4.10 star(s) 41 Votes

motseer

Engaged Member
Dec 17, 2021
3,379
8,077
Could be true. But, despite size difference/game rules and such, if an American football team played against a rugby team, there really could be some real damage against the American football team. :ROFLMAO:
Ummmm... You do realize the average offensive lineman in the NFL weighs over 300 lbs and runs a 4.9 40? Defensive linemen aren't quite as big (avg 270 lbs) but are a lot faster (4.65 40). And those are considered the non-skilled and slow players. If you put a rugby team in the same room with an NFL team - you wouldn't be able to find the Rugby players. Not meaning to knock Rugby in the least. It's an awesome sport. But it is played by men like my son - 6' 3'' 260 lbs; not behemoths - 6'9'' 320 lbs.
 

Old Grumpy Wolf

Devoted Member
Jul 17, 2021
8,886
13,568
Ummmm... You do realize the average offensive lineman in the NFL weighs over 300 lbs and runs a 4.9 40? Defensive linemen aren't quite as big (avg 270 lbs) but are a lot faster (4.65 40). And those are considered the non-skilled and slow players. If you put a rugby team in the same room with an NFL team - you wouldn't be able to find the Rugby players. Not meaning to knock Rugby in the least. It's an awesome sport. But it is played by men like my son - 6' 3'' 260 lbs; not behemoths - 6'9'' 320 lbs.
You also realize that sometimes size doesn't mean much. Rugby players are versatile, no pun intended there so don't look at me like that. Anyway, NFL players are so versatile. A rugby player could, in all likelyhood, run circles around them and put in some work.

But since you're so against rugby players, let's get those NFL players on the ice against even a minor league hockey team and see how they fare. :ROFLMAO:
 

motseer

Engaged Member
Dec 17, 2021
3,379
8,077
You also realize that sometimes size doesn't mean much. Rugby players are versatile, no pun intended there so don't look at me like that. Anyway, NFL players are so versatile. A rugby player could, in all likelyhood, run circles around them and put in some work.

But since you're so against rugby players, let's get those NFL players on the ice against even a minor league hockey team and see how they fare. :ROFLMAO:
Oh, you like those guys with no front teeth? Hehehe like the one in the pic above... BTW Do you know who that is? That's Daniel Carcillo. Here's the greatest hockey player of all time.

View attachment GordyHowe.webp

Gordy Howe

The second and third best hockey players of all time.

View attachment BobbyHull_StanMikita.webp

Bobby Hull and Stan Mikita
 
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motseer

Engaged Member
Dec 17, 2021
3,379
8,077
Hey, you guys arguing about what sport is the toughest! Bet you have never played curling!! Now that's a sport for real men!!
Haha Yeah, last week I think 3 uhhh... curl... ers were crushed due to uhhh... slow uhh... brooming... yeah, slow brooming.

Proper brooming...

curling.gif
 

TigerWolfe

Engaged Member
Oct 19, 2022
3,869
7,386
Hey, you guys arguing about what sport is the toughest! Bet you have never played curling!! Now that's a sport for real men!!

Edit; Kneeling Just fast enough to knock your knee on the ice? Oof! Hurts like a motherlover i tell ya!!
Curling is awesome.
 
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micojive

Well-Known Member
Oct 2, 2017
1,409
3,685
I think which one you're talking about (would appreciate if you named it just to confirm it), and if it happens to be the one I think, I'm sorry but I think it's not even close. This one has actually proportionate human bodies so far, the story is different (it just happens to be a sports star, but it's a completely different sport) and the lines in this one are more natural, while some scenarios are more plausible. The other one is a power fantasy and gives you immediate gratification and all the girls in the blink of an eye. Cannot even compare them.
Not going to name it but you are probably correct, most of the time if you name the other game it just gets comments deleted.

The only thing really different so far are the renders , which are much better in this game, and which sport it i. Like I said in my comment already so far the similarities are all over the place.

Hero MC star of the sports team. Foster / adoptive mother take him in (even buying a freakin necklace for her like the other game). Best friend who secretly has a crush on mc. All move together to the college to play the sport. This game has the legal issues before the move, other has them right after. Meet up with the black teammate with the GF you are probably going to steal away. One difference being the coach is a guy and not a woman, however still has a daughter that you are still going to bang. So far there hasnt been a single female introduced who I think isnt a LI or will be banged at some point.

Will see how different they end up being, but so far the start of this is reads like a copy my homework without making it seem like you are copying my homework.
 

Fun Shaundi

Member
Jun 24, 2021
436
2,497
Not going to name it but you are probably correct, most of the time if you name the other game it just gets comments deleted.

