aleksandr unconditional
Member
- Sep 21, 2019
- 111
- 206
it’s not about optimization or compression - everything that could be compressed already has been.10 Gs? Freakin' forget it. Compress to under 3 Gs, or die. I literally have 2 dozen games in my pending folder. I don't have to waste time downloading Moby Dick or War And Peace.
10 Gs indicates crappy game design to me. Some of the games I have followed through years of updates are still only a couple of Gs in size.
the win-local build simply includes local neural models. if u don’t need them and prefer using big models via api, just grab the lightweight version (~1.5GB) without local models (u can always download them later and drop them into the game folder)
why does it take up so much space?
well, imagine instead of getting a pizza delivery, you’re handed a full wood-fired oven, all the ingredients, the recipe, and a personal chef. that’s what a local model is - it lives on yr machine, works without the internet, and does everything on its own. but yeah.. it takes up space
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