3.5, for those who weren't following very closely, is something of a QoL update for myself that also attempts to fix some of the longer running issues. Such as the gallery/scene replays and character page.
It's not required for you to download and play right now. For anyone not on Steam, I'd recommend you probably just wait for Episode 4 as this will be apart of that as well. But it's here for anyone who's either just joining/download or wants to do it anyways. Here's the changelog for 3.5:
- Finished (mostly) the character menu. Likes/Interests to be added as you get closer to LIs.
- Updated Music Room for faster attribution (for S01E03 and following, Episodes 1+2 will come later).
- CG gallery and Animation/Scene Replays should work fully now (play through Episode 3.5)
- Fixed Stats screen.
- Fixed exit methods when returning from Main Menu and Quit screens.
- Fixed some consistency issues, others remain and will addressed.
The beef of this update was the character menu, obviously. Likes have been left blank as I felt it'd be better to add as the player gets closer. They won't have much of a role, but may play a role in choices later on. Nothing integral, though.
The music room is more for me than it is the players, though it does offer some ease of use in that the buttons are a bit clearer. The reason for the change in method is due to the style of the previous format. First I had to make an idle and hover imagebutton, typing the song title and centering the album/song cover, saving each, and so forth. Which is easy enough for a few songs, but when you're using 50+ songs per update, it's gets real tedious real fast. This way, I change just type in the artist and song title and save. Previous updates will get the same treatment, but not a priority.
The gallery/scene replay has been a pain. Should be working fine now. Triple checked both the Steam version and Patreon version and didn't get any tracebacks. Also fixed Emily's CG traceback, even if there's nothing in it currently.
Traceback when going into the stats screen should be fixed. The latter two changes are probably not very noticeable to anyone who wasn't bothered by them in first place, but were still addressed regardless.
Episode 4 will now start going full steam (heh) into development now that this is done. Thanks again for the patience and putting up with my stupid mistakes.