The only thing really different so far are the renders , which are much better in this game, and which sport it i. Like I said in my comment already so far the similarities are all over the place.

Hero MC star of the sports team. Foster / adoptive mother take him in (even buying a freakin necklace for her like the other game). Best friend who secretly has a crush on mc. All move together to the college to play the sport. This game has the legal issues before the move, other has them right after. Meet up with the black teammate with the GF you are probably going to steal away. One difference being the coach is a guy and not a woman, however still has a daughter that you are still going to bang. So far there hasnt been a single female introduced who I think isnt a LI or will be banged at some point.

Will see how different they end up being, but so far the start of this is reads like a copy my homework without making it seem like you are copying my homework.
To be fair is kinda like chick flicks and actions movies: A majority of them follow a format. Girl who has a crush on guy, guy who has a crush or is bf of the queen bitch, best male friend who has been in love with the female protagonist since they were kids, you name it. This 2 games just happen to have a MC who is a superstar, so it's normal they gonna have similarities (just like any normal sport movies as well).
Even in this platform, it's very common to have the 'Young goodlooking MC with an impressive cock whose father died/disappeared, and he lives with his m-...landlady and sis-...eh, roomate! (man, if I had a nickel for every VN that starts that way...).

I followed the other game with the faceless MC and duckfaced girls since it released. I've also been following this one, that's why I can see why you say you find certain similarities (again, because of the superstar format), but I also can see why they're so different. Tone, pace, girls, dialogues, looks. If some scenes are similar is, again, cause they aren't only following the sports format, but also the AVN/seducing game format.

There are so many books that start with a young hero who is or just became an orphan (Harry Potter, Eragon, Name of the Wind just to name a few), yet I wouldn't call them the 'copy of a homework in a way no one can tell it's a copy'. Eventually they all leave the initial format and become their own thing.
 
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micojive

Well-Known Member
Oct 2, 2017
1,409
3,685
To be fair is kinda like chick flicks and actions movies: A majority of them follow a format. Girl who has a crush on guy, guy who has a crush or is bf of the queen bitch, best male friend who has been in love with the female protagonist since they were kids, you name it. This 2 games just happen to have a MC who is a superstar, so it's normal they gonna have similarities (just like any normal sport movies as well).
Even in this platform, it's very common to have the 'Young goodlooking MC with an impressive cock whose father died/disappeared, and he lives with his m-...landlady and sis-...eh, roomate! (man, if I had a nickel for every VN that starts that way...).

I followed the other game with the faceless MC and duckfaced girls since it released. I've also been following this one, that's why I can see why you say you find certain similarities (again, because of the superstar format), but I also can see why they're so different. Tone, pace, girls, dialogues, looks. If some scenes are similar is, again, cause they aren't only following the sports format, but also the AVN/seducing game format.

There are so many books that start with a young hero who is or just became an orphan (Harry Potter, Eragon, Name of the Wind just to name a few), yet I wouldn't call them the 'copy of a homework in a way no one can tell it's a copy'. Eventually they all leave the initial format and become their own thing.
Sure, I never said it was wrong just that it was the same plot. There is a reason every chick flick or rom com is the same, because it sells. Its why I found the other game by the dev better, the plot was way more unique and not something Ive seen 34 times already which is what this first chapter was. As for seeing if it becomes its own thing, time will tell. So far the Dev had an original story and abandoned it, we will see what happens with this one.
 

FormerlyknownasOlheden

Well-Known Member
Donor
May 20, 2020
1,012
2,208
Rugby makes even less sense than American Football. They run forward and then suddenly just launch the ball in some random direction
Well, agree to a certain extent but neither of those sports are particularly complicated rule-wise, compared to cricket, where the rules are so arcane that I’m convinced it’s actually all a joke and they’re just making it up as they go.
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
5,306
8,582
mtc_10-17-23.png
[Move The Chains] | S01E02 | Play Sheet #6

MTCCupdates - Copy.png

- Instead of starting with the usual render count, we'll start with the change in rendering process and then move onto that. So, following up with the previous post (on Patreon) about the hardware updates, having 2 4090s will speed up the render process considerably. With that said, it might not be immediately noticeable with this current update.

Why? Because of the said change in process. With the mixture of summer heat, having the computer in the same room, and not fully trusting the 3080 to blow up my system (crazy how much cooler the 40 series runs by comparison as an aside). With it starting to cool down, I've been considering a change in rendering style. Which I've started doing. Which is to say, keep that in mind going forward as I talk about render numbers. What is that process? Stacking up renders and then batch rendering them all at all once.

- So, what I have currently rendered is 446 or so (give or take with a few spot render fixes). And under this new process, I've currently got 47 ready to render. Now to the main question. Why the new rendering process?

