Found a WORKAROUND for the Bug here is my save file
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Remember this is not a FIX for the bug but a Workaround that spawns you at the afternoon event where you meet with Evie and introduce Kota i also Added 1 mind energy so you can complete the Chess event after it (since i didnt figure how to get mind energy might aswell also be a bug so if the dev sees this watch out for this aswell!!) also i think the reason this bug/ crash triggers is because one of the values of Kotas Map events seems to be wron or have no value ( i am no pro so could be wrong but maybe this would be a start to look for a fix for anyone who is good with this stuff or the dev
(i am rooting for you graverobber)
Here is the Code
Ev: 2TeleportKoutaNote: InterpreterTrigger: 0 Len: 155Conds: Page: 0 ▲{ "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0}InterpreterTrigger: 0 Len: 3Conds: selfSw: APage: 1 ▼{ "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": true, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0}InterpreterTrigger: 0 Len: 1Conds: sw: Off Evie Kouta Corp : 28Page: 2 ▼{ "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 28, "switch1Valid": true, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0}InterpreterTrigger: 0 Len: 55Conds: sw: Manhã : 57sw2: Dia Comum : 55var_13: Game Progress : 0 >= 1Page: 3 ▼{ "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 57, "switch1Valid": true, "switch2Id": 55, "switch2Valid": true, "variableId": 13, "variableValid": true, "variableValue": 1}