Porthas

Well-Known Member
Feb 26, 2021
1,271
2,737
There's a reason for the huge dong. I was a noob and needed a lot of space. His penis has been decreasing in size in the latest updates. You can chalk it to erosion :D
:ROFLMAO: I've often wondered if that was one reason for the cartoonishly large dongs in a lot of these games - to make it easier to work with animations, that's an interesting "behind the scenes" bit of information there. (y)
 

Xythurr

Active Member
Oct 29, 2017
895
1,796
Poor Riam has his plate full, but I know about someone who could translate the game into German AND Greek!! ;)


Betty is a hunter for secrets, she likes to discover things, but she is a very empathic person when it comes to other people's feelings. And if supporting the relationship makes her sister angry, cherry on top!


It's in the OP


If you change to family before loading, it works.
If you change to family once playing, you should advance a couple of dialogue lines for it to work.


Yes, he is a controller. He's used to trying to control everything in his life (and failing a lot of times). And he's naive. Now he's in a new situation (Saira's open relationship was only open on paper) and he tries to control it. More than what's a healthy control.

There are people, like me, who like to enjoy the whole BJ process and be able to retaliate ;)
One-sided things aren't what the MC likes, especially if he's on the receiving end.

There's a reason for the huge dong. I was a noob and needed a lot of space. His penis has been decreasing in size in the latest updates. You can chalk it to erosion :D
Also, bought animations require a certain penis size (different for each designer). Adjusting it is not easy, if even possible, if you don't want to get the penis half a foot outside the pussy in every movement.

About cliches: You have played 10 zillion games. I played 10. What, for you, is a cliche because you have seen it in a hundred games (a small proportion of 10 zillions), for me is something super original that I haven't seen in any of my 10 played games. Yes, I've seen movie nights and morning bjs, but I haven't seen the movie nights not evolving into something else, or the girl disregarding your choice during the morning bj (the whole reason for that scene).


Cliches are a fun and comfortable place. But the concept of cliche is personal depending on everyone's experiences. If a new player plays his first AVN and lands in whatever game is considered more cliche, he won't consider it cliche. He hasn't seen all those things previously.
The same applies to "overused" models. I only saw one of the girls' models in a game I played before starting development (Emma's in Leap of Faith, and I didn't relate to it until half the second update while I tested a ponytail on her) so, for me, every model was original.
Just please don't "erode" it to the point it becomes a comedy as we chart his shrinkage from the beginning to the end of the whole story!;):LOL:
1sz5w9.jpg
 
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acowasto

Active Member
Nov 6, 2017
549
1,051
:ROFLMAO: I've often wondered if that was one reason for the cartoonishly large dongs in a lot of these games - to make it easier to work with animations, that's an interesting "behind the scenes" bit of information there. (y)
As a person who is currently fooling around with Koikatsu, I can tell you already animations are very, very time consuming, even with already pre-made animations used. It takes quite a lot of time to set everything up and change to your liking. And there is way too many things to take into consideration.

Like, for example, I'm using my tall character and I want it to have an intercourse with average height, yer rather pettie, girl. So I'm picking pre-made pose, setting up camera angle and... I can't call it done, becuase I can clearly see there are errors, so I'm playing the animation and I'm looking for those things. Like hands placed in the air instad of buttocks or on the calves instead of knees, dick clipping through the girl at the end of the movement upward. So now, fixing. Moving the hands to thier right spots, decreasing the size of dick, a bit. Now it should work, right? WRONG! Dick is going out of the girl at the end of movement backwards. And those hands when placed on the buttocks are now a bit to long. So maybe different camera angle? But I need to see her face! Damn it! Now I see MC's face in that angle and I don't want to!
...
Fix it till perfection.
...
Wait, why it's 4:00 in the morning? When I started it was 21:30!

