I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/_content/city2/college/college1.rpy", line 497, in script call
call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
call screen arena
File "game/_content/city2/college/college1.rpy", line 497, in script call
call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
call screen arena
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
screen arena():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
screen arena():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 69, in execute
if field.finished:
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 78, in execute
use arena_controls
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
screen arena_controls():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
screen arena_controls():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 91, in execute
use combat_overlay_top
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
screen combat_overlay_top():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
screen combat_overlay_top():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 7, in execute
fixed ymaximum 900 xmaximum 700 xalign 0.01 ypos 0.01 spacing 1:
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 11, in execute
use battlefield_unit_effects(field.p, (0.75,0.1))
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
screen battlefield_unit_effects(unit, align):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
screen battlefield_unit_effects(unit, align):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 14, in execute
hbox:
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 18, in execute
if unit.block > 0:
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 19, in execute
use combat_digitbutton(unit.block, CardCombatDuelPath+'gfx/combat_icons/block.png')
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 216, in execute
fixed fit_first true align align:
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in execute
use flightbutton(img=img, action=action)
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in <module>
use flightbutton(img=img, action=action)
NameError: name 'action' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 958, in run_context
context.run()
File "game/_content/city2/college/college1.rpy", line 497, in script call
call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
call screen arena
File "game/_content/city2/college/college1.rpy", line 497, in script call
call fight ('vasya 5', end_notify=False, jump_after_fight=False) from _call_fight_3
File "game/_script/minigames/CardCombatDuel/combat.rpy", line 43, in script
call screen arena
File "renpy/ast.py", line 1980, in execute
self.call("execute")
File "renpy/ast.py", line 1959, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports/statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2745, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
screen arena():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 62, in execute
screen arena():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 69, in execute
if field.finished:
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 78, in execute
use arena_controls
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
screen arena_controls():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 90, in execute
screen arena_controls():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 91, in execute
use combat_overlay_top
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
screen combat_overlay_top():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 1, in execute
screen combat_overlay_top():
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 7, in execute
fixed ymaximum 900 xmaximum 700 xalign 0.01 ypos 0.01 spacing 1:
File "game/_script/minigames/CardCombatDuel/script/screens/arena.rpy", line 11, in execute
use battlefield_unit_effects(field.p, (0.75,0.1))
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
screen battlefield_unit_effects(unit, align):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 13, in execute
screen battlefield_unit_effects(unit, align):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 14, in execute
hbox:
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 18, in execute
if unit.block > 0:
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 19, in execute
use combat_digitbutton(unit.block, CardCombatDuelPath+'gfx/combat_icons/block.png')
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 215, in execute
screen combat_digitbutton(txt, img, action, digit_folder='num_yellow', align=(0.5,0.5)):
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 216, in execute
fixed fit_first true align align:
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in execute
use flightbutton(img=img, action=action)
File "renpy/parameter.py", line 503, in evaluate
value = renpy.python.py_eval(v, locals=scope)
File "renpy/python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/_script/minigames/CardCombatDuel/script/screens/combat screens.rpy", line 217, in <module>
use flightbutton(img=img, action=action)
NameError: name 'action' is not defined
Windows-10-10.0.26100 AMD64
Ren'Py 7.8.4.24120703
My Cute Roommate 2 16.10260extra
Tue Oct 28 16:55:38 2025