The simple answer is that its more efficient for me. I can pump out ten really quickly if I stay focused on it. What this also allows me to do is render a bunch of them if I won't be able to work on renders that day. Much more efficiency in that regard. I'm able to pump out a lot more prepared renders in a shorter amount of time this way. Which effectively amounts to getting more renders done faster.

- I've placed in the code for the trans/no trans content and am working on the darker/lighter images setting that'll also be added to the opening of the game. The stats page is being prepped, though is largely going to be unused for Episode 2.

- The UI has been updated a bit further, this time changing/reformatting some of the visual content on the menu to make it run a bit more smoothly for people on lower end hardware.

- Most/all of the image buttons have been replaced/updated. And the gallery is near finished. Just need to remove the removed characters from it and adjust the visual accordingly. But the gallery for Episode 1 is nearly complete and Episode 2's will be prepped as soon as I start laying code in during the bigger batch render of the last half or so.

- The Character menu and its respective pages need some work still. I'm not liking how they look and how little use they provide currently. It needs something else. Will toss some ideas, but for now, that portion might be on hold.

MTCnext.png

- Rendering, rendering, rendering. Still have a bit to do, but we're getting there.

- Cleaning up some pacing issues, along with grammar issues that and things that need rephrasing leftover from Episode 1.

- Animations are planned, pre-posed, and just need to be keyframe'd/animated. Should be far quicker now with two GPUs carrying the load. Still have one more planned scene to get to for NSFW animated content.

- I'm trying to play with some non-NSFW animations to add some variety. Some of the earlier ones might be a bit more clunky, but try to put up with them as they'll eventually get better. :p

- The phone/one-night-stand idea needs some more fleshing out, but is still very much planned. Expect to see that in Episode 3. The girls that show up in said app will be very much dependent on Patreon's choices.

So, a bit of a shorter Play Sheet than normal, but just not a ton to add this time around. Felt like I needed to add one here as it's been a while since I've done one. Or so it feels, at least. Anyways, check out some of the teaser renders come from the upcoming Episode 2! :)



mcdj51.png mcmrd4.png
mcfame13.png mcmrd12.png
mcfs10.png mcdj7.png
mcdf3.png
 

lipe2410

Forum Fanatic
Dec 23, 2018
5,141
19,845
View attachment 3014729
[Move The Chains] | S01E02 | Play Sheet #6

View attachment 3014730

- Instead of starting with the usual render count, we'll start with the change in rendering process and then move onto that. So, following up with the previous post (on Patreon) about the hardware updates, having 2 4090s will speed up the render process considerably. With that said, it might not be immediately noticeable with this current update.

Why? Because of the said change in process. With the mixture of summer heat, having the computer in the same room, and not fully trusting the 3080 to blow up my system (crazy how much cooler the 40 series runs by comparison as an aside). With it starting to cool down, I've been considering a change in rendering style. Which I've started doing. Which is to say, keep that in mind going forward as I talk about render numbers. What is that process? Stacking up renders and then batch rendering them all at all once.

- So, what I have currently rendered is 446 or so (give or take with a few spot render fixes). And under this new process, I've currently got 47 ready to render. Now to the main question. Why the new rendering process?

The simple answer is that its more efficient for me. I can pump out ten really quickly if I stay focused on it. What this also allows me to do is render a bunch of them if I won't be able to work on renders that day. Much more efficiency in that regard. I'm able to pump out a lot more prepared renders in a shorter amount of time this way. Which effectively amounts to getting more renders done faster.

- I've placed in the code for the trans/no trans content and am working on the darker/lighter images setting that'll also be added to the opening of the game. The stats page is being prepped, though is largely going to be unused for Episode 2.

- The UI has been updated a bit further, this time changing/reformatting some of the visual content on the menu to make it run a bit more smoothly for people on lower end hardware.

- Most/all of the image buttons have been replaced/updated. And the gallery is near finished. Just need to remove the removed characters from it and adjust the visual accordingly. But the gallery for Episode 1 is nearly complete and Episode 2's will be prepped as soon as I start laying code in during the bigger batch render of the last half or so.

- The Character menu and its respective pages need some work still. I'm not liking how they look and how little use they provide currently. It needs something else. Will toss some ideas, but for now, that portion might be on hold.

View attachment 3014732

- Rendering, rendering, rendering. Still have a bit to do, but we're getting there.

- Cleaning up some pacing issues, along with grammar issues that and things that need rephrasing leftover from Episode 1.

- Animations are planned, pre-posed, and just need to be keyframe'd/animated. Should be far quicker now with two GPUs carrying the load. Still have one more planned scene to get to for NSFW animated content.

