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johnny0183

Member
Dec 20, 2024
100
301
I try to Americanize the dialogue since most of the characters are American-born or raised. Since I'm European, I was taught British English, so sometimes British expressions leak and I don't even know they aren't used in the US. Thanks to Crow, most of them are caught.

Saira (and later Kalyani) are the exceptions, since they are from India (upper class), they speak with British vocabulary and expressions on purpose. It also applies to Canadian characters. And Crow corrects most of them because he forgets :ROFLMAO: .
Ah yes, good ol' British English where we add a "u" to words just to make them look pretty. Crow is going to have an aneurysm trying to correct the spelling "mistakes" only for them to be changed right back :devilish:
 

Trope95

Engaged Member
Game Developer
Apr 11, 2022
3,319
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Ah yes, good ol' British English where we add a "u" to words just to make them look pretty. Crow is going to have an aneurysm trying to correct the spelling "mistakes" only for them to be changed right back :devilish:
You can't imagine the number of times I write "colour", "flavour", etc. Just for Word telling me it's incorrect when I do the spellchecking before sending the game to Crow
 

TonyMurray

Engaged Member
Apr 8, 2024
3,885
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Ah yes, good ol' British English where we add a "u" to words just to make them look pretty. Crow is going to have an aneurysm trying to correct the spelling "mistakes" only for them to be changed right back :devilish:
Well, other than getting it the wrong way round, with it being the Americans taking the "u" out of words because of whatever reason won't get me attacked for making fun of them!
 

FatGiant

Forum Fanatic
Jan 7, 2022
5,844
19,004
Reading this discussion about English and it's variants, makes me feel OK with how Portuguese has been working.

If you don't know, there are a bunch of regional variants of Portuguese. They are spoken and written by an awesome amount of people. Yet, all the countries that have Portuguese as it's National Language, joined efforts and are harmonizing the differences. That means that EVERYONE has to make changes to theirs, not only this one or that one. It is still far from done, but the effort is being made.

This doesn't apply only to the higher level writing and speaking, but, goes all the way down to the common language everywhere. Yes, pt-PT, may still be the reference, with pt-BR and pt-AN (that's Brazil and Angola the 2 biggest masses of speakers) but there's constant harmonization in grammar and even on how to write or say several words. The tendency and the goal, is not to eliminate differences, it is to make each of the living variants to grow along the same routes, preserving their identities but remaining recognizable and learnable for everyone.

The main issue is the different (vary different) levels of alphabetization in all these countries. But, we are getting there.

Portuguese from being the first REAL global language, with it's presence in all but one of the 7 continents, is not an easy language for foreigners to learn. But it is an awesome one.

Peace :)
 

TonyMurray

Engaged Member
Apr 8, 2024
3,885
6,627
And we can make fun of you because you think a girl's fanny is around front... :BootyTime:
Personally, I don't think I've heard anyone in person use that term for probably 30 or so years. The etymology is unclear, but "fanny" to mean genitals is known to be older than "fanny" to mean backside though, if that helps.
 
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Trope95

Engaged Member
Game Developer
Apr 11, 2022
3,319
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Reading this discussion about English and it's variants, makes me feel OK with how Portuguese has been working.

If you don't know, there are a bunch of regional variants of Portuguese. They are spoken and written by an awesome amount of people. Yet, all the countries that have Portuguese as it's National Language, joined efforts and are harmonizing the differences. That means that EVERYONE has to make changes to theirs, not only this one or that one. It is still far from done, but the effort is being made.

This doesn't apply only to the higher level writing and speaking, but, goes all the way down to the common language everywhere. Yes, pt-PT, may still be the reference, with pt-BR and pt-AN (that's Brazil and Angola the 2 biggest masses of speakers) but there's constant harmonization in grammar and even on how to write or say several words. The tendency and the goal, is not to eliminate differences, it is to make each of the living variants to grow along the same routes, preserving their identities but remaining recognizable and learnable for everyone.

The main issue is the different (vary different) levels of alphabetization in all these countries. But, we are getting there.

Portuguese from being the first REAL global language, with it's presence in all but one of the 7 continents, is not an easy language for foreigners to learn. But it is an awesome one.

Peace :)
Spanish's approach is different. We had the (RAE, Spanish Royal Academy) since 1713, and the rest of the National Spanish language academies work in collaboration. Instead of changing how people talk, the RAE reflects it, adding new words as officially accepted, despite their origin in Spain, Mexico, or Argentina. No one should change how they talk or write, if it's something widely used, it will be reflected sooner or later by the RAE. The exceptions are words that are considered as spelling errors. Even if they are widely used, the RAE doesn't accept them except if they become the norm.
 

johnpouljones

Well-Known Member
Oct 17, 2023
1,030
1,687
I work with 11 devs total and 3 are from the UK, all 3 of them have me 'Americanize' their script, since the games take place in the US. :)
I don't really understand why European creators want their games to take place in the USA. Europe has so many beautiful places where you can place the action. And they know the realities of their own experience perfectly, which makes everything real.
 