His penis has been decreasing in size in the latest updates. You can chalk it to erosion :D
With such excessive use of his dick it's understandable. Those girls are grinding it faster than MC can regenerate!
Just please don't "erode" it to the point it becomes a comedy as we chart his shrinkage from the beginning to the end of the whole story!;):LOL:
View attachment 3345348
Why? I want to be able to compare myself and be bigger... at least once. :(
 

Xythurr

Active Member
Oct 29, 2017
895
1,796
As a person who is currently fooling around with Koikatsu, I can tell you already animations are very, very time consuming, even with already pre-made animations used. It takes quite a lot of time to set everything up and change to your liking. And there is way too many things to take into consideration.

Like, for example, I'm using my tall character and I want it to have an intercourse with average height, yer rather pettie, girl. So I'm picking pre-made pose, setting up camera angle and... I can't call it done, becuase I can clearly see there are errors, so I'm playing the animation and I'm looking for those things. Like hands placed in the air instad of buttocks or on the calves instead of knees, dick clipping through the girl at the end of the movement upward. So now, fixing. Moving the hands to thier right spots, decreasing the size of dick, a bit. Now it should work, right? WRONG! Dick is going out of the girl at the end of movement backwards. And those hands when placed on the buttocks are now a bit to long. So maybe different camera angle? But I need to see her face! Damn it! Now I see MC's face in that angle and I don't want to!
...
Fix it till perfection.
...
Wait, why it's 4:00 in the morning? When I started it was 21:30!


With such excessive use of his dick it's understandable. Those girls are grinding it faster than MC can regenerate!

Why? I want to be able to compare myself and be bigger... at least once. :(
I'm sorry bro we need his penis to be visible and capable of penetrative reproduction.:p
 
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Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,596
15,681
As a person who is currently fooling around with Koikatsu, I can tell you already animations are very, very time consuming, even with already pre-made animations used. It takes quite a lot of time to set everything up and change to your liking. And there is way too many things to take into consideration.

Like, for example, I'm using my tall character and I want it to have an intercourse with average height, yer rather pettie, girl. So I'm picking pre-made pose, setting up camera angle and... I can't call it done, becuase I can clearly see there are errors, so I'm playing the animation and I'm looking for those things. Like hands placed in the air instad of buttocks or on the calves instead of knees, dick clipping through the girl at the end of the movement upward. So now, fixing. Moving the hands to thier right spots, decreasing the size of dick, a bit. Now it should work, right? WRONG! Dick is going out of the girl at the end of movement backwards. And those hands when placed on the buttocks are now a bit to long. So maybe different camera angle? But I need to see her face! Damn it! Now I see MC's face in that angle and I don't want to!
...
Fix it till perfection.
...
Wait, why it's 4:00 in the morning? When I started it was 21:30!


With such excessive use of his dick it's understandable. Those girls are grinding it faster than MC can regenerate!

Why? I want to be able to compare myself and be bigger... at least once. :(
I can relate to the animation thing. The latest animation took me ~10 hours of work (and it still isn't rendered). 216 frames. Starting from a previous animation, so much work was done. WRONG. Since it's impossible in Daz to delete every keyframe when it includes expressions and other things, it made the computer freeze when I was fixing frame ~180. 3 hours to the bin. Started once again, saving every few fixed frames. Finished in around 3 hours. I've already had experience moving that penis 360 times, so I worked faster. But Daz didn't want to collaborate. It corrupted the save. The previous animation save weighed 197MB. The new one only 18. I didn't realize until I sent it to render. Freezed the computer rendering frame 33. Started from scratch. 4 hours later the animation worked. It rendered last night!
 

FatGiant

Forum Fanatic
Jan 7, 2022
4,465
14,194
This game never cease to give an really fucking great update, it may not be the fastest, but every time, the content is worth...
1 month to 1,5 months isn't really slow either. Not for an update that gives you 2 hours+ of content. Yes, it isn't the fastest, but, try to divide the time between updates by the images, and you'll see that it is faster than average, way faster.

Just another thought, for the content to be worth it, time is needed. So, please temper that comment. While we all appreciate your liking of the game, that quip about not being the fastest feels out of place and downright unfair.

