According to SolarEclipsed and a post on the patreon page, that's what he's planning. Standalone extensions to the gentleman route. Disappointing for the moment, but perhaps we'll see some great new content down the line?I will be playing your modded endings later today.
Curious why do you say DLC? Has DanK said anything about it? Oh wait its going to be like stranded 2 isnt it? Amnesia 2.
Frankly he is on an arduous engine, using 'image file animation' like LOP guys.
Oh well, I hope he improves his game going forward, Like so many dev's have.
Well, RPG Maker MV is a pretty decent engine (though not necessarily the best RPG Maker), but he's basically displaying pictures with a mili-second interval in-between. That means he has to make and script up *a lot* of pictures.
Not sure why he's only recently started to also use animated videos (which can be shown and are, at least integration wise, a lot less effort) or at least used variable function loops to call any of the necessary pictures, rather than building an entire sequence.
E.g. He has the entire sequence, sometimes hundreds of picture calls, done manually, and then loops it depending on the overall scene length.
I'd simply insert a loop function that calls pictures based on a temporary variable, ensure every picture has a variable that calls it, and ensure the variables number up with the order within the sequence.
So instead of doing hundreds of pictures, I'd just do 20-30. Every time a picture is called, I'd increase the temporary variable until it reaches the max number of pictures, at which point I'd make the script display the pictures in reverse by counting down. Not sure why he doesn't do something like that, since it saves a lot of tedious work, but maybe he has a reason. One way or another, having seen the work within the RPG maker, he's put A LOT of effort into the game, even if it may sometimes seem a bit raw or ripe at some points.
From what I've heard of his previous works, he does seem to be improving constantly, though.