Collection Video MsLewd collection [2024-12-13] [MsLewd]

Lucas90251

Member
Dec 2, 2017
293
295
i make most them, some are just intimate edits of other pre-configured models. this year tho 99% of my models are all gonna be 100% made by me.
correct me if im wrong but wasn't your fem gojo model commissioned? or i might me misremembering things
 
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natagata

Newbie
Feb 4, 2024
21
61
i make most them, some are just intimate edits of other pre-configured models. this year tho 99% of my models are all gonna be 100% made by me.
Can you tell me how to work on or make my own models like got any tutorials tou can think of? Do you make models from scratch In sculpt mode on blender or do you make models in daz and port to blender and then start adding like portions and all that there?
 
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MsLewd

Newbie
Sep 15, 2019
68
121
Can you tell me how to work on or make my own models like got any tutorials tou can think of? Do you make models from scratch In sculpt mode on blender or do you make models in daz and port to blender and then start adding like portions and all that there?
I do not have any tutorials but i should prolly make on in the future.

ive had many different workflows but it boils down to:

- shaping the models to how u want them to look
if u like big butts throw one on the gorl, if u like pretty girls shape her face accordingly - u can use edit mode or sculpt mode. dont overdo the shaping because in the final render you can always shape accordingly to the angle/etc.
- using good shaders/editing the textures
use reference from other models for what you think is the best look for ur hair/skin/etc
- adding personal features for ease of use or for whatever the MAIN end goal is (usually its animating)
stuff like constraints or rig adjustments/drivers/etc/ripple planes - and other things for future character use can be useful to configure before doing any poses or animation.


My main past workflow included getting a daz model (g8) and editing on top of the exported base IN BLENDER. doing all of the stuff above ^^ now im gonna start using g9 models, and perfect the base g9 model with shaders, shaping, and etc. for both male and female bases and if i wanna make an OC do all of the adjustments in blender. if i wanna give a IP character the body of the base ill just quickly headhack.

obv theres more but thats just the jist of it