youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
9,306
4,299
436
Multiic-0.5.95
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May 20, 2020
195
196
208
Found a fun lil bug...

Cannot find text model file: <path>\resources\koboldcpp\saiga_nemo_12b.Q4_K_M

KoboldCpp process exited with code: 2
 

The UnHolyOne

Well-Known Member
Jan 30, 2023
1,166
1,399
240
1764343364015.png


so it seems this game relies on buying credits from these ai things to run it. such a shame. no genuine decent tutorial on how to set this game up. which will isolate how many folk play it.

i can imagine it is amazing when you try it. but the menus help section dont really offer much insight on how to set things up
 

Vesanius

Newbie
Feb 17, 2023
15
8
77
View attachment 5478822


so it seems this game relies on buying credits from these ai things to run it. such a shame. no genuine decent tutorial on how to set this game up. which will isolate how many folk play it.

i can imagine it is amazing when you try it. but the menus help section dont really offer much insight on how to set things up
You can run the models locally and there's even tutorial if how to set it up within the game. If you want to use and online service then you obviously got to pay for their service as with any AI API request.
 

Bullyoukos

Newbie
Jun 22, 2019
30
79
118
i have a 4070 super, id be surprised if it didnt run
When it comes to local LLMs, what matters is the amount of VRAM. I can see that the NVIDIA RTX 4070 Super has 12 GB of VRAM. Which means that, for the specific purpose of local LLMs, it's worse than a, for example, 3090. Depending on the size of the model and context window, 12 GB might have a difficult time running it.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
19,311
52,321
922


threesome-29.jpg

hey, thanks everyone for the steam feedback — it really helped me understand what needs to be rethought and changed in the story part. also i played dispatch (highly recommend, easily top-5 of the year together with clair obscure) and got inspired •ᴗ•

the roadmap is still being shaped, so here’s a “pathway” plan for the next 3 months:
  • existing branches will be brought together at a point where you can freely move around the city (an old plan i kept postponing)
  • the prologue will be reworked and expanded
  • story visuals will be unified in a single style, weak images/videos will be replaced
  • the narrative will be rewritten and expanded in certain places for more depth
  • character memory in the story segment (most likely with some limitations, but enough to keep immersion intact)
fiona-sleep-5.jpg

and the announcement for the upcoming update (most likely early next week):
  • continuation of the morning story branches: at jo’s apartment (if u stayed with her and ava); and at fiona’s apartment
  • improvements to the quest/task mechanics
  • a bot that determines the current relationship status with characters
  • editing of story choices
  • journal update
 
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Krama

Newbie
Oct 19, 2019
31
14
203
I’d really love to see the narration method setting added directly to the in-game menu
Right now, when I ask the AI to tell the story from a third-person perspective, it works perfectly in the Pro version — but the Flash and Flash-Lite versions don’t understand the command and keep switching the narration to my partner’s point of view


It would be great to have this as a manual menu option, so all versions behave consistently ✨

___________________________________________________________________________________________


Было бы очень здорово, если бы настройку метода повествования вынесли прямо в меню игры
Сейчас, когда я прошу нейросеть вести историю от третьего лица, про-версия всё понимает идеально, но вот Flash и Flash-Lite — вообще не понимают команду и продолжают вести текст от лица моего партнёра


Было бы круто сделать эту функцию отдельным пунктом в меню, чтобы все версии работали одинаково ✨
 
3.60 star(s) 20 Votes