For those getting this traceback:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/S01E03.rpy", line 3499, in <module>
NameError: name 'askedojdoctogether' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "S01E03.rpyc", line 3499, in script
File "D:\SteamLibrary\steamapps\common\Move The Chains\renpy\ast.py", line 2133, in execute
if renpy.python.py_eval(condition):
File "D:\SteamLibrary\steamapps\common\Move The Chains\renpy\python.py", line 1153, in py_eval
return py_eval_bytecode(code, globals, locals)
File "D:\SteamLibrary\steamapps\common\Move The Chains\renpy\python.py", line 1146, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/S01E03.rpy", line 3499, in <module>
NameError: name 'askedojdoctogether' is not defined
-
For the time being, just pressing ignore should get you moving again. Episode 4 will feature an option to view the short part of what you missed (just a few sentences). Fixing the variable now would be forcing a restart as it was an undefined variable (that never seemed cause issue with anything until now), which I don't want to do. This is something that'll be fixed after the game is complete.
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The glossary bugfix is working for most of them, but there's still some typos in the glossary for some of the terms. I'm fixing them as I find them, and all should be working soon.
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For anyone wondering "why so many bugs?", this is due to the first few versions of an update being something of a beta for high-tier Patreons. Where I usually get some feedback to fix and roll out to the lower tiers. This time around, Steam users are effectively getting that beta itself.
Unfortunately, a lot of this stuff is just the nature of working on an in-development project with live updates to the users.
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Episode 3.5 will have short playable section that'll remedy a lot of these issues (short of the traceback itself.)