blkcrow20

Engaged Member
Nov 5, 2023
3,062
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I don't really understand why European creators want their games to take place in the USA. Europe has so many beautiful places where you can place the action. And they know the realities of their own experience perfectly, which makes everything real.
I hear ya. I have no preference as to where they take place. And I've been to Europe and agree, it is beautiful. It could be because most devs think most people that will play are in the US. Just a guess, not sure. shrugs
 
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TonyMurray

Engaged Member
Apr 8, 2024
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It should be noted that Europe is a continent made up of nearly 50 very different countries. Many of them are beautiful, and I'm sure all have parts of them that are beautiful at least. Most, if not all, of them will have parts that are definitely not beautiful as well though (as do the US and UK), and many of them may not be what you would call appealing to the main English-speaking markets in the US and UK. So setting games elsewhere (and specifically in those US/UK markets) is pretty much a no-brainer, if the alternative is an oppressed Russian town or a poor Romanian one, for instance.
 
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johnpouljones

Well-Known Member
Oct 17, 2023
1,030
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It should be noted that Europe is a continent made up of nearly 50 very different countries. Many of them are beautiful, and I'm sure all have parts of them that are beautiful at least. Most, if not all, of them will have parts that are definitely not beautiful as well though (as do the US and UK), and many of them may not be what you would call appealing to the main English-speaking markets in the US and UK. So setting games elsewhere (and specifically in those US/UK markets) is pretty much a no-brainer, if the alternative is an oppressed Russian town or a poor Romanian one, for instance.
Trope comes from Spain. This realities are closest to him. And he has something to choose from. He doesn't have to look for a poor Romanian town. Just as he didn't choose slums somewhere in the USA. ;)
 
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TonyMurray

Engaged Member
Apr 8, 2024
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Trope comes from Spain. This realities are closest to him. And he has something to choose from. He doesn't have to look for a poor Romanian town. Just as he didn't choose slums somewhere in the USA. ;)
Clearly I wasn't talking about Trope and My Dorm, I was generalising in response to generalised comments from other posters. If a dev is from a poor Romanian town, they are more likely to choose a US setting as it would be more appealing to the main market than the hometown the dev knows...
 
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Trope95

Engaged Member
Game Developer
Apr 11, 2022
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I don't really understand why European creators want their games to take place in the USA. Europe has so many beautiful places where you can place the action. And they know the realities of their own experience perfectly, which makes everything real.
There are several reasons:
Localization of the assets:
You can't place a game in the UK if a car will be shown. Every Daz car has the steering wheel on the left.
Most electrical sockets in assets are American ones, so that discards Europe as a setting if you don't want to get complaints about the sockets being incorrect. Yes, there are some assets with (continental) European sockets, but you don't want to limit yourself to perhaps 10-15% of available Daz houses/bars/cafes/etc.

Related to the above point, is the perceived housing distribution: Most people in Europe (living in a medium-sized or bigger city) live in an apartment or small house (no pool, no garden to write home about, etc.). Hollywood has "sold" the idea that every middle-class American can live in a big house with huge rooms, a pool, and a big garden. You don't want your characters having sex in a 3mx3m room if you want to move the camera around. The MC's room is 19'3"x23', 442 sqft (5.86x7m, 41m2). There are smaller apartments in some cities in Europe.

Europe has a history. If you set your game in Paris, sooner or later you should show the Eiffel Tower, the Chams Elysees, etc. Same with London (Westminster Abbey, the Houses of Parliament), Rome (Colosseum, Fontana di Trevi), or wherever. Most small towns in Europe have historic landmarks and almost none are available as Daz assets. It's easier to "invent" a small town in the US than one in Europe.

Market: As you can see in the table below, most of my income comes from US players (it shows money percentage, not percentage of players, in Subscribestar in the last year, easier to gather that info than on Patreon)
1747063390156.png
It's not only a population thing; American players spend more per million inhabitants than any other country (except Australia and New Zealand), followed closely by Germany.

If a market provides you with 65% of your income, has the asset advantage, and also it's easier to invent a setting, it's a justifiable choice to set your game in that market.
 
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xapican

Devoted Member
May 11, 2020
11,283
17,417
Although, Trope95, forgot to mention Uruguay in his post of the RAE, :cautious: :ROFLMAO::ROFLMAO: he confirmed, what I was suspecting with making an AVN that plays in USA.
Add a global "Americanization" to it I can, tell you that specially in Germany, after WWII that has taken place.
Of course much of the Cultural things flow also to America, (this is the case for British, and Irish customs as well).
this Americanization I'm witnessing in Uruguay and Argentina as well as the newer generations are orienting more with the "American way of life" than with the European, as it was in the past.
Due to the Media, and Hollywood. I know only 2 AVN s which don't take place in US America.
 
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