Still a pain to use compared to renpy VNs while having no features to set it apart from those. Manually doing next message appears to not be an option anymore? It was really poor functioning last time so it's not really a loss, but there's a delay on pause, play, and fast forward, so it still feels bad.
I see things refining and improving in general, progress is certainly happening, but it remains one of the few times a VN has bad controls for me.
I don't feel like talking about the characterization and writing. I hope the dev is having fun doing it, I think I sense that.
I'll do a bit more experimenting but I think already know the best solution for the player. It's probably a combination of both. Manual for regular content but the sex scenes with alot of animation auto. It would just change automatically for the user. I'll experiment with the next route and if I like it way it flows will update the rest of the game.
I think autoplay is fine to have as an option, but manual needs to be instant. You click, now you immediately see the next message.
The problem in the previous update was you click and there's a delay.
At least, that's my experience. In renpy, that's how manual works. You click, next message is there now, no delay usually. It goes from message to message as fast as you can click. Entirely your pace. While a delay means it won't be at your pace at all.
I think autoplay is fine to have as an option, but manual needs to be instant. You click, now you immediately see the next message.
The problem in the previous update was you click and there's a delay.
At least, that's my experience. In renpy, that's how manual works. You click, next message is there now, no delay usually. It goes from message to message as fast as you can click. Entirely your pace. While a delay means it won't be at your pace at all.
I just looked at the code at the first release and the latency was set to one second that seemed to be the issue. Last update I updated it 1/10 a second but auto only with option to continue forward if you want by pushing play.
I just enabled logic where it will switch between manual and auto automatically for the user and it's working great with 1/10 second delay (feels like 0). It should be out during next major route release! I might add a checkbox for people who like autoplay to always have it on as well (off by default).
Good news! The new "Red Rabbit Streamer" route is released! This update addresses many of the reported issues, including the return of manual playback (no delay) (with autoplay forced on the action scenes) and the addition of a history page where you can read text that recently has been displayed (last 100 messages).
Ugh, I finally decided to try this. I was initially turned away from reading the overview. Couldn't tell if it was finished and getting extra routes added later or the other routes were locked behind paywall getting drip fed. Is it a completed game thats getting extra content or 30mins of a game thats just starting? Bored, I decided to try it out, I unzipped it and went to add URM(So I can change character names if needed) only to realize this wasn't in Renpy but, Unity instead, why Unity? "Well maybe theres a good reason. And hopefully the dev is smart enough to let you at least name your character", I thought to my self and start the game. Wrong.
TLDR: Unity sucks, can't change the names of characters including the main character, junk all over the screen looks like it should be for debug rather than general use, have to click in the bottom left of the screen to progress text(Spacebar also works which helps a lot), fucking wasted girlfriend hymen by having her pop it with a toy herself off screen before the game even starts, can't hide the damn UI or any of it. Pictures are way too close feels kind of suffocating, can't see anything made worse by the UI all over it. Normal mode changes to "Action mode" which means the text advances by it self for some damn reason so you can't enjoy the animations and if you turn on skip, it still goes slow and then after "action mode ends the text speeds up even faster. A Bully and the GF's own father are routes, gross.
Aside from weird choices most likely due to the engine, it does seem like the dev has some passion for it and I do wish them luck with it. Needs a lot of tweaks but could get decent.
Is there a path were we get humiliation/femdom scenes without the NTR? Or NTR but with other girls domming the GF? The cute GF with the smug smile caught my attention, but i don't want to see ugly males!
It has potential... I think the sex scenes could use some touch ups namely variety between the different types of scenes. They're a bit stiff.
Mizuki herself is hot but a lot of the angles and scenes don't really let you see that.
In the future. It would be nice to see choices matter a bit more. Maybe not closing off other routes. but being referenced throughout the story in some way.
For example Hisagawa being at the S&M club was a nice addition. Maybe if you never confront him a different bull is there.
or. having the routes with the mom and the dad diverge in some way. Maybe dad gets both mom and mizuki in one route. In another route there is swinging with MC, Mizuki, her mom and her dad. And well you get the idea.
I repeat. this game has potential. It's mostly missing polish and... movement?
Overall I like the game, it's up my alley. The only thing I don't like are the animations, or rather the lack of animations during sex scenes. Are there any plans to implement them in the future updates?
Thanks for everyone's input! I'm definitely looking into all the suggestions and will be doing a 2.0 release with major changes. I been mostly just been processing all the comments before i decide a plan and I think I'm ready to express it now..
I plan to add more character customization with name, interests and dick size. Exploration will be done differently (like can actually visit places and spend action point instead of the dropdown). Adding a pregancy gauge for each guy and if it goes full they knock her up. More conditional
Content depending on what happened and mizukis overall state. Way more in scene choices. Look at video player again and able to futher enhance by removing action scenes and it just repeat actions until you click play again.
I will also be looking at current content and see if can enhance with venice.ai without it sounding robotic .
I think route wise won't be adding any new. Probably a new route 2026 but most existing routes will be enhanced.
I will be staying on unity as I'm much better with c# than python and like a more universal game engine in case I want to do something unique less chance of it being blocked.
I plan to try to get it by end of year making it the 2.0 version since it's a much different game. You probably will have to start over.
The UI is terrible in this game, it's just so off putting, and the controls are really awful to use. Ugg... Maybe I'll just wait until there's a remake or something. Everyone else here has pretty much already summed up all the issues.
The UI is terrible in this game, it's just so off putting, and the controls are really awful to use. Ugg... Maybe I'll just wait until there's a remake or something. Everyone else here has pretty much already summed up all the issues.
Please join the discord if you have any specific suggestions. 2.0 is currently in development which is mostly a remake + npc events . Eta early 2026. No better time to get your opinions heard (switch to renpy suggestions will be ignored)
Please join the discord if you have any specific suggestions. 2.0 is currently in development which is mostly a remake + npc events . Eta early 2026. No better time to get your opinions heard (switch to renpy suggestions will be ignored)