Lordmelvin

Newbie
Aug 6, 2022
27
27
129
Can someone help me with this error When I click on one of the cards the game closes and the error mentioned appears?

Captura de tela 2025-10-28 165523.png
Python:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/_content/city2/college/college1.rpy", line 497, in script call
    call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
  File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
    call screen arena
  File "game/_content/city2/college/college1.rpy", line 497, in script call
    call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
  File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
    call screen arena
  File "renpy/common/000statements.rpy", line 671, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
    screen arena():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
    screen arena():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 69, in execute
    if field.finished:
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 78, in execute
    use arena_controls
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
    screen arena_controls():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
    screen arena_controls():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 91, in execute
    use combat_overlay_top
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
    screen combat_overlay_top():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
    screen combat_overlay_top():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 7, in execute
    fixed ymaximum 900 xmaximum 700 xalign 0.01 ypos 0.01 spacing 1:
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 11, in execute
    use battlefield_unit_effects(field.p, (0.75,0.1))
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
    screen battlefield_unit_effects(unit, align):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
    screen battlefield_unit_effects(unit, align):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 14, in execute
    hbox:
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 18, in execute
    if unit.block > 0:
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 19, in execute
    use combat_digitbutton(unit.block, CardCombatDuelPath+'gfx/combat_icons/block.png')
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
    screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
    screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 216, in execute
    fixed fit_first true align align:
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in execute
    use flightbutton(img=img, action=action)
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in <module>
    use flightbutton(img=img, action=action)
NameError: name 'action' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/bootstrap.py", line 359, in bootstrap
    renpy.main.main()
  File "renpy/main.py", line 652, in main
    run(restart)
  File "renpy/main.py", line 148, in run
    renpy.execution.run_context(True)
  File "renpy/execution.py", line 958, in run_context
    context.run()
  File "game/_content/city2/college/college1.rpy", line 497, in script call
    call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
  File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
    call screen arena
  File "game/_content/city2/college/college1.rpy", line 497, in script call
    call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
  File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
    call screen arena
  File "renpy/ast.py", line 1980, in execute
    self.call("execute")
  File "renpy/ast.py", line 1959, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 374, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 671, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports/statementexports.py", line 345, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 2215, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 2745, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 480, in visit_all
    callback(self)
  File "renpy/display/core.py", line 2745, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/screen.py", line 491, in per_interact
    self.update()
  File "renpy/display/screen.py", line 697, in update
    self.screen.function(**self.scope)
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
    screen arena():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
    screen arena():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 69, in execute
    if field.finished:
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 78, in execute
    use arena_controls
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
    screen arena_controls():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
    screen arena_controls():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 91, in execute
    use combat_overlay_top
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
    screen combat_overlay_top():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
    screen combat_overlay_top():
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 7, in execute
    fixed ymaximum 900 xmaximum 700 xalign 0.01 ypos 0.01 spacing 1:
  File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 11, in execute
    use battlefield_unit_effects(field.p, (0.75,0.1))
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
    screen battlefield_unit_effects(unit, align):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
    screen battlefield_unit_effects(unit, align):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 14, in execute
    hbox:
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 18, in execute
    if unit.block > 0:
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 19, in execute
    use combat_digitbutton(unit.block, CardCombatDuelPath+'gfx/combat_icons/block.png')
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
    screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
    screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 216, in execute
    fixed fit_first true align align:
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in execute
    use flightbutton(img=img, action=action)
  File "renpy/parameter.py", line 503, in evaluate
    value = renpy.python.py_eval(v, locals=scope)
  File "renpy/python.py", line 1209, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "renpy/python.py", line 1202, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in <module>
    use flightbutton(img=img, action=action)
NameError: name 'action' is not defined

Windows-10-10.0.26100 AMD64
Ren'Py 7.8.4.24120703
My Cute Roommate 2 16.10260extra
Tue Oct 28 16:55:38 2025
 

MrBaitor

Active Member
Nov 4, 2018
506
462
268
Fucking A! I loved it!
I always thought that Astaros models and animations where kind of ....dry. Don't get me wrong here, I think that he is doing great models animations (if he could just lay a bit low on the huge tits and the ring shape waists would be great too -not to mention the humongous sized cocks-) not sure how to explain it completely. But this time I think he managed to fix that for me by mixing his work with some AI. It's pretty obvious that he used AI for expressions on faces and a lot of animations too but they are not that off putting like some people say so. You just need to keep an opened mind about it. I think that he experimented with it and it came out good, really good.
Now story wise, it's a bit hilarious and it does feel rushed. Not as rushed as it was on Girl House but still, I wanted more from the main LI's. But then again this is Astaros we are talking about. Who knows maybe he will start his new project and then come back to this to give it a more free open world like he did on the prequel. Anyways, it was a long ride, and I am glad that he finished it off instead of abandon it like other developers usually do.
 
  • Like
Reactions: lenny007
Feb 17, 2018
358
701
278
I don't know what you think, but I for one am disappointed with the ending... :cautious: I was expecting more porn scenes and a more developed story. Basically, in 3 years of development, almost nothing happened, and in the last year, the sex scenes appeared, and now suddenly, in a single update, everything ended as abruptly as possible...
 

MrBaitor

Active Member
Nov 4, 2018
506
462
268
After the night scene, I get a message from Ivan asking me to see him in his office, but nothing happens.

View attachment 5384682
Try loading a different save that is close to the ending of the previous update. When I started the game It didn't recognize my last save. So I went back to the scene with Olya and Anya and then proceed to the next day and it was just fine from there.
 

mikos66666

Newbie
Nov 10, 2020
44
23
88
When I load last save from prev version, there is notning, nothing new, no new quests etc. Anyome know, saves should work or I need to start new game?
 

uniqz

Newbie
May 17, 2021
56
24
122
Walkthrough mod for My Cute Roommate 2 v16.10260 Extra

Overview:
Walkthrough showing effects of choices​

Updated: 2025-10-28
Modder: JGNeon
Game Version: v16.10260 Extra
Language: English

Features:
  • Walkthrough, highlights choices, developer cheat options

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Changelog:
You don't have permission to view the spoiler content. Log in or register now.

Download: MEGA -

My Game crashes all the time.
 

stop23

New Member
Aug 20, 2021
7
2
126
IDK why but for me is not even starting tried everything have screen with MCR2 and just nothing more no game nothing
 
2.70 star(s) 75 Votes