MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
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Reactive, volatile, impulsive, understands the rules of society but choose not to follow them, antisocial but capable of feeling remorse, takes risks at the cost of personal safety.
No shit. Doesn't mean it's the right diagnosis.

The protagonist being borderline sociopathic was intentional. Kelsey might be. Two characters. Last I checked 2 isn't 13.
 
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Ragnar

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This brings the total down to 13 (for now), as Kelsey and Nicole should be treated as one LI. There'll be random/one-time flings, but we'll cross that road when we come to it (slightly more below). As for the character being added? I'll share a render for now, more will come later.
Idk half of that is already too many LIs for any well seasoned dev around. Making exclusive content for 13 LIs is gonna be a gargantuan task :unsure:
 
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MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
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Idk half of that is already too many LIs for any well seasoned dev around. Making exclusive content for 13 LIs is gonna be a gargantuan task :unsure:
I mean, there's several doing it with 20+ with some level of success. So, while not easy, it's certainly doable.

That being said? The next project (whenever that may come) will most likely be in the single digits.
 

Ragnar

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I mean, there's several doing it with 20+ with some level of success. So, while not easy, it's certainly doable.

That being said? The next project (whenever that may come) will most likely be in the single digits.
I know of games like WVM but yours is in another genre I think. I mean games like WVM are fuckfest with little to no space for story and character development. This so far looks more like a story driven VN, correct me if I'm wrong.
Story driven vns like Unbroken or Artemis to name a few spend as much time world building as in sex scenes.
 
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MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
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I know of games like WVM but yours is in another genere I think. I mean games like WVM are fuckfest with little to no space for story and character development. This so far looks more like a story driven VN, correct me if I'm wrong.
Story driven vns like Unbroken or Artemis to name a few spend as much time world building as to the sex scenes.
I'd agree. But MTC is planned to be quite long, so there'll be (or should be, at least.) ample time to cover most of the characters.
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
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As Zoltan Redbeard pointed out yesterday (Don't know how he/she managed to find it so quickly, tbh. Unless it was in my signature longer than I though.), Move The Chains is currently up/available for wishlists on Steam. A Steam release is a ways off, as I've said, likely Q2 of 2024 on the optimistic side.

That said, the more wishlists I can gather before release time, the better. It's a free, easy way to support a developer. I won't be spamming it too much here (likely a few links in the game and at the end of each new update in between then.) as you guys aren't here for that, but if you'd like, feel free to add it to your wishlist:
 

Old Grumpy Wolf

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That said, the more wishlists I can gather before release time, the better. It's a free, easy way to support a developer. I won't be spamming it too much here (likely a few links in the game and at the end of each new update in between then.) as you guys aren't here for that, but if you'd like, feel free to add it to your wishlist:
Added. Will be waiting for release.
 
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PickerLewd

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The Steam page doesn't have a price yet, and says it will probably be released at the end of 2024 :eek:.
The end of the article is the best part: "Train too hard and the consequences might catch you, train too little and it might bite you. The decision is yours." (y)

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MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
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and says it will probably be released at the end of 2024 :eek:
Q2 of 2024, optimistically. Which would make it probably somewhere near June or July. Maybe slightly earlier if all goes well. The idea for now is to just gather wishlists and make MTC as long as I can before I release it.
 
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