Peace :(
 

Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,596
15,681
This game never cease to give an really fucking great update, it may not be the fastest, but every time, the content is worth...
Thanks, Alex!
About the "fastest" or "slowest" I won't enter the argument because it's a lost one because everyone has their preferences. I did a survey among the subscribers about it, but I want to know your opinion:
Would you prefer updates every 15 days that give you 20 minutes of playtime? (What most (not all) of the "fastest" games on this site do)
Would you prefer updates every 30-45 days that give you 120-150 minutes of playtime? (My Dorm's model)
Or would you prefer updates every 7.5 months that give you 195 minutes of playtime? (The model of one of the games My Dorm has been compared to)

I'm sure there are faster games on the site. Just tell me one with an average of 100 renders and 600+ words per development day. That would mean 1,500 renders and 9,000 words for games with 15 days release schedule.

1 month to 1,5 months isn't really slow either. Not for an update that gives you 2 hours+ of content. Yes, it isn't the fastest, but, try to divide the time between updates by the images, and you'll see that it is faster than average, way faster.

Just another thought, for the content to be worth it, time is needed. So, please temper that comment. While we all appreciate your liking of the game, that quip about not being the fastest feels out of place and downright unfair.

Peace :(
Thanks, FatGiant!
As you say, everything is relative:
One dev who likes to criticize My Dorm model saying the updates are small, among other things, released two updates in 442 days. According to his changelogs, it added up to ~92,000 words and 6,000 renders (210 words/day and 13,5 renders/day). 6.5 hours of playtime according to him (53 seconds of playtime per development day). Everyone praised him for his big updates.
My Dorm, in the last 446 days, has published 264,773 words and 26,324 renders, 593 and 59 per day respectively, in 13 updates. 18 hours of playtime following the same rule of 14,000 words per hour (145 seconds of playtime per development day). I disagree with the 14,000 words per hour, but to weigh both games with the same metrics I will keep them.

What model is better? I am not going to evaluate it. I'm comfortable with my model, and some other devs are comfortable with theirs. Every dev and every game is a world apart with different circumstances. Two games can't be compared.
 
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JamesPT85

Newbie
Oct 25, 2022
43
135
BIG THANK YOU to developers and everyone else still making compressed patches even though the staff seems to prefer seeing "compressed pls" spammed constantly in threads instead.
 

Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,596
15,681
TropecitaGames you do realize if we could, we'd chain you up in a basement, force you to work 24/7 and have 30 renderin systems, we could technically get 2 updates a month with over 10k renders and 600 anims, we would do it?(I don't really know how much output 30 4090 renderin systems would put out. lol) :ROFLMAO: :ROFLMAO: :ROFLMAO:
I really can't pose fast enough to feed a single 4090 with enough renders to keep it busy 24/7. It's a fucking beast :ROFLMAO:
Literally:
1707658398761.png

BIG THANK YOU to developers and everyone else still making compressed patches even though the staff seems to prefer seeing "compressed pls" spammed constantly in threads instead.
I started doing compressed versions because of Android limits in Part 1, so why don't continue in Part 2 if sooner or later I will hit those limits?
We also should thank Bob69 for his compressed "update only patch".
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
11,763
116,687
BIG THANK YOU to developers and everyone else still making compressed patches even though the staff seems to prefer seeing "compressed pls" spammed constantly in threads instead.
Official Compressions were always allowed in the OP. Only unofficial compressions are not linked anymore to lower our work load. People should be able to use the search. :)
 

HornyyPussy

Message Maven
Apr 26, 2020
13,895
32,561
TropecitaGames you do realize if we could, we'd chain you up in a basement, force you to work 24/7 and have 30 renderin systems, we could technically get 2 updates a month with over 10k renders and 600 anims, we would do it?(I don't really know how much output 30 4090 renderin systems would put out. lol) :ROFLMAO: :ROFLMAO: :ROFLMAO:
Mrs. Games would hunt you down and put a beatin' on ya!
 
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