- I'm trying to play with some non-NSFW animations to add some variety. Some of the earlier ones might be a bit more clunky, but try to put up with them as they'll eventually get better. :p

- The phone/one-night-stand idea needs some more fleshing out, but is still very much planned. Expect to see that in Episode 3. The girls that show up in said app will be very much dependent on Patreon's choices.

So, a bit of a shorter Play Sheet than normal, but just not a ton to add this time around. Felt like I needed to add one here as it's been a while since I've done one. Or so it feels, at least. Anyways, check out some of the teaser renders come from the upcoming Episode 2! :)



View attachment 3014737 View attachment 3014743
View attachment 3014741 View attachment 3014742
View attachment 3014740 View attachment 3014739
Thanks but I don’t see Kara and Ian in the previews :cautious:
 

motseer

Engaged Member
Dec 17, 2021
3,379
8,077
View attachment 3014729
[Move The Chains] | S01E02 | Play Sheet #6

View attachment 3014730

- Instead of starting with the usual render count, we'll start with the change in rendering process and then move onto that. So, following up with the previous post (on Patreon) about the hardware updates, having 2 4090s will speed up the render process considerably. With that said, it might not be immediately noticeable with this current update.

Why? Because of the said change in process. With the mixture of summer heat, having the computer in the same room, and not fully trusting the 3080 to blow up my system (crazy how much cooler the 40 series runs by comparison as an aside). With it starting to cool down, I've been considering a change in rendering style. Which I've started doing. Which is to say, keep that in mind going forward as I talk about render numbers. What is that process? Stacking up renders and then batch rendering them all at all once.

- So, what I have currently rendered is 446 or so (give or take with a few spot render fixes). And under this new process, I've currently got 47 ready to render. Now to the main question. Why the new rendering process?

The simple answer is that its more efficient for me. I can pump out ten really quickly if I stay focused on it. What this also allows me to do is render a bunch of them if I won't be able to work on renders that day. Much more efficiency in that regard. I'm able to pump out a lot more prepared renders in a shorter amount of time this way. Which effectively amounts to getting more renders done faster.

- I've placed in the code for the trans/no trans content and am working on the darker/lighter images setting that'll also be added to the opening of the game. The stats page is being prepped, though is largely going to be unused for Episode 2.

- The UI has been updated a bit further, this time changing/reformatting some of the visual content on the menu to make it run a bit more smoothly for people on lower end hardware.

- Most/all of the image buttons have been replaced/updated. And the gallery is near finished. Just need to remove the removed characters from it and adjust the visual accordingly. But the gallery for Episode 1 is nearly complete and Episode 2's will be prepped as soon as I start laying code in during the bigger batch render of the last half or so.

- The Character menu and its respective pages need some work still. I'm not liking how they look and how little use they provide currently. It needs something else. Will toss some ideas, but for now, that portion might be on hold.

View attachment 3014732

- Rendering, rendering, rendering. Still have a bit to do, but we're getting there.

- Cleaning up some pacing issues, along with grammar issues that and things that need rephrasing leftover from Episode 1.

- Animations are planned, pre-posed, and just need to be keyframe'd/animated. Should be far quicker now with two GPUs carrying the load. Still have one more planned scene to get to for NSFW animated content.

- I'm trying to play with some non-NSFW animations to add some variety. Some of the earlier ones might be a bit more clunky, but try to put up with them as they'll eventually get better. :p

- The phone/one-night-stand idea needs some more fleshing out, but is still very much planned. Expect to see that in Episode 3. The girls that show up in said app will be very much dependent on Patreon's choices.

So, a bit of a shorter Play Sheet than normal, but just not a ton to add this time around. Felt like I needed to add one here as it's been a while since I've done one. Or so it feels, at least. Anyways, check out some of the teaser renders come from the upcoming Episode 2! :)



View attachment 3014737 View attachment 3014743
View attachment 3014741 View attachment 3014742
View attachment 3014740 View attachment 3014739
Wow! This makes you sound like someone who has a plan, follows the plan and has a clue about what they're doin'... Keep it up and we'll start believing what a well oiled machine your process has become. Next you'll convince us that...

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:cool:(y)
 

Bombmaster

Well-Known Member
May 8, 2022
1,346
2,159
Wow! This makes you sound like someone who has a plan, follows the plan and has a clue about what they're doin'... Keep it up and we'll start believing what a well oiled machine your process has become. Next you'll convince us that...

You don't have permission to view the spoiler content. Log in or register now.

:cool:(y)
images (10).jpeg
Edit: fixed double quote.
 
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4.10 star(s) 41 Votes