Incest patch doesn't really need to be updated because it is a universal file, which means that for each version of the game we have the same file anyway, because in practice it is just an empty file named "patch" and in script.rpy file game only checks if 'patch_mod = True or False' so you can even use incest patch from lewdpatcher from the first updates of the game and it will work the same way, plus just compare size of patch file and it weighs always exactly the same so 287 B .
This is like looks this in script.rpy:
Code:
init:
$ p_name = ""
$ mother_name = ""
$ plr = DynamicCharacter("p_name", color="#FFFAFA")
if patch_mod == True:
$ persistent.mother_name = "Mother"
else:
$ persistent.mother_name = "Molly"
init -1 python:
config.default_language = "english"
init -2 python:
patch_path = 'patch.rpa'
if renpy.exists(patch_path) == True:
patch_mod = True
else:
patch_mod = False
So you can even create an empty file yourself and call it exactly "patch.rpa" and with this it also incest work in the game.