable with or compromise your own ambitions to appease the masses against your gut feeling. Best of luck to you.

edit: Sound usage is splendid and transitions for different scenes work well. Don't do what I did and forget about sound, there is soo much potential. Beginning stomach sounds are fantastic and should be used often. Moaning gasps are nice too and don't take too much space.
 
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CaseyKane

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Jun 4, 2020
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Very nice and interesting game thus far.

I wish to see some extension on digestion scenes. Does not have to be graphic or anything, but some more detail regarding it can be very hot indeed. Many vore fans regard the digestion as the most interesting part, capitalize on that and make it hawt. Game-overs are slightly boring, but decent enough if the scenes were a little longer. Best thing to do is make highly customized game-overs with a lot of description for each individual game-over and transition it into a general "game-over" or something to maximize how interesting each scene is and have a general solution for development speed. Scat scenes for monsters might be prudent.

Dialogue and stuff is nice- World-building is also nice, right up my alley (except I'm weird and I don't like F\F).

3d renders work decently well, 2d art works really well and you know how to utilize it with dialogue and story. Nice execution of the rpgm stuff, might be cool to have custom stuff later, but nothing fancy is really needed. Mix between 2d and 3d can be jarring.

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Will follow this actively. Listen to my advice\suggestions\opinions at your own peril and never do something you're not comfortable with or compromise your own ambitions to appease the masses against your gut feeling. Best of luck to you.
Thanks for the very in depth feedback. Lots to think about. You're not the first to advocate for longer digestion scenes, so I'll keep that in mind when I'm creating the newer content. Same with skipping the AV woodland scene. I'll try to put in a workaround once I've finished the content for the next update.

"Might be prudent to have custom stuff later" - you lost me there a little. How fo you mean?

Regarding the snake and the slime, I don't disagree on either point, but I'm unlikely to go back and change them in the foreseeable future. There will be other snake scenes in the coming updates, and now that I know more about what I'm doing with the rendering software and with RPG Maker MV, I'm confident I can produce something much better than the clunky slide-show I made back then. The slime scene I don't consider to be a proper scene in any sense, just a game over for getting your dumb ass caught by slow, oozy blue slime things. I'm more inclined to take it out altogether than work on it any more.

Thanks again for taking the time to give feedback.
 
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arimfan

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Feb 24, 2018
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thank you for making a quality 3d game with focus on this genre. Refreshing!
I really like the consensual part even tho i'm not a fan of human on human vore, i'll keep an eye on this one.
Good job
 

CaseyKane

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Game Developer
Jun 4, 2020
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394
thank you for making a quality 3d game with focus on this genre. Refreshing!
I really like the consensual part even tho i'm not a fan of human on human vore, i'll keep an eye on this one.
Good job
Hey thanks. It's always nice to know when people are enjoying what I'm doing.
 
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TomAlexanderFrame

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Sep 18, 2019
7
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Wall-of-text incoming

"Might be prudent to have custom stuff later" - you lost me there a little. How fo you mean?

If you want, there are tons of interesting stuff that can be done with RPG-maker to make the entire experience quite different. Custom menus, mechanics etc. You've already added "Submission", but the framework is not that different (and it's literally a self-insta-kill). The changes of this nature does not really impact the content all that much unless you go overboard. If you are really spending a large amount of time on this, you might consider it however :) I think I speak for everyone when I say we probably want more content before you alter the very functional default rpgm style.

The snake is one of the very first vore scenes we'll see in the game. It does not HAVE to reflect or accurately (re)present the content of the game, but it might be smart to do. Might be worth considering if you ever wish expand the patreon\gumroad. As with all content, once your standard surpasses other content by a significant margin, it might be clever to replace old content with the higher standard and move the old stuff into scraps or extras in a gallery mode or something.

Also gallery mode :)

Snakes are the Coca-Cola of monster\F vore lovers. It's the ultimate safe choice so happy us.
moar sneks iz gud.

Slimes are cool too, but the allure of slimes is (imho) definitely digestion which may or may not be graphic. You can totally remove the slime scene if you do not wish to work further on it, but having a slime scene might be nice :)

Questions:
-Are you a fan of digestion in general? How about graphic digestion? Painful\Pleasurable?
-Where does it stop being fun\hawt for you?
 
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CaseyKane

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Jun 4, 2020
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I take your point about the snake vore being the first encounter in the game, but actually now I think most people's first experience of the game will be coming now from video platforms like Pornhub. The snake vore I will happily rework at a future date when there's actually a decent amount of content in the game, but not yet. At the moment I'm trying to push forward to get the game to a decent size. I expect that I'll likely tackle it when I get to the next snake vore scene (whenever that is) as then I'll just work on the two scenes (old and new) simultaneously.

Gallery mode is unlikely to appear as part of the game, but I am working on setting up a website of my own where all the videos, or little playable segments of individual encounters will be available. This is mostly a financial decision as the game still makes less than £200 per month so I need to find ways to monetise the content. To clarify, the content itself would be free to access on the website, but a little banner ad revenue would be a boost right now.

Digestion question(s) -

(i) Am I a fan? I guess so (now, there's a decisive statement for you). For me the interesting part of the vore fetish is the psychology of the voree during the process; the struggle between the survival instinct and the runaway sex-fuelled death wish. This puts me very much in the willing vore camp as there isn't any such psychological struggle in non-willing vore. It also means that the digestion is something which happens after the main event for me. That's probably why I haven't put too much emphasis on it yet.

(ii) Where does it stop being fun? If I am including more emphasis on the digestion process I won't be including scenes of women screaming in pain. The idea leaves me feeling unclean. The way the Morningstar world is constructed, based on the idea of the sex-death drive, the women who are eaten are likely driven to sexual rapture which renders the digestive process unendurably pleasurable - even if it is painful on some level.
 
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TomAlexanderFrame

New Member
Sep 18, 2019
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I think your argument is on point - there is so much online media that eventual players will already know of much content before they even consider downloading the game.

Not having a gallery mode is not that big of a deal, but as far as I have understood how rpgm works, it's not hard to add if that is what is stopping you.

In my humble opinion:
Your focus on the psychology is quite noticable and is honestly -the best thing- about this game. I like a mix between it all personally. Willingly being vored is the ultimate taboo - willingly exposing yourself to the fatal act of being consumed by something\someone else. Inflicting pain or dying is not necessarily the goal - it's the act of willingly putting yourself through it that adds a nice icing on the entire vordeal.


Best of luck, I'll be following the project with anticipation :)
 

Warrior2853

Newbie
Jul 10, 2020
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currently I have seen these scenes

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I think you should add the before sleep text to the scene in the gallery when you make one and also make a scat scene for the rogue, since its part of the vore process. of course when you do that you will have to remove the player checking on lisette and make the save menu pop up. you can also add a bonus scene for the gallery showing the rogue eating lisette.
 
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Warrior2853

Newbie
Jul 10, 2020
79
33
there is a few glitches, cannot leave the inn sometimes, cannot enter the first town without walking through it(place where lisette lives) can walk through the inn keeper.
 
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4.80 star(s) 6 Votes